Jump to content
Mr. Green Gaming

Clavus

Greens
  • Posts

    5369
  • Joined

  • Last visited

  • Days Won

    96

Everything posted by Clavus

  1. Have fun. With no internet. ... DOES NOT COMPUTE.
  2. Unbanned
  3. Just banned DoomKnight from the forum too. Idiots that can't behave are not welcome here.
  4. And then Clavus crashed and the whole bridge disappeared cuz of prop cleaning
  5. Clavus

    ETF2L

    I'm interested. But it really depends on what time the matches are.
  6. Equip melee weapon (makes you move slightly faster, which is bullshit normally but ok). Run and duck-jump.
  7. We're all judging this on the premise that we know that they were civvies. If they were actual armed extremists, nobody would've cared. That's why the soldiers act like it's another day at the office (they've been there for quite a while), even tough they made a fatally wrong assessment of the situation. I am for punishment of the soldiers for failing their task, but I won't call them mentally unstable. The most trouble I have with the whole thing is that the army didn't want to acknowledge their mistake afterwards. It's all about keeping appearances for them, for a war they shouldn't have started in the first place.
  8. Nobody forces you to make adjustments, we just state what the requirements for the maps that we put on our server.
  9. The idea is to give different people a shot at being Behemoth in a round. Noobs will die faster, and thus be switched faster. Good players might remain Behemoth the entire round (I had a 11/7 k/d score as Behe a few days ago).
  10. Will you be adding new achievements, or just have other achievements unlock the loadout? Easiest for me would be adding a new achievement to unlock the loadout, cuz it requires extra work if I want to unlock it for everyone with existing achievements.
  11. I wouldn't say the soldiers here in the video have a mental disorder like Mayco said (humour is one way soldiers maintain their sanity), but they clearly were sloppy identifying their targets. They were not aware that they were engaging civilians, but they're all to blame for not being aware.
  12. Started working on the IW code a lil'. Changes so far: Turret tool more reliable, no more desyncs Mines take longer to initialize No more instant-propkilling Changed the Speed mode motion blur to use the engine's own instead of the crappy post-processing one Behemoth player is forced to switch class after he dies 10 times and there are other players in his team Decreased round time from 20 to 15 minutes I expect to update some time next week. Also, I got a pretty neat idea for a possible Warghoul Master loadout, so we'll see...
  13. The fps is pretty terrible, and the green fog looks unrealistic, even for an unnatural setting.
  14. A melee-only class is stupid. It doesn't fit in the Special Forces team.
  15. Now I remember why we removed that map before.
  16. Got to fix some exploitable areas in dm_underpass at some point. I couldn't do it locally because of lua errors (caused by not having the tmsql module for database saving).
  17. cs_militia cs_italy de_aztec dm_lockdown dm_underpass Added.
  18. Yeah, that looks pretty terrible.
  19. I'll look at the mapcycle soon.
  20. Congratulations. May you snipe many M60-wielding medifaggots in Bad Company 2.
  21. That sounds like a pretty aweful game mechanic. Back to the drawing board Deluvas!
  22. It'll probably not utilize the full potential of a HD4850/HD5670, but you will see a good increase in performance.
  23. Yar, gonna give this a shot. I think.
  24. 1000 GC for the winner, 500 GC for the 2nd and 3rd entry. Go ahead.
  25. ^ that, or this: http://www.azerty.ro/placi-video/placa-video-sapphire-radeon-hd-5670-1024mb-ddr5-dp-hdmi 1GB DDR5, if the memory is really an issue. Plus it's smaller, runs cooler, and makes less noise.
×
×
  • Create New...