
Clavus
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Everything posted by Clavus
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It is. Nobody has regret his purchase yet.
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Today's progress. Cattle still occasionally inhabits my castle and houses. I've got storage rooms in pretty much every settlement. The view on the top of my tower. I should be a landscape architect. I wanted a passage below the waterfall so I made one. The notorious underground waterfalls where I was standing below when the mysterious pig fell in front of me. Creepers still occasionally ruin my day. The tree in front of my first house got pretty big. Also I just fell in lava and lost all the stuff I carried. Fuck.
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I've got some amazingly complex mines right now. At one point I was deep down a cave, between two waterfalls, and all of a sudden a pig dropped out of the space above me. Just minding my mining business and then suddenly: pig. It was so hilarious and random that I will never be able to laugh at anything ever again.
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Ywa is domain trolling again We might be able to actually do something with that website though, if Minecraft gets kinda big (in and outside this community).
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Real men mine Obsidian blocks with their hands.
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Just experiment. Use the wiki if you want to figure out things faster. It's not that hard.
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I'm going to kill you for pirating an indie game.
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You're missing one My 3 mines are somewhat harder to spot, but their entrances are lit with torches. EDIT: also, I just noticed that image is horizontally mirrored :') EDIT2: uploaded fixed version.
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The bottle isn't there to make you win an arena match by drinking in between every kill. It's fine. Also I'm not going to make items that give crits of some sort. That'd ruin it for other players.
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There's a cartographer program (install VS 2010 redist, and download program version with source, cuz other one is corrupt) on the Minecraft forum. It produces an overview of the whole area the game generated (the more you explore, the more it has generated). Try to spot my settlements
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It's updated weekly. You'll never have the latest version. Found this big hole while exploring a deep cave. The light down there probably indicates more lava.
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And this is only the Alpha Always re-plant trees for a solid supply of wood nearby.
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My latest mine. Always have a door at the entrance. I got fucked over by a Creeper that just danced in earlier My mine 'lobby'. All the stuff I need to process and store materials. Full iron armour now. This mine is infested with Creepers and undead so I really need it. Underground rivers are awesome. One of the large open areas I uncovered. I always light the place up with torches to mark where I've been.
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Free version is no indication of how addicting the commercial version is. It misses a lot of cool features.
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First (crude) version of the multiplayer will be out the coming week. I think the multiplayer server will take quite a lot of memory and we're running short on that on the Mr. Green servers. So keep donating so we can put more RAM in
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Game Website: minecraft.net Mr .Green / Minecraft.nl server Join our multiplayer server: server.minecraft.nl NEDERLANDS De minecraft.nl server wordt gehost door de Mr. Green / Left4Green, een grotendeels internationale community. Ons forum is daarom Engelstalig Dit is een discussie topic voor Minecraft, voor het laatste nieuws over de server kan je het best de laatste replies lezen. Als je wilt posten of vragen stellen kan je je registreren. Als je direct contact zoekt met admins, druk dan op 'Chat' bovenaan deze pagina om ons IRC kanaal te bezoeken. ENGLISH This is the sort of awesome stuff we're building on our server! [NOTE: following post is outdated and was made around the Minecraft Alpha launch to introduce this community] Minecraft is a sandbox game with no overall goal. The whole world is made out of blocks, which you can destroy and place again. Different blocks have different properties. The world itself is infinite in all directions (at least in the Alpha version), but the more terrain you explore, the bigger your save file becomes (which is already about 1.8MB when you start). There are two different versions of Minecraft right now: * A free version which consists mainly of building stuff. It has multiplayer, but it's no longer being developed. * The commercial version, which is in the Alpha development stage right now. It gets updated pretty much weekly, and adds many new stuff over the free version. The Alpha has dynamic lightning, creatures (hostile enemies at night or in deep caves), crafting and lots of other things that make it very addicting. There is no open multiplayer yet (only a dev server) but apparently that'll be released next week(!). The commercial version is only 10 bucks right now, but as soon as it hits Beta stage it'll cost 15, and at release it'll cost 20. I've been playing the Minecraft Alpha for a while now, and it's great fun. You start out try to build a house out of dirt, which gets blown up after your first nightly encounter with a Creeper. After *boom*: http://twitpic.com/29u0qd After repair and some construction (yes those trees grow): http://twitpic.com/29u7mf From that point there's so much to do. Build several settlements. Start a farm. Slay cattle. Dig a deep mine till you hit valuable minerals which you can craft in new tools and other devices. Or . The world is procedurally generated as you explore it. You can find deserts, snowy areas, huge mountains, waterfalls, deep caves and even dungeons with loot. My first house, now with trees in the garden: http://twitpic.com/2a1bo5 . Also you can see a mining settlement at the cliffside further up. The dynamic lightning makes it look amazing. There's a Minecraft wiki where you can find information on pretty much everything. For example, craft recipes (if you don't want to figure them out yourself, which could be fun on its own) and explanation of block properties. I'd advice everyone who can miss 10 bucks the advice to give this game a try! Also, follow Minecraft development on the dev (Notch) his blog: http://notch.tumblr.com/ http://twitpic.com/2af9un My latest settlement. An actual castle tower on a huge cliff + waterfall. All the stone I used came out of the mine I dug.
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Why a .bmp file. Why.
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That's the lua coder's fault. The reason the laser disappears is because the emitter is no longer rendered, thus the laser's draw code isn't called. We have a function to solve this: http://wiki.garrysmod.com/?title=Entity.SetRenderBounds . Lasers in my Infected Wars gamemode show properly right? Even when you're not looking at the source. It's up to the addon creator to implement it.
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What does it do then?
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There's often some delay when there are lots of players on.
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I'm mapping on my laptop right now
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How'd you guess?
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