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Mr. Green Gaming

Big ZS Topic (aka ZS Changes)


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Posted
  On 4/30/2011 at 4:45 PM, Rashed UAE5 said:
  On 4/30/2011 at 10:32 AM, mogadonskoda said:
  On 4/30/2011 at 9:32 AM, Rashed UAE5 said:
  On 4/30/2011 at 8:42 AM, Pufulet said:
  On 4/30/2011 at 7:15 AM, Rashed UAE5 said:

lol, of course you got that much. I mean look how many zombies there are, and you are last human with the bonus damage. Try getting that on a normal round with 30 players.

first when i got last human they were 12 zombies and the time left is 8 min, but most of them got bored and left

My brother got over 1000 SP in one kill

I dont know how

i know how it hapened with me but as a zombie not human, i got 950 sp buy proping a human in the air and from behind, got 4 combos of skill points

I think my brother did the same but the dude was poisoned

Posted
  On 5/5/2011 at 8:33 PM, Deluvas said:

It has been fixed. Keep reporting problems.

When I often redeem, the supply crate is invisible and cant be used, and sometimes I dont get ammo from my redeem weapons.

Posted

I have had it like this a lot of times: when i redeem and walk to supply it vanishes when i try to press it. Never seen it invisible :S and yes im serious.

Posted

Im not sure about this but it happend once to me..

If you take a supply crate, then die, and redeem BEFORE a new one appears you cant take it, it will say you have to wait till next supplies.

Posted (edited)
  On 5/7/2011 at 1:39 PM, Deluvas said:

There is no invisible supply crate, it's just the position relayed by the server isn't updated or something.

Nope u can see them as a zombie then when u redeem they are gone but no sound or anything to say that they hav moved

I get it most times i redeem -_-

Edited by mogadonskoda
Posted

Damn, I almost forgot to post a changelog:

  • Re-added beats sounds.
  • Votemute and votegag should work fine now (use !mutevote and !gagvote)
  • Added a message with voting results (Need to tweak it for different resolutions)
  • Added poison gasses on zs_clav_chaossystem

Posted (edited)

Uploaded new update on SVN/Server:

  • Fixed infamous 'godmode' bug.
  • Raged zombines no longer can gain health from gibs.
  • Poison Zombies no can heal only 3 poison zombies at once.
  • Slightly increased max amount of ammo for USP.
  • Added some more poison gasses on chaos system.
  • Changed cade kit a bit to prevent skycading (:o).
  • Slightly reduced infliction requirements to get Boom Stick.
  • Added speed boost ability for zombies on some more big maps.
  • Lasthuman bonus damage now depends from amount of zombies on the server.

Also skillshop is currently WIP so stop asking when its done :P

Edited by NECROSSIN
Posted

I was pitching a +1score and 1GC for every 50 heals.

The max I had in one round was 657 heals and that's just 13 points and no killed zombies , so I don't think adding this would make a big impact but it would surely help.

Posted
  On 5/13/2011 at 4:24 PM, Shock120 said:

Add lasersights as an upgrade item.

Want this game mode to be more like L4D :lol:

If you mean laser pointers for weapons, then I'm voting yes for it.

Just to see where your gun kinda currenlty aims at.

Posted
  On 5/13/2011 at 4:08 PM, Deidaraltu said:

I was pitching a +1score and 1GC for every 50 heals.

The max I had in one round was 657 heals and that's just 13 points and no killed zombies , so I don't think adding this would make a big impact but it would surely help.

This will inspire a lot of people to play as a medic, obviously.

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