Albzi Posted May 6, 2010 Posted May 6, 2010 The texture for the plant holder is totally gayer than the toilet textures. Quote
Botervloot Posted May 6, 2010 Posted May 6, 2010 (edited) Why is there a HUGE plant in the middle of the restroom? Edited May 6, 2010 by Botervloot Quote
Chikennugget1 Posted May 6, 2010 Posted May 6, 2010 Why is there a HUGE plant in the middle of the restroom?I guess thats for doing huge things behind it Quote
Clavus Posted May 6, 2010 Posted May 6, 2010 The restroom with the plant is only accessible from VIP level. Those have fancy useless stuff.Lots of work still to be done to the lobby and outside, but the theatre itself is pretty far now. Quote
Deluvas Posted May 6, 2010 Posted May 6, 2010 The restroom with the plant is only accessible from VIP level. Those have fancy useless stuff.Lots of work still to be done to the lobby and outside, but the theatre itself is pretty far now.I will be using a func_brush that seals the door to VIP. That brush should contain a keyvalue like "type" = "vipaccess" or something. I'll be using ShouldCollide to set up rules for VIP/Normal players. Quote
Clavus Posted May 6, 2010 Posted May 6, 2010 The restroom with the plant is only accessible from VIP level. Those have fancy useless stuff.Lots of work still to be done to the lobby and outside, but the theatre itself is pretty far now.I will be using a func_brush that seals the door to VIP. That brush should contain a keyvalue like "type" = "vipaccess" or something. I'll be using ShouldCollide to set up rules for VIP/Normal players.I discovered that ShouldCollide isn't called when colliding with brush entities. What I do now, is I have a 'rebound' spot near the VIP / admin only brushes, and once people touch the brushes, they get teleported to the nearest rebound spot. Quote
Albzi Posted May 6, 2010 Posted May 6, 2010 Clavus, it does work. Or so it does in a server that I go on and they used func_brush and ShouldCollide, so it should work fine. Quote
CyriusG Posted May 7, 2010 Posted May 7, 2010 That looks great Clavus! Can't wait to be able to play it. Quote
VMR Posted May 7, 2010 Posted May 7, 2010 Holy shit Clavus Bathrooms available for greens aswell? Quote
Clavus Posted May 7, 2010 Posted May 7, 2010 Holy shit Clavus Bathrooms available for greens aswell?Still need to make a separate bathroom in the lobby. Quote
Clavus Posted May 8, 2010 Posted May 8, 2010 Mirror in the public bathroom.Sadly it fucks up for some reason when looking at it from a different angle Quote
Albzi Posted May 8, 2010 Posted May 8, 2010 (edited) Nice ability to gain invisibilty.That'd be for VIP's too right? yus it was a joke Edited May 8, 2010 by BeatAlex Quote
Clavus Posted May 8, 2010 Posted May 8, 2010 Time to make a build, create cubemaps, and pakrat all the content. Quote
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