QTesla Posted August 2, 2010 Posted August 2, 2010 Got hammah to work. Mapping like a gooden now Quote
Albzi Posted August 2, 2010 Posted August 2, 2010 Lemme just say some of these maps look extremely good. Quote
Pufulet Posted August 2, 2010 Posted August 2, 2010 Could we delay the deadline a bit? its seems like many people arn't done yetThe deadline was already very far ahead. Besides, you could have begun with the map when you were accepted.thats pretty much what I did.Oh and btw nice map Qtesla, I was about to say that the some of the lights look funny like in 4th picture but you said that you are still working on them. Whats the maps name? + Quote
Chikennugget1 Posted August 2, 2010 Posted August 2, 2010 I haven't worked on my map, impossible.And I think I'm gonna remove the hills surrounding the walls and do something like a port, because I don't know what causes the slow compiling process, so I thought about the hills+skybox.If that's because of bad brushes colliding in the tower then I can't do anything, it will force me to make the tower agaiun, and that was a pain to make the actual shape. Quote
Botervloot Posted August 2, 2010 Author Posted August 2, 2010 Also, change of plans: Making kf_westlondon instead of zs_curse. The layout of westlondon is very suited for zs, and I'm remaking it (No way of converting it). And ofcourse adding like 40%-50% more to the map itself, like more enterable buildings and a larger space to play on. Quote
Hundred2 Posted August 2, 2010 Posted August 2, 2010 Also, change of plans: Making kf_westlondon instead of zs_curse. The layout of westlondon is very suited for zs, and I'm remaking it (No way of converting it). And ofcourse adding like 40%-50% more to the map itself, like more enterable buildings and a larger space to play on.That sounds pretty cool actually, remaking one of the better maps on KF . Quote
Botervloot Posted August 2, 2010 Author Posted August 2, 2010 Also, change of plans: Making kf_westlondon instead of zs_curse. The layout of westlondon is very suited for zs, and I'm remaking it (No way of converting it). And ofcourse adding like 40%-50% more to the map itself, like more enterable buildings and a larger space to play on.That sounds pretty cool actually, remaking one of the better maps on KF .This makes the layout known to some, and they might try the map out to see if it really is westlondon.Also, Source makes it look a lot better than the "real" ut2004 one. Quote
Hundred2 Posted August 2, 2010 Posted August 2, 2010 (edited) Also, change of plans: Making kf_westlondon instead of zs_curse. The layout of westlondon is very suited for zs, and I'm remaking it (No way of converting it). And ofcourse adding like 40%-50% more to the map itself, like more enterable buildings and a larger space to play on.That sounds pretty cool actually, remaking one of the better maps on KF .This makes the layout known to some, and they might try the map out to see if it really is westlondon.Also, Source makes it look a lot better than the "real" ut2004 one.Does it gonna have custom textures in it, or just similliar ones.I would like to see Biotics if westlonden turned out to be a succesfull map. Edited August 2, 2010 by Hundred2 Quote
Botervloot Posted August 2, 2010 Author Posted August 2, 2010 Also, change of plans: Making kf_westlondon instead of zs_curse. The layout of westlondon is very suited for zs, and I'm remaking it (No way of converting it). And ofcourse adding like 40%-50% more to the map itself, like more enterable buildings and a larger space to play on.That sounds pretty cool actually, remaking one of the better maps on KF .This makes the layout known to some, and they might try the map out to see if it really is westlondon.Also, Source makes it look a lot better than the "real" ut2004 one.Does it gonna have custom textures in it, or just similliar ones.I would like to see Biotics if westlonden turned out to be a succesfull map. You're not the only one It's probably going to contain most of the original textures (enhanced, with bumpmaps ect) and the models. I just have to figure out how to rip them off the game. Quote
Botervloot Posted August 5, 2010 Author Posted August 5, 2010 The ending of this contest has been delayed to October 1th.Get it done! Quote
QTesla Posted August 5, 2010 Posted August 5, 2010 The ending of this contest has been delayed to October 1th.Get it done!Mine is almost done :3 Quote
Mr. Darkness Posted August 5, 2010 Posted August 5, 2010 (edited) Boter, I can continue my "beta" map (The Operation Submarine), but which will run on EP2. (some props and textures are from ep2 (those ones like the rocket, powerbox and the combine laser cannon powerbox)If I will have to remake to hl2, it will take a way long time to remake. Edited August 5, 2010 by Mr.Darkness Quote
Pufulet Posted August 7, 2010 Posted August 7, 2010 Cya guys im going Romania for 1 / 2 weeks today just you guys know. I posted my final work on the other topic so i dont have to worry about that. Hopefully when i come back I will see the results Quote
Chikennugget1 Posted August 26, 2010 Posted August 26, 2010 Ok guys, I'm forced to abandon this contest.First, I lost my motivation.Second, I'm oblgied to restore my PC and I saved my map on filefront, but the thing is that in 5 minutes my file disappeared from the web.That means what? No more map!Sorry, and good luck for the others. Quote
stalker-dude(nl) Posted August 26, 2010 Posted August 26, 2010 Put me out of the list to, my computer is acting weird and I've stopped mapping. Quote
QTesla Posted August 26, 2010 Posted August 26, 2010 I still got mine I think. had to re format and now I gotta edit some stuff from before. Mine kinda sucks anyway Quote
Botervloot Posted September 2, 2010 Author Posted September 2, 2010 I've been messing around with the styles too long. I think I'm keeping this one. Objects, textures, displacements and water are for reference. Quote
Pufulet Posted September 2, 2010 Posted September 2, 2010 (edited) I've been messing around with the styles too long. I think I'm keeping this one. Objects, textures, displacements and water are for reference.no zs_curse or what? or did I not read properly the sentece u posted? Lovely blend with the 2 textures, rock and dev texture? Did you make that in photoshop? Edited September 2, 2010 by Pufulet Quote
Mr. Darkness Posted September 10, 2010 Posted September 10, 2010 Guys. Forget what I said above I decided to continue with mapping. And this time... I gave big updates to my map There were some light errors and now they are gone!Im showing you a video (older than pics) about my map. Sorry for the voice, its too silent. My mic is shit...Also... my voice was changed thanks to virtual world Quote
Pufulet Posted September 10, 2010 Posted September 10, 2010 Guys. Forget what I said above I decided to continue with mapping. And this time... I gave big updates to my map There were some light errors and now they are gone!Im showing you a video (older than pics) about my map. Sorry for the voice, its too silent. My mic is shit...Also... my voice was changed thanks to virtual world very nice, some rooms could use some decorations or decals on the walls though. Quote
Pufulet Posted September 13, 2010 Posted September 13, 2010 When is the contest going to end? it said at the beginning of september but its nearly the middle of it already. Quote
Mr. Darkness Posted September 13, 2010 Posted September 13, 2010 When is the contest going to end? it said at the beginning of september but its nearly the middle of it already.1st of October. Quote
Botervloot Posted September 13, 2010 Author Posted September 13, 2010 I've yet to see a product that's nearing completion from Holy, Clavus, Balmung and Qtesla. Quote
QTesla Posted September 13, 2010 Posted September 13, 2010 I've yet to see a product that's nearing completion from Holy, Clavus, Balmung and Qtesla.I have one. I just can't compile it. But expect it soon later in the week. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.