- Rewards when you kill someone *Dubble damage, faster firing rate, more health* In skill, not in weapons. - Bullet penetration through walls/zombies...? - Adding a grenade(pipe bomb)/molotov to the random weapon drops - Ability for mappers to put weapons where they want to, instead of it being random *I think it's already in it, but if not, then you definitely have to add it* - Fortification models...? (So that you can better defend something, would be cool, to replace things like the wooden patlet with a piece of plaster. But not really nessessary, since the mappers could do that.) - If you are zombie, you see the SteamID picture above their character, and Humans see theirs above them, not zombies see humans, that would be too easy. And only when you look at them.