I've been thinking about this for the last 2 months, but i still can't find out some good ideas. Me and Killzone (base team) would like to start up a gamemode. A fun to play gamemode, non-boring, without too much lag, with less physics interaction, easy to understand and play etc. This would be my second project after zombie survival modding. My initial gamemode ideas where the following : 1. Space Based Gamemode ( like EVE Online ). It was a good idea, but as soon as i saw how much processing power would take 20 PhysicsSimulate hooks (20 players), i quit it .. I wanted to be more like the 'Cosmos' gamemode but it seems they were faster than me. 2. Apocalypse / Horror Survival (Killing Floor style, ReDead). 3. OnSlaught ( Unreal Tournament style ). Main idea: The map has 5-6 strategic points you have to hold. In order to win the game, you have to control every point, and destroy the enemy team's core. Methods: ground forces ( people + ground vehicles ) and air forces ( airplanes, well sort of ) I find none of the ideas about interesting anymore. That's why i opened this Thread. I want something UNIQUE! For instance, if i am going to make it team-based, i would set-up 3 teams, first 2 teams unlock at the beginning of the game, and the third ( Special Guys ) would unlock at the 3/4 of the roundtime. Another example: in TF2, as sniper, your shot damage is based on the time you stuck your eye into the scope ... etc