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Mr. Green Gaming

Braindawg

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Everything posted by Braindawg

  1. all of those except falldown animations. also if the prop takes damage regardless of having nails in it or not I'm pretty sure cading is entirely worthless and nobody is gonna bother healing the nails if the prop is just gonna break anyway.
  2. Scaled boss health would be nice if implemented properly. Duby I'm pretty sure there's bigger problems than the minimum playercount for boss spawning.
  3. can the ammo counter be a lil bigger?
  4. tbh the new hud seems a little too subtle, font ("Cracked" DD font for humans <3) and text is a lil too small. aside from that, A+ work
  5. Mr. Green | Generic Bullshit | Look we're different | Please join | Donate now and become admin | Mr. Green Zombie Onslaught or something like that should do just fine. also emphasizing the fact that it's an EU-central server would probably drive away a hefty amount of US players (which there's a lot of, see Cheeseman's post)
  6. when holding props they should no-collide with players
  7. Sigils like DL would make it more beneficial and give people an incentive to cade, only on certain maps though.
  8. all the clav maps need to be re-added, especially Chaossystem.
  9. Ambush Pt.2 lololol EDIT: http://www.noxiousnet.com/forums/index.php?topic=5883.msg86389#msg86389 EDIT2: http://mrgreengaming.com/forums/topic/7486-old-zs-maps-collector/Nostalgia train
  10. and it had an easter egg secret room and a big deadly wind shaft
  11. getting steamrolled by zombies while spending time buying all the weapons has been a problem since day 0, a shop system is only good for waves/cading where you have the proper time to buy weapons and not accidentally buy the wrong thing or get raped by an army. (Don't get me wrong, I love the shop but it's very hard to work with in the current system)
  12. Clavus didn't beat you by 2013 lynch him
  13. yeah I've been staying away from Mr. Green because I gave up on it, I haven't played in months because it's pretty shameful how quickly it went downhill. but renewing the gamemode to it's original glory would be for the best.
  14. tbh starting from scratch from Necrossin's gamemode after ironing out the bugs since Necro left would probably be fantastic, just keep the small updates that made a big difference. there haven't been any severe bugs or game-breaking updates in the first place so that shouldn't be too hard of a task. Necrossin left with a perfectly stable and playable gamemode, not much room to complain although it still had it's drawbacks. Since the original Necro gamemode has been so horribly mangled and contorted it'd probably be for the best to just say try again and go back to basics, after all, the basics were pretty fucking great on their own.
  15. there was a really nice cading/semi-okay running map. I think it was nuclear vault/bunker/vault or whatever? I know there was a highly reported bug that zombies could sometimes be stuck in zombie spawn. If that bug gets fixed I'd love to see it re-added. Also unpopular opinion but Swimming Pool is a bad map. Players can nail zombie spawn shut (and even if this problem is fixed in the future, zombie spawn camping is rampant as fuck, all the zombies spawn in a tiny ass truck.), the map is basically a big wide open shooting range, and the hallways can be caded to be a wall of bullets just like Jail.
  16. maybe make it so you can't get a Nailing Hammer until you level up a little bit??? Unless this is changed since haven't played in a while
  17. >Be me >19 year old weaboo who thinks he can code because he decided to look on the garrysmod wiki >Sees that Zombie Survival has no coder, updates and gamemode progression have come to a grinding hault >Notices the owner is very desperate to find a new trustworthy coder >With no information on how good of a coder I am, decides to hire me >Fix a couple things that have been needing some tending to, adds some cool weapons and shit >okay gamemode starts to go downhill >everyone complains about the gamemode, lets try to fix it >throw together poorly made copy/paste scripts and slightly edits them to call them original >don't put any deeper testing or bugfixing/bughunting before implementing >break the gamemode even more >leave >tries to get pity for being a bad coder and feeling bad after everyone said I was doing a terrible job. This gamemode was doomed when NECROSSIN left and Ywa stayed too scared that someone was gonna steal the gamemode to hire anyone competent (it still happened anyway). Just had to sit back and let it happen naturally I guess. so Rob, how's it feel knowing that all the Mr. Green players are gonna come to your gamemode
  18. so when are you coming back again.
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