A lot of players play on the server to LV and get rewarded ( Higher Levels, GC´s ) Nerfing the leveling system would be a stupid idea, and we would loose a lot of active high-Lv players
You know us too well. xD Here's me, as support and I spawned with a rifle and the commando's knife. Obviously there's something wrong with the comeback upgrade. Ok, you got the AK from comeback, but where the f*** does the bloody knife come from ?
YES YES YES However, this is not gonna happen since Necrossin doesnt give a f*** about this tread or the active playerbase ( no Silver Dot, yo are NOT active )
5 headshots, they all didnt register Btw, can you readd the noblock from the old ZS, so you cant bulletblock your teammates. On maps like sewers its really annoying. 1 idiot caan block the entire humansteam bullets
zombies do use their numbers to obliterate humans normal zombies are really damned slow and have an extremely short range they do like 10-25 damage a hit, resulting in around 8 hits to kill a human about the ethereal; i have no clue what you're on there so yeah can you just stop complaining honest to god it's annoying There we have ti again, peoplw who dont play on the server believe whats going on ...... A jumping poisonzombie can hit you from 3 meters away .........
So basicly everyone can join the Mr.Green Coding team I have some small experience with .lua ( 2 TTT weapons and 1 Gamemodetranslation ) I may gonna join
The poison spam is really getting outa hand, fix it , NOW ! I dont want to whine or something, but 40 % of the players choose poison-headcrab at the moment
I have 2 idea how people could get more weapons : a ) Humans drop their weapons when they die ( Like in original ZS ) Its unrealistic when a big weapon like the M4 just disappeares when the owner dies. b ) Random weapon-spawns troughout the map. This would force people to - Explore the map - Find other barricading positions