Awesomeo and I have made a combined effort to come up with a system to both improve the server in quality, longevity, and moderation. Feel free to post your support or criticism, and if you agree then please make that clear in this thread because often community ideas like this can just be straight up ignored - TC need to know if it is a good idea. We propose a peaceful faction containing 'Janitors'. These would not be 'admins' as such, but more maintenance guys for the server. They would have a set area to build in, where they can create nice things and remain undisturbed by other players. It could still contain players which AREN'T moderators at the judgement of the faction leader to build things, just to keep the game fun for them to play - no one would do it if they were just sitting there on their own. They would be responsible for a number of things: - Tidying up areas A lot of bases are part claimed from factions that never play anymore, and for someone to remove it would take too long. Instead, have a team of people with access to world edit that can simply cut a base out, or those stupid one high towers people build to get up to sky bases, and generally freshen up the area (replace grass with the brush tool, replant forests, repair tnt griefing etc). This is one of the main advantages as within the first week the recent map was griefed to poop. - Creating server competitions. The Spleef tournament was great fun, and everyone asked for more events like this. However it's rather time consuming to organise. Instead of leaving up to a global admin with lots of things to worry about, you could transfer organisation of events to the janitor team. They would come up with an idea, propose it to an admin and then go about creating the arena and organising it. - Quick and instant reporting Though janitors won't have an administration role, they would be able to check out accused hackers almost instantly and be able to report things straight to the actual admins so they can be dealt with. Drastically increasing the amount of bans given to hackers that are otherwise 'flying under the radar'. This has been the focus of many minecrafters dispair, as whilst x-rayers are dealt with, people that use more discrete hacks are running riot. - Adding in teleporters There is a huge map, but few people make use of it because it's just so mundane sitting in a boat for 20 hours only to get killed by a skeleton when you reach your dream island. If were these janitors, people could 'buy' a teleporter in their base that's linked to one at spawn (not sure if its possible with the current plug in, but this may be easily implemented with the upcoming developer support) and the janitor can go and install it. - Additional Green Coin Shop Items With a team of janitors, it could be possible to charge a set amount to clear an X*Y area, or as aforementioned install custom teleporters. These items would cost a considerable amount, and would ideally be aimed at the larger factions to stimulate donations. This would all combine to increase the longevity and enjoyment of the maps, drastically reduce the amount of hackers without requiring to hire more admins, bring in more donations, add some more depth to the server and allow for more epic base construction and set a consistency to the server. For example it could be the case we have a new map every three months on the first day of the month. That way people know what to expect, and how long to spend on their base, instead of the uncertainty there is at the minute. I see NO reason as to why this idea shouldn't be implemented, given with a few changes to the idea - The server needs something like this.