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Mr. Green Gaming

Mapcycle Zombie Survival


Clavus

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  • 2 weeks later...
Posted

There's no stopping Stelk.

Added

  • zs_subversive_v2

zs_subversive_v2 is not a new version of zs_subversive_v1, but rather a continuation of the map (much like the maps in singeplayer HL2 are build up). Which is pretty awesome. Great work yet again!

Posted

Alright Clavus. I have finaly made fix of outpost, its called zs_outpost_final

Changes:

- Removed the outside grass area.

- Grass area replaced with stone walls.

- Removed almost all outside props.

- Removed displacements ( the biggest reason for FPS drop ).

- Added some ground nodes for npc's. Maybe you'll ask me why? Well I dont know either..

- Added closed area with 4 entrances as zombie spawn, all entrances has trigger_push so no human can get inside and spawn kill.

- Added some more nodraw faces.

=======================

The FPS should be stable now. The quality of the map wont be the same as before. I mean this time it will be crappy because of those walls but at least the map is playable now.

Link: http://garrysmod.org/downloads/?a=view&id=64274

Screens are included at the link above.

PS. Alot more quality maps will come from me :>

PS2. Btw Clavus if you want you can give me the vmf of oblivion and try to optimize it.

PS3. Sry for posting the release here >.<

Posted

Somes of the maps above are totally unbalanced.. would be great if they get remove..

- zs_lifescience

- zs_overandunderground_v2 (Ppl use to go in the bug place)

- zs_tug_hut (no way that zombies can win this one)

- zs_bog_pubremake (Well hidden like in this one is completly unfair)

Posted
Somes of the maps above are totally unbalanced.. would be great if they get remove..

- zs_lifescience

- zs_overandunderground_v2 (Ppl use to go in the bug place)

- zs_tug_hut (no way that zombies can win this one)

- zs_bog_pubremake (Well hidden like in this one is completly unfair)

Tug_hut is the best map ever, zombies have won before, and tehy will if they use fast zombie

Posted
- zs_bog_pubremake (Well hidden like in this one is completly unfair)

Bean? why zs_bog_pubremake? I, only I killed 5 ppl there in the secret room buy a stupid prop and poision zombie!

The tug_hut has too many healthcharers, also its annoying, when you play as a zombie. If there would be only 2 health chargers, it would be ok, but over 8... also on the roof, where you can easylly kill a human as a fast zombie, but this stupid health charger ruins it all!

I'd vote for zs_bog_pubremake to stay!

Posted
Somes of the maps above are totally unbalanced.. would be great if they get remove..

- zs_lifescience

- zs_overandunderground_v2 (Ppl use to go in the bug place)

- zs_tug_hut (no way that zombies can win this one)

- zs_bog_pubremake (Well hidden like in this one is completly unfair)

but how many zombie-biased maps are there in comparison?

(i cant remember the names of most of them, just by screenshots :) )

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