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Posts
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Everything posted by SDK
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@Cena https://github.com/MrGreenGaming/MTA-Resources/blob/master/resources/[gameplay]/gcshop/items/items_s.lua It hasn't changed in years and certainly does not run automatically, it happens when you press 1 You can look in your MTA keybinds for gcflipv2 and change the key
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Quite a surprise, must've been a big decision for both of you. Good luck to both
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I already made something like that (press 1 or /gcflipv2), it's similar to the change spawn command https://github.com/MrGreenGaming/MTA-Resources/blob/master/resources/[gameplay]/gcshop/items/items_s.lua#L10
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Do You Want Shooter With No Names To Be Removed?
SDK replied to LethalBrulee's topic in Multi Theft Auto
I'm the one who added it a long time ago. The idea was indeed to stop teaming, but I didn't want to remove it completely, so it's a 50% chance https://github.com/MrGreenGaming/MTA-Resources/blob/master/resources/[race]/race/modes/shooter.lua#L531 -
Yep some moron added it like that I added /mapflash so you can disable it
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Well you got me intrigued so I added a quick command in the test resource. Everyone can test it out. You need to do it on every map. /lodrange 300 Works really great on titten 2 @hulpje This is the code (yes only one line sue me im a vago) addCommandHandler('lodrange', function(p,dis) for k,v in ipairs(getElementsByType'object') do engineSetModelLODDistance(getElementModel(v), tonumber(dis)) end end) I don't think you need to create a new object @Iwasawa, engineSetModelLODDistance only increases the distance attribute of an object before the lod is loaded (or becomes invisible if no LOD), it doesn't make it a LOD object. Great job though, nice thinking.
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Did you disable all graphics enhancements in /settings? Also what is the fps limit on those others servers
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Could be that a map has messed with infernus handling, so I have reset infernus handling to default on both servers. Can you see if your problem is fixed?
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@Ywa The unread content page does not seem to be accessible Sorry, there is a problem The page you are trying to access is not available for your account. Error code: 2S100/2
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I was looking into it, and it might have something to do with the country system Aleks added to toptimes (player not having a country for some reason)
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I have checked the log and indeed there was an error when updating your toptime [2017-07-20 11:45:32] WARNING: [race]\race_toptimes\tops.lua:261: dbExec failed; (1062) Duplicate entry '23024-race-ywa-omgwtfbbq' for key 'PRIMARY' Now the question is why, does anyone know if something changed with the map? Edit: well I attempted a fix, let me know if it still happens
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Apparently it can be disabled in MTA, https://wiki.multitheftauto.com/wiki/SetWorldSpecialPropertyEnabled [5:35 AM] Necktrox: extraairresistance - toggle the vehicle speed limit on cross-country roads (default: true)
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I checked on my safari and don't have the problem, try disabling addons / private browsing mode?
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Posting this here for the ones who missed the announcement, HB has a weeklong deal: 40 known indie games + some comics for 30$. Most of them have Steam trading cards too, so you can recover some money on the market. https://www.humblebundle.com/freedom
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Go in /settings and disable the custom radar
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The dropbox link doesn't work for me either
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Added, hope it works
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@Rokkas Try joining now, I added a whitelist. You should join but be kicked afterwards. Give me your serial and I'll add it to the whitelist (type serial in F8)
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Unfortunately it's needed, otherwise it's to easy to avoid serial bans by simply creating a vm... Did you try WINE? Edit: actually we might be able to create a serial whitelist
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For cargame: I moved the loading to the start of the resource so it should stay in memory permanently now Let me know if that helps issues/312
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I'm trying to fix it but need more info since I don't have the problem myself Like in the other topic was posted, it only happens the second time a CG map is started? Also update to the latest mta version from here https://nightly.multitheftauto.com/ (windows full installer 1.5) Can you open task manager and check what process is using the most CPU when it hangs?
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The game does not respond when the shooter starts
SDK replied to murat3447's topic in Feedback & Help
We are talking about it here -
o.O