Im going to make a suggestion everybody is going to hate: - reduce magnum damage. And one more thing: - reduce fagstie dmg (with 25% or so) @mogadon: Medic: good idea, but medics are already super strong at high lvl Commando: fully agree, grenades should explode on impact(why didnt i come up with that :S)Not a shop upgrade, but make the nade like that. Engineer: he got cades and mines and pulse. I think thats enough. Turret makes it way to much. Berserker: its indeed good. Support:agreed Comeback:agree Extra level: no, just no. They just need to l2p. Zombie lvls: perks should have lower %, but perks fit well. Totally agree with req.