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HazardousFTW

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  1. Like
    HazardousFTW got a reaction from Sandro in Pictures of thyself   
    19 years old photo, i was cute though 🙂
  2. Like
    HazardousFTW got a reaction from Zuikis in Suggestion: Skill & Leveling System.   
    Introducing the Skill & Leveling System
    • Explaining the Skill & Leveling system:
    - The skill system will predict how players perform when it becomes to racing, it learns how the player carry out in the game and give him a skill rank, just like any other competitive game, so let me explain what are the requirements to reach a certain level and have a skill. There's going to be two things, level and the skill, level is going to count what player have already done by experience (XP), for the skill system it's going to rate the player racing performance and set it into a certain skill group. 
    • Leveling System:
    - For each statistic there's going to be an experience point just like the following picture. 

    • Levels:
     

    (Unlimited levels / 2500XP+ for others)
    • Skills:

     

    (made from scratch)
  3. Like
    HazardousFTW got a reaction from Mekuar in Suggestion: Skill & Leveling System.   
    Introducing the Skill & Leveling System
    • Explaining the Skill & Leveling system:
    - The skill system will predict how players perform when it becomes to racing, it learns how the player carry out in the game and give him a skill rank, just like any other competitive game, so let me explain what are the requirements to reach a certain level and have a skill. There's going to be two things, level and the skill, level is going to count what player have already done by experience (XP), for the skill system it's going to rate the player racing performance and set it into a certain skill group. 
    • Leveling System:
    - For each statistic there's going to be an experience point just like the following picture. 

    • Levels:
     

    (Unlimited levels / 2500XP+ for others)
    • Skills:

     

    (made from scratch)
  4. Upvote
    HazardousFTW got a reaction from Micha3lo in haxardous and random blocker   
    Respect yourself, you represent yourself. All the time you're being toxic, disrespectful & rude with others, you just made a whole thread showing how rude you are? Just search for your name in Discord in result you'll see how stupid your negative personality is, about that "blocking" as you mention, i already said to you, you were using the wrong lines and i were just using the right way, how can i be a blocker? I am just playing.






  5. Like
    HazardousFTW reacted to Matoosh in Suggestion: Skill & Leveling System.   
    I know that Cena and other developers make difference or similar level and rank system. I hope I give you some new ideas.
    Leveling system
    XP required is dependent from XP rewards. What I mean? The system should be enough hard (to get high level) but not too hard. I think max level should exist for start system. Example 50 level. How long we should play and how often to get the maximum level (50)? Month?  Three month? How high level you should get if you will be play one or two years?
    I read article about levels formula, you can read here. I took formula from there and changed for myself. I decided that level 1 is start level (not 0 lvl)
    100 * (level^2) - (100 * level) We have then:
    Level XP required 1 0 2 200 3 600 4 1200 5 2000 6 3000 7 4200 8 5600 9 7200 10 9000 11 11000 12 13200 13 15600 14 18200 15 21000 16 24000 17 27200 18 30600 19 34200 20 38000 Unblock options:
    It's a lot of options which we can add to unblock if you have enough level. What level is required to unblock the option? We can discuss about it.
    Options:
    Private messages (some low lvl) Horns Skins Buy vehicles and modify them Perks (other level for every perk? I'm not sure about this option, I mean 'perks') Buy maps(?) Join to team Create a team (high level) Transfer GCs and others options... Rewards:
    At start I want say that premium account will exist in future, so I suggest give them 120-150% more XP than normal account
    TOP10 ( no rewards if the top has empty places! ) Place XP dependent from played time (map) 100> 100>x>50 >50 1ST 1000 500 250 2ND 900 450 225 3RD 800 400 200 4TH 700 350 175 5TH 600 300 150 6TH 500 250 125 7TH 400 200 100 8TH 300 150 75 9TH 200 100 50 10TH 100 50 25 Checkpoints: It's good idea for Race server but no more than 5XP for 10 checkpoints and on the MIX should be disabled. Be honest, it's all examples. We can more discuss about how many you get XP as reward if level system (XP required) will decided by mrgreen crew .
    Ranks:
    I'm hesitant. I think it's good idea but I don't want it as player. I'm old man and I prefer only levels instead ranks but...
    If it will be added, I do nothing. However, skills/ranks what you made is suitable for Race server.  Should we decided for other ranks on Race server and MIX Server? I think so. In addition to your ranks I suggest add special ranks for people who made maps or helped server in different way.
    ----
    I can forgot about sth. I didn't have enough time to develop the thread.
    Let's discuss!

    Enjoy!
  6. Like
    HazardousFTW got a reaction from Aymen in Suggestion: Skill & Leveling System.   
    Introducing the Skill & Leveling System
    • Explaining the Skill & Leveling system:
    - The skill system will predict how players perform when it becomes to racing, it learns how the player carry out in the game and give him a skill rank, just like any other competitive game, so let me explain what are the requirements to reach a certain level and have a skill. There's going to be two things, level and the skill, level is going to count what player have already done by experience (XP), for the skill system it's going to rate the player racing performance and set it into a certain skill group. 
    • Leveling System:
    - For each statistic there's going to be an experience point just like the following picture. 

    • Levels:
     

    (Unlimited levels / 2500XP+ for others)
    • Skills:

     

    (made from scratch)
  7. Like
    HazardousFTW got a reaction from RONIEDER in Suggestion: Skill & Leveling System.   
    Introducing the Skill & Leveling System
    • Explaining the Skill & Leveling system:
    - The skill system will predict how players perform when it becomes to racing, it learns how the player carry out in the game and give him a skill rank, just like any other competitive game, so let me explain what are the requirements to reach a certain level and have a skill. There's going to be two things, level and the skill, level is going to count what player have already done by experience (XP), for the skill system it's going to rate the player racing performance and set it into a certain skill group. 
    • Leveling System:
    - For each statistic there's going to be an experience point just like the following picture. 

    • Levels:
     

    (Unlimited levels / 2500XP+ for others)
    • Skills:

     

    (made from scratch)
  8. Like
    HazardousFTW got a reaction from Micha3lo in Suggestion: Skill & Leveling System.   
    Introducing the Skill & Leveling System
    • Explaining the Skill & Leveling system:
    - The skill system will predict how players perform when it becomes to racing, it learns how the player carry out in the game and give him a skill rank, just like any other competitive game, so let me explain what are the requirements to reach a certain level and have a skill. There's going to be two things, level and the skill, level is going to count what player have already done by experience (XP), for the skill system it's going to rate the player racing performance and set it into a certain skill group. 
    • Leveling System:
    - For each statistic there's going to be an experience point just like the following picture. 

    • Levels:
     

    (Unlimited levels / 2500XP+ for others)
    • Skills:

     

    (made from scratch)
  9. Like
    HazardousFTW got a reaction from KneeLzy in Suggestion: Skill & Leveling System.   
    Introducing the Skill & Leveling System
    • Explaining the Skill & Leveling system:
    - The skill system will predict how players perform when it becomes to racing, it learns how the player carry out in the game and give him a skill rank, just like any other competitive game, so let me explain what are the requirements to reach a certain level and have a skill. There's going to be two things, level and the skill, level is going to count what player have already done by experience (XP), for the skill system it's going to rate the player racing performance and set it into a certain skill group. 
    • Leveling System:
    - For each statistic there's going to be an experience point just like the following picture. 

    • Levels:
     

    (Unlimited levels / 2500XP+ for others)
    • Skills:

     

    (made from scratch)
  10. Upvote
    HazardousFTW got a reaction from xFrankenstein in Suggestion: Skill & Leveling System.   
    Introducing the Skill & Leveling System
    • Explaining the Skill & Leveling system:
    - The skill system will predict how players perform when it becomes to racing, it learns how the player carry out in the game and give him a skill rank, just like any other competitive game, so let me explain what are the requirements to reach a certain level and have a skill. There's going to be two things, level and the skill, level is going to count what player have already done by experience (XP), for the skill system it's going to rate the player racing performance and set it into a certain skill group. 
    • Leveling System:
    - For each statistic there's going to be an experience point just like the following picture. 

    • Levels:
     

    (Unlimited levels / 2500XP+ for others)
    • Skills:

     

    (made from scratch)
  11. Like
    HazardousFTW reacted to Matoosh in Suggestion: Skill & Leveling System.   
    Okay! Idea of leveling system is great! I gave this suggestion in official thread.
    I think it's too more xp for some things. It should be like (in my opinion): 
    Finishes - 30XP  Wins - 10th 5XP, 9th 6XP, 8th 7XP, 7th 10XP, 6th 15XP, 5th 30XP, 4th 45XP, 3rd 60XP, 2nd 75XP, 1st 90XP Kills: 10XP per kill (DD, DL & SH) RTF: 80XP Tops 10 (only for make top, not like give XP for tops per month): 1ST - 1000XP, 2ND - 900XP, 3RD 800XP... and minus 100XP for next lvls. I don't agree that should be XP for start map.

    Levels → It should be rising xp, not static.

    Example:
    Level 1 → 100 XP
    Level 2 → 200 XP
    Level 3 → 400 XP
    Level 4 → 800 XP
    Level 5 → 1500 XP
    Level 6 → 2600 XP
    Level 7 → 4200 XP
    Level 8 → 6400 XP
    Level 9 → 9300 XP
    Level 10 → 13000 XP
     
    I would like to add things you can unblock on the some level. Example: You can: write message on 1 level; buy maps on 5 levels;   buy PJ on 8 level; create team on 10 level etc.
  12. Like
    HazardousFTW got a reaction from race in Suggestion: Skill & Leveling System.   
    Introducing the Skill & Leveling System
    • Explaining the Skill & Leveling system:
    - The skill system will predict how players perform when it becomes to racing, it learns how the player carry out in the game and give him a skill rank, just like any other competitive game, so let me explain what are the requirements to reach a certain level and have a skill. There's going to be two things, level and the skill, level is going to count what player have already done by experience (XP), for the skill system it's going to rate the player racing performance and set it into a certain skill group. 
    • Leveling System:
    - For each statistic there's going to be an experience point just like the following picture. 

    • Levels:
     

    (Unlimited levels / 2500XP+ for others)
    • Skills:

     

    (made from scratch)
  13. Like
    HazardousFTW got a reaction from Cena in Suggestion: Skill & Leveling System.   
    Introducing the Skill & Leveling System
    • Explaining the Skill & Leveling system:
    - The skill system will predict how players perform when it becomes to racing, it learns how the player carry out in the game and give him a skill rank, just like any other competitive game, so let me explain what are the requirements to reach a certain level and have a skill. There's going to be two things, level and the skill, level is going to count what player have already done by experience (XP), for the skill system it's going to rate the player racing performance and set it into a certain skill group. 
    • Leveling System:
    - For each statistic there's going to be an experience point just like the following picture. 

    • Levels:
     

    (Unlimited levels / 2500XP+ for others)
    • Skills:

     

    (made from scratch)
  14. Confused
    HazardousFTW got a reaction from Selim in Suggestion: Skill & Leveling System.   
    Introducing the Skill & Leveling System
    • Explaining the Skill & Leveling system:
    - The skill system will predict how players perform when it becomes to racing, it learns how the player carry out in the game and give him a skill rank, just like any other competitive game, so let me explain what are the requirements to reach a certain level and have a skill. There's going to be two things, level and the skill, level is going to count what player have already done by experience (XP), for the skill system it's going to rate the player racing performance and set it into a certain skill group. 
    • Leveling System:
    - For each statistic there's going to be an experience point just like the following picture. 

    • Levels:
     

    (Unlimited levels / 2500XP+ for others)
    • Skills:

     

    (made from scratch)
  15. Confused
    HazardousFTW got a reaction from Flo in Suggestion: Skill & Leveling System.   
    Introducing the Skill & Leveling System
    • Explaining the Skill & Leveling system:
    - The skill system will predict how players perform when it becomes to racing, it learns how the player carry out in the game and give him a skill rank, just like any other competitive game, so let me explain what are the requirements to reach a certain level and have a skill. There's going to be two things, level and the skill, level is going to count what player have already done by experience (XP), for the skill system it's going to rate the player racing performance and set it into a certain skill group. 
    • Leveling System:
    - For each statistic there's going to be an experience point just like the following picture. 

    • Levels:
     

    (Unlimited levels / 2500XP+ for others)
    • Skills:

     

    (made from scratch)
  16. Upvote
    HazardousFTW got a reaction from NITROX in I kinda miss MTA, should I come back? - Crash   
    Yeah! why not? 

    - numerous of good maps.
    - numerous of players.
  17. Like
    HazardousFTW got a reaction from Cena in Leaving Mr. Green   
    Thank you, good luck :(
  18. Upvote
    HazardousFTW got a reaction from Quad_Tube in Pictures of thyself   
    kabeer mn yomi 🙂 ty
  19. Like
    HazardousFTW got a reaction from Stig in Pictures of thyself   
    19 years old photo, i was cute though 🙂
  20. Like
    HazardousFTW got a reaction from jack123 in Pictures of thyself   
    19 years old photo, i was cute though 🙂
  21. Like
    HazardousFTW got a reaction from Cena in HazardousFTW's Moderator Application   
    E75BA91E-4F39-49D6-B015-67E7350E4BAF.MP4
  22. Like
    HazardousFTW got a reaction from Cena in Pictures of thyself   
    19 years old photo, i was cute though 🙂
  23. Like
    HazardousFTW got a reaction from Stig in HazardousFTW's Moderator Application   
    E75BA91E-4F39-49D6-B015-67E7350E4BAF.MP4
  24. Upvote
    HazardousFTW got a reaction from Abrahax in HazardousFTW's Moderator Application   
    Gameserver: Race (switching to mix server is something unusual for me) 
    Age: 19
    Country of origin: Kingdom of Bahrain (BH)
    Link to Steam Community profile *: https://steamcommunity.com/id/axatar/
    Discord name **: Axa#2514 (i don't think this will be changed anytime soon)
    Ingame name: Mostly "HazardousFTW" or "Hazardous95" comes with the "[SGA]" tag sometimes. i just change it from time to time, it's all about the subtags or something. before 2015 it was "Bahrainio" or "Axa".
    Little something about your self and why you think you're fit to be admin:

    Hey there. It's Ali, from Bahrain 19 years old. speaking Arabic and English with a nearly decent experience. I've started playing within the mrgreen's Race server since 2015 somehow i registered in 2016, about a great period of knowledge with respect to others "i know. there's a lot of people started playing here before me by years now" i had "540" hours played at this time just getting real active within these days. from the the beginning of the current year I've seen a serious inactive coming from the staff team especially the race server, we all know everyone has a family, work, collage or school or some issue. they can't get free all time i really respect that. 

    Yesterday, the race server hit "72" and even there's no single staff online, some players was spamming random text, caps and such. it was disturbing for some or everyone. rarely we meet some staffs here within the race server, we usually use the mix chat to contact a staff to deal with other players. i can deal with situations since I've already owned a community before with a good number of reputation. the server should not be like that since mrgreen's race is getting active within these days and it needs more staffs. it needs more before actually :3.




    (76 Players online 11-10-2018) 
  25. Like
    HazardousFTW reacted to Gustavo. in HazardousFTW's Moderator Application   
    Good Luck 
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