Clavus Posted May 28, 2009 Share Posted May 28, 2009 Ywa and me have been brainstorming about a little sub-gamemode in Zombie Survival. One that would apply to only specific maps. This sub-mode would be a mix of L4D 'Survival' mode and the original ZS.Here's the general idea:* Half the team starts zombie, half the team starts human* Humans get 2 minutes to join and build barricades, then the game starts* All zombie classes are unlocked from start of game* Zombies move faster* Humans spawn with full loadouts (melee, pistol, smg, assault or shotgun) and a barricade kit with some more 'ammo' than usual* There is no time limit, game ends when all humans are dead* Survival statistics get collected at the end of the round (when there's at least 10 players) and each map gets its own Top 5 or somethingThis would require maps that are aimed at defending one specific spot, instead of several spots like in most current ZS maps.I'm not saying I will make this sub-mode, but ideas are always welcome Quote Link to comment
Sneed Posted May 28, 2009 Share Posted May 28, 2009 (edited) how about a like a super strong zombie spawns every 1-2 minute Maybe a tank in l4d or a zombie cyborg But i hope there wont be chems Edit: why have zombies instead we can have cyborgs! and humans will have waterguns! shoot em and they will rust! Edited May 28, 2009 by Sneedbeard Quote Link to comment
Danni Posted May 28, 2009 Share Posted May 28, 2009 Zombies needs to do more damage and have more life. If some skilled players cade them self, it's nearly impossible to kill them. Besides from that, I really like the game mod, sounds great Quote Link to comment
Azae Celestis Posted May 28, 2009 Share Posted May 28, 2009 Agree with Danni, zombies should be more powerful ( Yeah it's possible ) Quote Link to comment
Deluvas Posted May 28, 2009 Share Posted May 28, 2009 SINCE * There is no time limit, game ends when all humans are dead, * Zombies move faster AND * All zombie classes are unlocked from start of game, there is no need for tank ! Chem spam and prop kill will win the fight ! Quote Link to comment
Chikennugget1 Posted May 28, 2009 Share Posted May 28, 2009 It would be awesome,but you can make a tank thing,one zombie is randomly picked and he has more power Or why not some infiltrating zombie?He can make traps and has camouflage Quote Link to comment
bastardman Posted May 28, 2009 Share Posted May 28, 2009 (edited) - Edited January 9, 2021 by bastardman - Quote Link to comment
RoboRobb Posted May 28, 2009 Share Posted May 28, 2009 This seems like a really cool Idea. I like the freedom that would come from no time limit & starting off with a decent amount of weapons & the barricade kit. I agree with everyone else that the zombies should be fairly strong so that the game is equal on both teams. I think if this Gamemode was to ever flourish, You would need very open, big maps that could allow players to take a different approach to other players decisions (such as many different areas for humans to survive). I can imagine a City 17 themed level with many different levels and places to hold being very fun.Could Food & Water be an issue? Or is that getting a bit too close to an RP server for everyone's liking? Quote Link to comment
Darkstar Posted May 28, 2009 Share Posted May 28, 2009 Could Food & Water be an issue? Or is that getting a bit too close to an RP server for everyone's liking? that would be an interesting idea, but it may be bordering on rp, or not, who knows? Quote Link to comment
Clavus Posted May 28, 2009 Author Share Posted May 28, 2009 I think if this Gamemode was to ever flourish, You would need very open, big maps that could allow players to take a different approach to other players decisions (such as many different areas for humans to survive). I can imagine a City 17 themed level with many different levels and places to hold being very fun.No, this sub-mode is based on L4D Survival, so we don't need very open and big maps but more concentrated, smaller sized maps that centers on one spot which the humans need to defend. Quote Link to comment
Bean Posted May 28, 2009 Share Posted May 28, 2009 Sounds good But if you guys are gonna implent that gamemode be sure to insert Propkilling :E Quote Link to comment
Botervloot Posted May 29, 2009 Share Posted May 29, 2009 And best if you do that on a seperate server. I think.Sounds good. Indeed, custom weapon models make it more realistic. But I think the zombies might be a bit over powered, if they can spawn every second. Quote Link to comment
FrenchDorian Posted May 29, 2009 Share Posted May 29, 2009 And how the humans can win if there is no time limit ? Quote Link to comment
Ywa Posted May 29, 2009 Share Posted May 29, 2009 And best if you do that on a seperate server. I think.Sounds good. Indeed, custom weapon models make it more realistic. But I think the zombies might be a bit over powered, if they can spawn every second.It's a sub-gamemode, so it will be on the Zombie Survival server. And we won't add custom weapon models. It's useless and you can change them yourself.And how the humans can win if there is no time limit ? They can't. You need to survive as long as possible. Quote Link to comment
Hundred2 Posted May 29, 2009 Share Posted May 29, 2009 Oh no, poor humans must die?to bad .Hmm redgord. i dont think we need more melee weapons.. i think a slow and big damage (crowbar) or a fast low damage (knife) is enough, but maybe 1 more can join the ranks of melee weapons.Maybe a middle type? faster then crowbar but slower then knife and more damage then knife and less then crowbar.Machete maybe? Quote Link to comment
Mr. Darkness Posted May 29, 2009 Share Posted May 29, 2009 Clavus, but if the survivors are too strong, that you cant defeat them? but the time has no limit...but the idea is good! Quote Link to comment
EmRA Posted May 29, 2009 Share Posted May 29, 2009 Woah, pretty much my dreams come true.The thing that disturbs me is that half of people start as zombie.I don't know how it could be fixed or anything, but it does sound pretty annoying thing when you are playing with lots of friends.Also, tank type super zombie sounds good, but instead of picked randomly, it should be the person with most damage/kills done? Quote Link to comment
Clavus Posted May 29, 2009 Author Share Posted May 29, 2009 Contrary to what you guys seem to think; I'm not planning on adding new zombie classes or new weapons just for this sub-mode. It's only meant to be a different kind of gameplay that starts when the ZS server moves to specific maps. Just to add variety. Quote Link to comment
Deluvas Posted May 29, 2009 Share Posted May 29, 2009 Clavus, it would be nice, if we could form squads (humans, of course) and maybe have some small bonuses as a squad. Quote Link to comment
Cowchucker Posted May 30, 2009 Share Posted May 30, 2009 I love the gamemode idea although, humans should get only secondary pistols to start out so they can build up there aresenal, also zombies shouls get a chance to redeem this way it gives something for the humans and zombies to work for instead of just sitting there doing nothing.Redgord....you son of a ***** I only made a thread about that that got completly rejected by the rest of society, but when you bring it up Everybody loves it.....Speciesism thats right i said it Speciesism You all hate the cow cause of what he is on the inside!!! Still like the gamemode. Quote Link to comment
Darkstar Posted May 30, 2009 Share Posted May 30, 2009 Redgord....you son of a ***** I only made a thread about that that got completly rejected by the rest of society, but when you bring it up Everybody loves it.....Speciesism thats right i said it Speciesism You all hate the cow cause of what he is on the inside!!! W...T...F?!?!?! Quote Link to comment
Sneed Posted May 30, 2009 Share Posted May 30, 2009 Redgord....you son of a ***** I only made a thread about that that got completly rejected by the rest of society, but when you bring it up Everybody loves it.....Speciesism thats right i said it Speciesism You all hate the cow cause of what he is on the inside!!! W...T...F?!?!?!I agree.... Cow wtf? Quote Link to comment
deathbycrowbar Posted June 9, 2009 Share Posted June 9, 2009 This sounds like a reasonable idea but there is a big flaw...It would be very dull playing as zombie. The only thing that keeps me playing when humans are camped in an inevitable win position in normal zs is knowing that the round will end eventually. Having a gamemode which will last until humans are dead with the zombies in zs just wouldnt work if the humans are camped well as the round could potentially last forever. The only reason it worked in l4d was because of the fast paced nature of the game and intelligent ai. The fact is, I don't think this would work if it was based on the existing gamemode of zs and it would probably require development from scratch. Quote Link to comment
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