Playtested it, it was better then I expected. The site where it was still in construction is worth a screenshot. It does have some gameplay issues, like cramped rooms and narrow corridoors. It also started lagging badly when I randomly hit a custom toilet (), and a lot of shadows have to be fixed (very dark spots where they shouldn't be). The 3Dskybox is also slighty off the grid of the playing area, making it look like it floats. And you should also make clear that the player can't go further then that, it looks like it just passes on, while it doesn't (confusion). But I think you could balance and fix this out to make a decent map. Oh, and fix those 3D skybox trees. They look weird with their blackness. And maybe not very important, but it will proof useful: The garages in the site that is under construction end up directly at a building. That's not really realistic. And I could easily get onto the roof. If that's not allowed.