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Posts
2220 -
Joined
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Last visited
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Days Won
19
Everything posted by Damien
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sounds very promising. I almost got all upgrades from the shop, i only need natural immunity, cheat death and crowbar wielding god. I presume i can get all my greencoins back from obsolete upgrades ? Is that also the order you are going to change things ?
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It looks cool, but zombies wont see anything in the first floor. The atmosphere is great, i prefer dark maps over light maps.
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I think that would make it to complex, it doesnt have to be that hard. But supply crates shouldnt give or swap any weapon. That would solve the problem and the system should detect if you have another pistol than the starting pistol and not swap at 5 kill if you have another than the starting gun.
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It isnt there anymore, it was for a short while. Headcrabs should be abld to crouch again, because its weird not being able to go through a bigger space than the headcrab.
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Words are enough. . Happy birthday Ywa. Moge je nog lang en voorspoedig leven. xD
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Upgrade ideas: Moonwalker (5000 gc): walk the same speed backwards as you walk forwards. Rambo (6000 gc): 50% less speed decrease from being hit by a zombie. Sprinter (7500 gc): add a sprint to humans with a recharge time of 1 minute and let it last 10 seconds and the increase in speed should be 25%-50% Critical hit (6500 gc): When a zombie has 75% or less health have a 25% chance to critical hit him [2x dmg].
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I think spartan is already enough for the dmg decreases. A walk speed upgrade would be nice.
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You dont vote for admins in this communiy. The server owners decide, so stop argueing about whether he becomes an admin or not.
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You are right 20 is enough for dmg, a group of howlers will still be deadly.
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Flashbangs would definately be cool, but should have a low chance to get.( new weapon slot and canyou get it around 30 kills with a 25% chance) scream-o-meter sounds nice and could definately be cool, but i should say a maximum of 30 hp at close range with a charged meter.
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Dmg decreasing upgrades give to much advantages. :S
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5% is just enough to be ahead of a normal zombie. I agree that its more realistic this way, but a higher regular walking speed will balance it even more.
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You are a medic with a higher walking speed and i am a commando with regular walking speed. I dont stand a chance even with my lvl 4 perks. :S
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Its hard to balance teams and even harder when both teams have completely different classes. The walking speed sucks now, because it forces you to camp. If you walk and get hit, you dont have the time to get away and not die. Atm camping has increased again and human win chances are 0% , but i dont care if humans cant win but i do hate camping alot. :S camping ruins the game and creates ragequitters.
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If you cant handle the wraith it sucks, but if you can than the class is very powerful. Noobs panic when attacked and are more likely to die when a wraith attacks them. I havent played zs in a few days until today, my view on the changes: 1. Scoreboard kill and assist switched: good, makes more sense 2. Redeem has its own color and message: makes it clearer when someone redeems. 3. Lower walking speed when attacked: sucks, because it will encourage camping. I got killed by one noob zombie that could easily hit me due to the walking speed. Either remove it or give humans a higher normal speed like 105%.
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Your a very nice player and i think you would do good as admin, but i got rejected a while back and you will probably be rejected for the same reason. :S good luck anyway.
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I only play normal, but dont want to be bugged by that message. :S
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Its more realistic if bullets get blocked by other players and makes it harder to camp in small hallways. I dont have any problems with the random selection and i play alot. :S I agree that magnum should be higher than 5-7 and glock, but i know some people that prefer a glock.
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I dont find it annoying to help others. . Every new player is a potential regular player. i am already busy with my propkill compilation. ( i got 1 propkill for now, i missed like 5 times in recordings :S)
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You need to have a good fps even without fraps like 60>. than it will record with only a nearly unnoticeable lag. I will probably make a propkill compilation later on, but its hard to record good ones.
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I know, but that was a while back. Besides mine is quite different from hundred's tutorial. I only show how to aim and give some tips, i dont give any in-game propkills.
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My guide to propkilling: (Mobile users: open in youtube on a PC for explanations) http://youtu.be/sbvAHRXScfw
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I am thinking about making a propkill tutorial with a few prophits/kills as example.
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Could you record some of my propkills tomorrow ?
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At what times do you record the videos ?