Jump to content
Mr. Green Gaming

Big ZS Topic (aka ZS Changes)


Recommended Posts

Posted

lol, of course you got that much. I mean look how many zombies there are, and you are last human with the bonus damage. Try getting that on a normal round with 30 players.

first when i got last human they were 12 zombies and the time left is 8 min, but most of them got bored and left

My brother got over 1000 SP in one kill

I dont know how

i know how it hapened with me but as a zombie not human, i got 950 sp buy proping a human in the air and from behind, got 4 combos of skill points

I think my brother did the same but the dude was poisoned

Posted

It has been fixed. Keep reporting problems.

When I often redeem, the supply crate is invisible and cant be used, and sometimes I dont get ammo from my redeem weapons.

Posted

I have had it like this a lot of times: when i redeem and walk to supply it vanishes when i try to press it. Never seen it invisible :S and yes im serious.

Posted

Im not sure about this but it happend once to me..

If you take a supply crate, then die, and redeem BEFORE a new one appears you cant take it, it will say you have to wait till next supplies.

Posted (edited)

There is no invisible supply crate, it's just the position relayed by the server isn't updated or something.

Nope u can see them as a zombie then when u redeem they are gone but no sound or anything to say that they hav moved

I get it most times i redeem -_-

Edited by mogadonskoda
Posted

Damn, I almost forgot to post a changelog:

  • Re-added beats sounds.
  • Votemute and votegag should work fine now (use !mutevote and !gagvote)
  • Added a message with voting results (Need to tweak it for different resolutions)
  • Added poison gasses on zs_clav_chaossystem

Posted (edited)

Uploaded new update on SVN/Server:

  • Fixed infamous 'godmode' bug.
  • Raged zombines no longer can gain health from gibs.
  • Poison Zombies no can heal only 3 poison zombies at once.
  • Slightly increased max amount of ammo for USP.
  • Added some more poison gasses on chaos system.
  • Changed cade kit a bit to prevent skycading (:o).
  • Slightly reduced infliction requirements to get Boom Stick.
  • Added speed boost ability for zombies on some more big maps.
  • Lasthuman bonus damage now depends from amount of zombies on the server.

Also skillshop is currently WIP so stop asking when its done :P

Edited by NECROSSIN
Posted

I was pitching a +1score and 1GC for every 50 heals.

The max I had in one round was 657 heals and that's just 13 points and no killed zombies , so I don't think adding this would make a big impact but it would surely help.

Posted

I was pitching a +1score and 1GC for every 50 heals.

The max I had in one round was 657 heals and that's just 13 points and no killed zombies , so I don't think adding this would make a big impact but it would surely help.

This will inspire a lot of people to play as a medic, obviously.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...