robiana Posted February 3, 2013 Share Posted February 3, 2013 (edited) In my opinion this should get moved:Sharp VSharp IVSharp IIIProtection IVPortection IIIprotection IIOp appelsInivsble poison. Edited February 3, 2013 by robiana Quote Link to comment
marcus6x6 Posted February 3, 2013 Share Posted February 3, 2013 (edited) OH YES ! THESE GOD DAMN BLOCK APPLES NEED TO DIE! and invisibility potion. as mentioned. Awesomeo. Please make rangers. i would love to get my ass kicked by you guys. Edited February 3, 2013 by marcus6x6 Quote Link to comment
_WhiteThunder_ Posted February 4, 2013 Share Posted February 4, 2013 You guys still forget about the power 5 bows, with lower armor enchant they would also need to be nerfed Quote Link to comment
awesomeo_5000 Posted February 4, 2013 Author Share Posted February 4, 2013 Seems it's possible to put a custom limit on the enchantment level, already found a plugin for it.Let's try this next map:Max (normal / fire / projectile) protection lvl: 2Max sharpness lvl: 4Max bow power lvl: 3After checking the values on the Minecraft wiki, this seems reasonable. It evens out the PvP playing field but still allows some upgrading.I'll also looking at nerfing the instant damage potion to compensate somewhat. Quote Link to comment
xpr0legendx Posted February 4, 2013 Share Posted February 4, 2013 If projectile protection stays how it is, then you don't need to lower the power bows Quote Link to comment
xtissetass Posted February 4, 2013 Share Posted February 4, 2013 we should remove sharp 5. then the fight would last a little longer, instead of 3 hitting one 1 in plain dia. (owerpowerd) Quote Link to comment
robiana Posted February 4, 2013 Share Posted February 4, 2013 Seems it's possible to put a custom limit on the enchantment level, already found a plugin for it.Let's try this next map:Max (normal / fire / projectile) protection lvl: 2Max sharpness lvl: 4Max bow power lvl: 3After checking the values on the Minecraft wiki, this seems reasonable. It evens out the PvP playing field but still allows some upgrading.I'll also looking at nerfing the instant damage potion to compensate somewhat.U got the link? Quote Link to comment
awesomeo_5000 Posted February 4, 2013 Author Share Posted February 4, 2013 Sharp V only does 1-2 damage on full Prot. II. Quotes from the first page of this thread. Quote Link to comment
_WhiteThunder_ Posted February 4, 2013 Share Posted February 4, 2013 Seems it's possible to put a custom limit on the enchantment level, already found a plugin for it.Let's try this next map:Max (normal / fire / projectile) protection lvl: 2Max sharpness lvl: 4Max bow power lvl: 3After checking the values on the Minecraft wiki, this seems reasonable. It evens out the PvP playing field but still allows some upgrading.I'll also looking at nerfing the instant damage potion to compensate somewhat.I know what he said I was talking about the guys saying what they want removed. Quote Link to comment
jellyfish999111 Posted February 5, 2013 Share Posted February 5, 2013 (edited) YES but also get rid of prot III. A full suit of prot III gives just as much protection as protection IV. Also to balance it, Sharp Iv and Sharp V would need to be removed as well.completely agree with this.one other thing here tho is that i dont see a need to nerf fire, proj and blast prots as they do little to reduce main combat damage so it doesnt matter if someone wants to spend their time enchanting to avoid being creepered. edit: seeming that enchants wont be overly powerful perhaps the public end could be removed? Edited February 5, 2013 by jellyfish999111 Quote Link to comment
RedGander Posted February 5, 2013 Share Posted February 5, 2013 While the server seems to be in the "time to change things so that players actually like it" mode, I think that most of us would appreciate a timed teleport for /f home. It's stupid when someone's getting raided, and they instantly f home when they get low on health. Some people that I've seen even have macros to just push a button to go home while hitting me at the same time, not even having to type the command. I know a long teleport time is boring, but even a short three second teleport would make pvp a lot more interesting. kittycool321 1 Quote Link to comment
dkdude7 Posted February 5, 2013 Share Posted February 5, 2013 While the server seems to be in the "time to change things so that players actually like it" mode, I think that most of us would appreciate a timed teleport for /f home. It's stupid when someone's getting raided, and they instantly f home when they get low on health. Some people that I've seen even have macros to just push a button to go home while hitting me at the same time, not even having to type the command. I know a long teleport time is boring, but even a short three second teleport would make pvp a lot more interesting.Exactly. This server encourages pvp, but an instant /f home command gives instant relief from attacks. The "enemy too close" might also need to be lowered because people would have a timer on their teleport. Quote Link to comment
xtissetass Posted February 5, 2013 Share Posted February 5, 2013 i wouldn't change the /f home. Quote Link to comment
robiana Posted February 5, 2013 Share Posted February 5, 2013 While the server seems to be in the "time to change things so that players actually like it" mode, I think that most of us would appreciate a timed teleport for /f home. It's stupid when someone's getting raided, and they instantly f home when they get low on health. Some people that I've seen even have macros to just push a button to go home while hitting me at the same time, not even having to type the command. I know a long teleport time is boring, but even a short three second teleport would make pvp a lot more interesting.It's kindea make the shit boring... But I agree thene. Quote Link to comment
noahchris Posted February 6, 2013 Share Posted February 6, 2013 Why don't you just remove enchanting? Quote Link to comment
RedGander Posted February 6, 2013 Share Posted February 6, 2013 (edited) Why don't you just remove enchanting? There are other enchants such as Efficiency, Fortune, and Looting which are quite helpful that do not even help in PVP. Also, PVP enchants make it a bit fun, as long as they aren't too overpowered. Edited February 6, 2013 by RedGander Quote Link to comment
noahchris Posted February 6, 2013 Share Posted February 6, 2013 Why don't you just remove enchanting? There are other enchants such as Efficiency, Fortune, and Looting which are quite helpful that do not even help in PVP. Also, PVP enchants make it a bit fun, as long as they aren't too overpowered.oke, then remove PVP enchants Quote Link to comment
Mathijs1996 Posted February 6, 2013 Share Posted February 6, 2013 Why don't you just remove enchanting? There are other enchants such as Efficiency, Fortune, and Looting which are quite helpful that do not even help in PVP. Also, PVP enchants make it a bit fun, as long as they aren't too overpowered.oke, then remove PVP enchants removing pvp enchants would make potions overpowered. Quote Link to comment
bbgun18 Posted February 6, 2013 Share Posted February 6, 2013 Enchanting is PART of the fun of the game. The chance of it and the bragging rights that come with a good one Quote Link to comment
_WhiteThunder_ Posted February 6, 2013 Share Posted February 6, 2013 As red said earlier, I think just a 3 second timer would also be great if you guys could fit it in. I deal with iron guy coming out and poisoning me then going home instantly to wait a minute and then attack. Quote Link to comment
kittycool321 Posted February 7, 2013 Share Posted February 7, 2013 i wouldn't change the /f home. Yea, you would stink if they didn't have this. That's all ya do is f home. But then ya wouldn't even come outta ya home if they didn't have this. So I don't know. Quote Link to comment
oogappeltje Posted February 7, 2013 Share Posted February 7, 2013 My suggestions... Max armor: protection 2, fire protection 2, projectiel 2. Max bow power: power 3. Max sword sharpness: sharpness 3 And please remove the end and let the ender pearls work as normal, it would be more enjoyable Quote Link to comment
headcrusherxd Posted February 7, 2013 Share Posted February 7, 2013 peals works fine the way they are now. Quote Link to comment
awesomeo_5000 Posted February 7, 2013 Author Share Posted February 7, 2013 Let's see how the enchanting limitations work out first, we can always adjust them if things need adding or removing. I've looked into the /f home issue before, it is indeed infuriating when people abuse it. Last I checked there wasn't anything we could do. Would be cool if you could prevent f homing on your own land if an enemy is close by, not the same radius but enough to prevent them from disappearing in battle. Quote Link to comment
oogappeltje Posted February 7, 2013 Share Posted February 7, 2013 Awesomeo, you can also give the /f home a warmup time of 5 seconds Quote Link to comment
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