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Mr. Green Gaming

Damien

Greens
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Everything posted by Damien

  1. Good luck.
  2. holy crap, looks very nice. A lot better than vanilla oblivion. P.s: i played oblivion with fcom convergence
  3. I like house maps , you could fix the problem with the zombies winning pretty easy: Add underground passages or some other place to hide in ( a treehouse, well, pool etc). I dont even notice what qtesla is talking about, but im no mapper. You dont even notice those things when you play.
  4. It doesnt really give the space impression :S . I do like the theme, once again a unique one
  5. My top 10 : [my top 5 could actually share 1 place, i cant really decide. Now i just put it in the order of longest playtime] 1. Garrysmod 2. Unreal Tournament 2004 3. Dungeon Keeper 2 4. Doom 2 5. Borderlands 6. Dark Messiah of might and magic 7. Oblivion 8. Grand theft auto vice city 9. Grand theft auto 4 10. Stalker shadow of chernobyl
  6. No zs got destroyed because of the upgrades from the store. People are obsessed with getting upgrades and that just ruins the game element. Deluvas actually tried to increase teamplay with the classes, but thats just so hard to do when people only care about getting gc. The new zs players dont know any better than to have gc, but they should see how fun it was without it.
  7. I miss all the old players, the game was more fun with them. People play to serious now and that kinda ruins the experience. [E.U.] was fun indeed, we kicked zsp's asses xD. I miss getting propkilled by bean and i miss the old teamplay that has died in the new zs. I have seen alot of good maps get removed of the server and alot of maps added. My times at nox were nothing compared to playing on mr.green.
  8. You were brave enough to withstand the critiscm of the community and you made a lot off great changes to zs. I hope you have a better year after this bad year for you. You have always been there for the community. Hopefully this wont mean the end of zs, but rather a new view. P.s: cant necrossin take over deluvas, because he was deluvas's help. I dont want mr.green zs to die, personally i cant do more than donate.
  9. Goid to know .
  10. I played for the first time in 2 weeks and got some suugestions: 1. Decrease speed of ethereal slightly. 2. Poison headcrabs should jump higher or jump alot faster. 3. You can get stuck in the Projectiles of the poison headcrab and ethereal get stuck in props when teleporting. 4. Increase dmg of melee weapons [ i hardly do any dmg] Thats all for now.
  11. Frosties.
  12. You know there is a section in the forum where you can post suggestions for zs. Zs is unbalanced, because delu is trying to make every single class perfect. That takes time, but eventually will bring the best result.
  13. I will post some fps benchs later, but i cant use my computer for a while. I really hate nvidia cards, they have cost me alot of money [ a 8600 gt with a factory error and a 9600 gso with a fried supply chip and a few years back my fx 5200 just didnt work nomore. All my ati cards i have ever bought still work, even an old 9600 pro works fine ]
  14. I agree with pufulet, if i only look at what i want. But to give noobs a chance it would be best to decrease zombine hp.
  15. @weo: a lvl 4 commando does 25% more dmg to zombies than other classes (perk). @peon: i totally agree that it should be hard, but im afraid that wouldnt work well together with the whole gc and upgrade system. I dont understand why people ragequit, its just a game. Sometimes you lose and sometimes you win, thats the nature of the game. A big problem is that people hate being zombie and when they die they quit. I love being zombie, but i have to admit that it used to be more fun. But honestly i think the problem isnt the gamemode, but the people playing it. They just want gc, but i want to have fun. People never take risks no more, but i still do and i hope others will to. I just love killing a howler with a crowbar when im commando xD . Risks add a big element to the game, now its just getting as much gc as possible.
  16. My system: CPU: Intel dual core E6850 @3.0 ghz GPU: Club3D Radeon HD4870 1 gb OC Mobo: Gigabyte ga-ep35-ds3 RAM: Corsair 4GB 800MHz PSU: Cooler master 550w Case: modified steel case HDD: Seagate barracuda 500gb [st-3500418as] Sound Card: Creative X-Fi extreme gamer fatality pro CPU Cooler: Standard intel cooling [case already has enough cooling + i dont OC] OS: Windows 7 Ultimate x64 2 Screens: Samsung syncmaster p2770H and a 226BW both @720P Mouse: Razer Diamondback 3G earthgreen Mousemat: Steelseries Qck+ mini Keyboard: Logitech G19 Hl2: avg: 150 fps max: around 400 fps min: 50 fps [ aa @ 8x and as @ 16x rest=maxed] garrysmod zs avg: 80 fps [ aa @ 8x and as @ 16x rest=maxed]
  17. I got some advice, if you cant run from zombines. Duck before them, 8/10 times grenades wont hit you. I always use that trick, otherwise i would be death very fast as commando. I agree that zombines still have to much hp, but i dont mind the amount they have now.
  18. If you could make them crouch permanently, that would do the trick. I got a few thoughts about headcrabs: 1. poison headcrab: More hp, decrease time between pushing the mouse button and the eventual jump. Its very hard to hit a human with jumping now. 2. normal headcrab: More hp, rest is fine.
  19. Poison headcrabs are good atm, the only thing that could make them slightly more balanced is give them more hp. But honestly they are fine to me.
  20. Happy birthday. :)

  21. I liked the old tension sounds, dont even know why they have been removed. We are talking about zombine because thats the most unbalanced class atm. Last time i played it wasnt to bad though, they were having lots of poison nades and those cant do jack against my horse health. I think decreasing zombine hp with 25% could be enough to make it killable again ( chems died alot faster and zombines are like improved chems). Poisons work well and dont make it harder as a human in my opinion. Howler is great now, deluvas did a fine job making it balanced. Zombine as it is now works for me ( but i got all upgrades, so its hard to compare to a noob). Medics are the only thing still bothering me. One small change would make them perfect and thats that they can only heal when standing still.
  22. Aegis wasnt used for climbing, so thats definately a good option.
  23. 4/10, i would have given it 1/10 but the guitar isnt to bad. Something in my language: http://www.youtube.com/watch?v=SVXhAk6FTwA
  24. last time my upload was a bit low, now its very close to its max: [ i should have a 120/10 connection]
  25. They were combines, so they should be better than a normal zombie. Limited sprint should also be there when zombine has nade. Its impossible to evade a zombine, it still takes to much ammo to kill it. Im forced to duck before a zombine and have a chance of not getting hit by the nade. :S i dont mind the crouching and i love the new grenade.
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