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Mr. Green Gaming

Albzi

Greens
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Everything posted by Albzi

  1. Posters, blood, bullet marks, etc. Makes it look less empty.
  2. I didn't know voting worked by letting the minority win. I thought it was the majority. Silly me! You were very wrong.
  3. You win some, you lose some. I personally like the update.
  4. Still needs more water. You can see the end of the map just "end".
  5. Works fine in opera, Firefox, IE and Chrome for me! But it can be slow at time and the search feature is next to useless.
  6. fps banana. Look up there, there might be some nice ones.
  7. few boats, some cliffs in the distance?
  8. I think what you mean is how do you not get hurt at spawn or something, so stay out of it once you've spawned?
  9. 1, like Darkness said, it could answer potential questions. 2, I'm not allowed on Steam at work
  10. The spawn camping wont even matter that much as medics will heal themselves and others anyway, in both gamemodes.
  11. Make them spawn in different places, so there is no set spawn, or make the room smaller or put some disadvanted to the humans if they go in there, so that they get killed, I just don't think that the players who join the game half way through will be happy when they have finished loading and started playing, that they have 5 seconds to get out the spawn or they'll die.
  12. I don't think logic timer would work either, people join during the game and it will kill them. How about making the spawn less camp worthy, like adding some health vials in another room so people wont stay in the spawn, or after a while a massive door pushes you out of the spawn, so anyone who spawns after it can climb out, but humans can't climb in (and for humans that want to stay in the spawn so the zombies can't get them, make a secret vent that breaks after a certain amount of time so that Zombies can climb through it leading all the way to the back of the human spawn.
  13. The problem started today. If it's fixed, Valve sure did do that fast.
  14. The fifth picture down, the red/white etxtures look out of place, use the stone texture you used for the walls so it suits and looks better.
  15. If it has to be activated first, it wont get activated at all because only you and the admins know how to turn it on and off. Which means people can still camp in spawn. Also, is the trigger in the whole room, or does it only work when you touch the floor, because if it's that, then people can jump up on props/tables whatever you have in the spawn and no longer get effected and camp.
  16. That looks really nice!
  17. 3hp per half a second?! By the time you get out of the spawn, you'll be at 88hp, that's to take 2 seconds to try and get out of spawn
  18. These problems only occure when using the EP2 engine though, right?
  19. Trigger hurt is nice in the spawn, but make it look realistic why you're getting hurt. For example, if you just get hurt, make an env_fire so that there is a source to the pain, or sparks or water flowing up etc. Also, the textures inside the doors look very out of place, maybe sticking with the stone texture inside.
  20. oh dear Ywa. Go to tools, right click on sdk, there will be some option for properties, then there will be some boxes, click the box that isn't defrag, ( I don't know what it's called you see ) then put what ywa said (-dxlevel 80) in there and close, then run SDK and hammer, although I Don't think it will work. I had a similar problem when my graphics card needed an update, once I did it, it was fine again. Also, whatever you're running your settings on, sometimes you need to go back into that game just to reconfigure it. If not, click the top left box of each window, click whatever setting it needs so it looks fine again (probably unclick wireframe), the camera can stay how it is.
  21. Ah, I see where you're coming from now! Sorry. Also, to dodge, make sure your drivers are fully updated.
  22. This is in the MTA section, what the hell are you posting IW for? Anyways, I might buy MTA, seems like a hell load of fun.
  23. Albzi

    HELLO KIND MENTLEGEN.

  24. Just water would be boring, put a small boat real far out so that it's not completely boring.
  25. That's the other thread, I thought.
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