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Mr. Green Gaming

IW Mapcycle Nominations


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Trenches

http://www.garrysmod.org/downloads/?a=view&id=6410

gm_desertfortress

http://www.garrysmod.org/downloads/?a=view&id=3676

cs_apartments

http://www.garrysmod.org/downloads/?a=view&id=74295

dm_ricketystructure

http://www.garrysmod.org/downloads/?a=view&id=65479

This might be quite funny: Peaches Castle

http://www.garrysmod.org/downloads/?a=view&id=21003

EDIT:

gm_castlewarfare - Broken (won't load)

gm_jungle - Massively Broken (Erry you'll love this map, you know why? Cause there a shitload of ERRORS)

dm_rickety - Spawns are kinda broken and some exploit blocking will be required

dm_peaches_castle - Pretty good if not too big but everything seems fine with it

gm_desertfortress - OK also if not too big spawns kinda broken and exploit blocking will definitely be required

cs_apartments - Good exploit blocking will be required

Trenches_Dirty - Best map out of these hardly any exploit blocking required (very minor exploit)

That's about it, if I find some new maps I wanna nominate ill post 'em here.

Edited by Google Hoops
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We should test if its easy to exploit BEFORE we add any maps to the mapcycle. Just play it in singleplayer or something

Yea I am and i'm gonna edit my first post if the maps work or whatever.

Ok good, make sure to check all bones master, baby planting and speed jumping exploits :)

I would've helped you, but as you may have noticed, I can't play games on my PC right now :(

Link to comment
We should test if its easy to exploit BEFORE we add any maps to the mapcycle. Just play it in singleplayer or something

Yea I am and i'm gonna edit my first post if the maps work or whatever.

Ok good, make sure to check all bones master, baby planting and speed jumping exploits :)

I would've helped you, but as you may have noticed, I can't play games on my PC right now :(

I don't have bones master and whenever I play IW in sp i have 0%.

But I'll learn some Admin commands to give myself the gun and whatever.

Edited by Google Hoops
Link to comment
We should test if its easy to exploit BEFORE we add any maps to the mapcycle. Just play it in singleplayer or something

Yea I am and i'm gonna edit my first post if the maps work or whatever.

Ok good, make sure to check all bones master, baby planting and speed jumping exploits :)

I would've helped you, but as you may have noticed, I can't play games on my PC right now :(

I don't have bones master and whenever I play IW in sp i have 0%.

But I'll learn some Admin commands to give myself the gun and whatever.

Type in console: give iw_bullshot

or something :P

Link to comment
We should test if its easy to exploit BEFORE we add any maps to the mapcycle. Just play it in singleplayer or something

Yea I am and i'm gonna edit my first post if the maps work or whatever.

Ok good, make sure to check all bones master, baby planting and speed jumping exploits :)

I would've helped you, but as you may have noticed, I can't play games on my PC right now :(

I don't have bones master and whenever I play IW in sp i have 0%.

But I'll learn some Admin commands to give myself the gun and whatever.

Type in console: give iw_bullshot

or something :P

*Ahem*

!swep google bullshot

!ammo+ google

Honestly Sac, have you forgotten all your admin commands?

Link to comment
We should test if its easy to exploit BEFORE we add any maps to the mapcycle. Just play it in singleplayer or something

Yea I am and i'm gonna edit my first post if the maps work or whatever.

Ok good, make sure to check all bones master, baby planting and speed jumping exploits :)

I would've helped you, but as you may have noticed, I can't play games on my PC right now :(

I don't have bones master and whenever I play IW in sp i have 0%.

But I'll learn some Admin commands to give myself the gun and whatever.

Type in console: give iw_bullshot

or something :P

*Ahem*

!swep google bullshot

!ammo+ google

Honestly Sac, have you forgotten all your admin commands?

Lol Erry...

That is SourceMod commands!

The HL2 engine uses give :)

BTW: turn sv_cheats on before you use give :P

Edited by Sacrifical
Link to comment
HM . peachcastle would indeed be awesome. but its TO big. maybe add some exploit blocks to areas that arent needed.

Yep so is desert fortress its also pretty fucking huge, so, eh, basically all the maps will need some exploit blocks.

PS it's too not to

Lol Erry...

That is SourceMod commands!

The HL2 engine uses give :)

BTW: turn sv_cheats on before you use give :P

!sweplist to see all the sweps

And Error is correct its:

!swep <Name> <Swep name>

!ammo+ <Name>

EDIT:

Giving yourself a bullshot doesn't make you jump high.

Edited by Google Hoops
Link to comment
HM . peachcastle would indeed be awesome. but its TO big. maybe add some exploit blocks to areas that arent needed.

Yep so is desert fortress its also pretty fucking huge, so, eh, basically all the maps will need some exploit blocks.

PS it's too not to

Lol Erry...

That is SourceMod commands!

The HL2 engine uses give :)

BTW: turn sv_cheats on before you use give :P

!sweplist to see all the sweps

And Error is correct its:

!swep <Name> <Swep name>

!ammo+ <Name>

EDIT:

Giving yourself a bullshot doesn't make you jump high.

!swep is the chatbox command for SM_swep which is a SourceMod feauture!

SourceMod is an addon!

!swep, !ammo+ and !sweplist is all SourceMod

SourceMod =/= Garry's Mod

And yes, giving you bullshot gives you the option to jump like 10 times higher.

Lol @ ragepost ^^ :awesome:

Edited by Sacrifical
Link to comment
And yes, giving you bullshot gives you the option to jump like 10 times higher.

No it doesn't I tested it out.

!swep is the chatbox command for SM_swep which is a SourceMod feauture!

SourceMod is an addon!

!swep, !ammo+ and !sweplist is all SourceMod

SourceMod =/= Garry's Mod

!swep stuff is easier to use than the console give stuff.

Edited by Google Hoops
Link to comment
HM . peachcastle would indeed be awesome. but its TO big. maybe add some exploit blocks to areas that arent needed.

Yep so is desert fortress its also pretty fucking huge, so, eh, basically all the maps will need some exploit blocks.

PS it's too not to

Lol Erry...

That is SourceMod commands!

The HL2 engine uses give :)

BTW: turn sv_cheats on before you use give :P

!sweplist to see all the sweps

And Error is correct its:

!swep <Name> <Swep name>

!ammo+ <Name>

EDIT:

Giving yourself a bullshot doesn't make you jump high.

!swep is the chatbox command for SM_swep which is a SourceMod feauture!

SourceMod is an addon!

!swep, !ammo+ and !sweplist is all SourceMod

SourceMod =/= Garry's Mod

And yes, giving you bullshot gives you the option to jump like 10 times higher.

Lol @ ragepost ^^ :awesome:

Bull. Fricken. Horse. Shit.

The !swep chatcommand is all lua, I made it myself. SourceMod doesn't know it's running on GMod, it has no connections to the entire SWEP system whatsoever.

Link to comment
HM . peachcastle would indeed be awesome. but its TO big. maybe add some exploit blocks to areas that arent needed.

Yep so is desert fortress its also pretty fucking huge, so, eh, basically all the maps will need some exploit blocks.

PS it's too not to

Lol Erry...

That is SourceMod commands!

The HL2 engine uses give :)

BTW: turn sv_cheats on before you use give :P

!sweplist to see all the sweps

And Error is correct its:

!swep <Name> <Swep name>

!ammo+ <Name>

EDIT:

Giving yourself a bullshot doesn't make you jump high.

!swep is the chatbox command for SM_swep which is a SourceMod feauture!

SourceMod is an addon!

!swep, !ammo+ and !sweplist is all SourceMod

SourceMod =/= Garry's Mod

And yes, giving you bullshot gives you the option to jump like 10 times higher.

Lol @ ragepost ^^ :awesome:

Bull. Fricken. Horse. Shit.

The !swep chatcommand is all lua, I made it myself. SourceMod doesn't know it's running on GMod, it has no connections to the entire SWEP system whatsoever.

ah, ok then :P

I used SourceMod and Mani Admin plugin on my server, and they both had a !give command, so i thought the !swep for gmod was the same as !give for CSS O.o XD

Sry bout tht guys ^^

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I'll remove cs_island.

Of the maps Google Hoops suggested, only cs_apartments will be added. There's a lot wrong with the others (too small, faulty spawns, etc).

Also, which of the IW admins is responsible for this piece of art:

post-3-1255284847_thumb.jpg

As far as I can see there are no exploit blocks needed in de_nightfever. All areas are sealed by brushes...

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