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Mr. Green Gaming

mogadonskoda

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Everything posted by mogadonskoda

  1. mabye just add a mobile suplpy crate for support and the broken perk is X% more ammo from crates and ammo regen
  2. i have heard that support is not very good now, but I dont play taht class so I would not know. Someone that plays support alot should post their suggestions. I DO!! Well used to until i got bored of its shittyness if that is even a word. I think it need to have something like a mobile supply crate which gives same amount of ammo as supplys but only one per round so it wont be over powered. Then you could change the lvling up req. to give X amount of ammo to team mate via ur supply crates. But you have a x% chance to spawn with it say like 5-10% This would help and also being able to get the M3 from kill would be good because the only way at the moment is is at lvl 4 or from last man stand upgrade Also make it so you get it when you redeem if you hav comeback whne there is little humans because half the time if you do get to the supply crate you die
  3. I like it It is a good idea and it wont be overpowered
  4. sorry im working on glacier and im pretty sure darkness is working on his map as well Oh yeah you forgot something Yeah Zeno Might be able to help you but hes working on a map at the moment too. So Ask him nicely And he might accept it. i have not seen any of your work so i wont ask you untill i do see some.. Rejected??
  5. I think it is silly idea because some classes will be so op that it would be stupid like medic would take 80% less daamge
  6. yay i was mentionedAnd pufu is right and i totally agree
  7. im sorry but i cant do anything about the squareness of it. I tried to turn it into a displacement but because of its complexity it will crash.Once im done with the map it will be hard to notice it I think if you add a little bit of displacement in the caves and the top it will lokk a bit better (because people dont look at the sides of maps and say OMG NO DISPLACEMENT)
  8. I think istead of restricting the weapons you don't do as much damage with the ones not for your class and the ones for your class you do better with so it is not restircting as such it is just saying use these weapons you do better with them.
  9. zerks are a bit op only because of katana in my opinion. Other classes have guns which is easier than a melee... support gets smg, Commando rifle, engineer c4,pulserifle and cade kit, and medic gets to heal himself so i think its perfectly fair... zerk was meant to be good at close combat, it makes logical and perfect sense! I seem to never get smg anymore as support i have had 05 score no smg just a t1 pistol and the chance of one is SOOO low and i know necro is making it higher i think
  10. I can survive as any class i just make a good cade with sofas and a decent group of humans Or i run around like crazy with a glock or magnum out
  11. the only person who i saw was overkilling zombies with katana was shadows :3 Shawdows is not hard to kill i have done it with me as a normal zombie and a fast zombie team mate when he was on 100hp with katana (he got pissed)
  12. Here is what i think is wrong: Firstly zerks maybe slightly over powered but not to bad they are only strong because new people join and think hmmm they are far away i know i will go fast zombie and feed them HP. Secondly the katan should be harder to get but not nerfed because low level zerks it isnt over powered And finally STOP COMPLAINING the high levels of other classes are quite over powered but less people level them up. A good one to level up is medic btw. Also it is easy to kill high lvl zerk use poison headcrap if in exposed place and normal zombie in large nubbers to kill in confined(move back and fourth when using normal zombie tactic so sometimes he dont hit you but you hit him.
  13. How is a map a zs map with out props xD so ya think i should change textures??
  14. I don't have any idea for names
  15. Your so kind and as i said its not finished so i will add blood and mess aound with it.
  16. Hi i decided to make a ZS map it is quite bad but it is only my 3rd map (it is not finished) Please write your comments
  17. Well i wasnt really consentrating on the numbers more of the differant weapons for each class so numbers can change quite easily Also u cant make the numbers the same because an AR2 is better than a smg isnt it and sometimes because they have no weps in common it is hard to get right because on class gets a smg earlier and not so good later but some bad weps at start but good weps at end
  18. I just thought of an addon to pufulets idea of new weapon system but for ther classes (so all classes get differant weapons). Medic 5 kills pistol 10 kills glock 30 kills AR2 or Famas 50 kills Saw 75 kills shotgun Engineer 5 kills pistol 15 kills SMG 25 kills Assault rifle 40 kills AR2 75 kills Shotgun Commando 5 kills pistol 20 kills weak assault rifle 30 kills stronger assault rifle 50 kills Saw 75 kills Shotgun Support 5 kills pistol 15 kills weak SMG 25 kills hl2 SMG 40 kills AR2 or Famas 75 kills Shotgun Also on pufulets one you should make it 5 kills Pistol 15 kills Axe 25 kills Assault rifle 35 kills Crowbar 45 kills Kantana (if added, if not then choose something resonable) 75 kills Shotgun Also make zerk lvling a bit quicker because the lower level zerk heal 1-5 and getting 50k of healing would take between 10000-50000 hits which is quite a bit so change it to 40k to make it a bit easyer. Then for support make the base chance for SMG for support 5% or 6% because 4% is a bit low compared with commandos 6%. Also for the broken perk here is my ideas Shot gun damage Overall Shotgun ammo Ammo from crates All my ideas
  19. I think at lvl 4 support should get sniper instead of the M3 and make it so tht it doesnt do to much damage but make it so it does like can kill normal zombie in one to head but only at quite close range and like half the health of it acroos map. Also make the support chance of smg 5% plz because 4% is a bit crap
  20. Yeah ban him i was on server when he was
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