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Mr. Green Gaming

Big ZS Topic (aka ZS Changes)


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Yesterday I did a video commenting about all the changes and updates for anyone who wants to know about it while watching me kick ass.

Lazy ass, you did nothing until I (who actually did most of the killing) died, and then you became lastman. :angry:

Lazyzerk. :lol:

Edited by Guest
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Hello guys, it's me, "The last useful medic". 'm medic lvl 2, and the point is, that Challange to heal 500 injured people is a bit too hard (I healed 67 during 20 matches and it's annoying when other medics are trying to steal your "patients"). To do this challange I guess I have to change colour of my patients health orb (Yellow to green). It's pretty hard to do this 500 times, so can you change 500 to like 250 or something?

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Hello guys, it's me, "The last useful medic". 'm medic lvl 2, and the point is, that Challange to heal 500 injured people is a bit too hard (I healed 67 during 20 matches and it's annoying when other medics are trying to steal your "patients"). To do this challange I guess I have to change colour of my patients health orb (Yellow to green). It's pretty hard to do this 500 times, so can you change 500 to like 250 or something?

Thats why it is a "challange" if u lower it it wont be much of a "challange" anymore.

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Small SkillShop progress:

http://cloud.steampowered.com/ugc/540642470597979976/6E383AEC63C4A999A2A4C3AEA8DD901B38E5C791/

Also here are some ideas that possible will be implemented at next updates:

  • When player gets nessesary amount of brains (3 or 4) he will have 1-2 minutes to redeem. When timer runs out - player will stay as a zombie the whole round.
  • Berserker's health gaining will be greatly reduced and it will no longer use coefficients. Instead berserker will get some kind of damage resistance perk (like the medic).

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[*]Berserker's health gaining will be greatly reduced and it will no longer use coefficients. Instead berserker will get some kind of damage resistance perk (like the medic).

um... it will be almost to lvl up zerk then if u do that because it would take about 5 months or you power level with a friend to level up, also pufulet isnt gonna be happy :P

Edited by Call Me Snake
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[*]Berserker's health gaining will be greatly reduced and it will no longer use coefficients. Instead berserker will get some kind of damage resistance perk (like the medic).

um... it will be almost to lvl up zerk then if u do that because it would take about 5 months or you power level with a friend to level up, also pufulet isnt gonna be happy :P

+ 1

NECROSSIN is gunna make the leveling differant with a EXP system (maybe) so that would work

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  • 2 weeks later...

Have to repost this:

'Hunter'

Pros:

Can set traps and is a usefull support class.

Cons:

Does not specialise in rifles/smgs and is not good at short ranged combat.

Gear:

3 Traps ( Can choose between frost and fire )

Combine Landmine but smaller. Takes 5 seconds to place and can only be placed on the ground.

Frost - When stepped on by a zombie it causes any near zombies to freeze for 5 seconds causing them to slow down and slower attack speed.

Base effect: 20% Slower attack and speed.

Fire - When stepped on by a zombie it causes any near zombies to ignite for 5 seconds causing them to take damage every second.

Base effect: 13dmg per sec. 65dmg Total.

Perks

5%+ Speed

Coe*6 = x% Slower Attack and Speed for zombies while frozen.

Lvl 0 = 26% Slower Attack and Speed for zombies while frozen.

Lvl 1 = 32% Slower Attack and Speed for zombies while frozen.

Lvl 2 = 38% Slower Attack and Speed for zombies while frozen.

Lvl 3 = 44% Slower Attack and Speed for zombies while frozen.

Lvl 4 = 50% Slower Attack and Speed for zombies while frozen.

Lvl 5 = 56% Slower Attack and Speed for zombies while frozen.

Lvl 6 = 62% Slower Attack and Speed for zombies while frozen.

Coe*13 = x% More total fire damage.

Lvl 0 = ( 13% Extra + Base )73.45 Total fire damage. 14.69dmg per sec.

Lvl 1 = ( 26% Extra + Base )79.95 Total fire damage. 15.99dmg per sec.

Lvl 2 = ( 39% Extra + Base )90.35 Total fire damage. 18.07dmg per sec.

Lvl 3 = ( 52% Extra + Base )98.8 Total fire damage. 19.76dmg per sec.

Lvl 4 = ( 65% Extra + Base )107.25 Total fire damage. 21.45dmg per sec.

Lvl 5 = ( 78% Extra + Base )115.7 Total fire damage. 23.14dmg per sec.

Lvl 6 = ( 91% Extra + Base )124.15 Total fire damage. 24.83dmg per sec.

Coe*7 = x% More headshot damage.

10 Base Damage Bullet

Lvl 0 = ( 7% Extra + Base )10.7dmg

Lvl 1 = ( 14% Extra + Base )11.4dmg

Lvl 2 = ( 21% Extra + Base )12.1dmg

Lvl 3 = ( 28% Extra + Base )12.8dmg

Lvl 4 = ( 35% Extra + Base )13.5dmg

Lvl 5 = ( 42% Extra + Base )14.2dmg

Lvl 6 = ( 49% Extra + Base )14.9dmg

Coe*4 = x% To spawn with a crossbow.

Lvl 0 = 4% To spawn with a crossbow.

Lvl 1 = 8% To spawn with a crossbow.

Lvl 2 = 12% To spawn with a crossbow.

Lvl 3 = 16% To spawn with a crossbow.

Lvl 4 = 20% To spawn with a crossbow.

Lvl 5 = 24% To spawn with a crossbow.

Lvl 6 = 28% To spawn with a crossbow.

Crossbow

Model: Hl2 Crossbow

Damage: 40

Ammunition Full: 1 / 24

Ammunition Starting: 1 / 14

Lvl 6 Headshot w/ crossbow 59.6dmg

Level Requirements:

To Get Lvl 1:

Kill 200 Undead while they are ignited.

Do 16000 Fire Damage.

To Get lvl 2:

Kill 200 Undead while they are frozen.

Freeze undead for a total of 800sec.

To Get lvl 3:

Do 20000 headshot dmg.

Kill 300 with a crossbow.

To Get lvl 4:

Do 50000 headshot dmg.

Kill 700 with a crossbow.

To get lvl 5

Do 2000 Headshots.

Survive 150 Rounds

To get lvl 6

Do 500 Headshots with crossbow / sniper, while zombie is under a trap effect.

Survive 300 Rounds.

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Crossbow is epic

JUST YOU GUYS SUCK

Yeah right, and when are you ever medic?

oh right, you never are.

That piece of shit weapon passes through zombies most of the time.

Thats the idea, its meant to fly through multiple zombies in 1 shot.

It damages them when it passes trough them. Its best against weak classes.

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Crossbow is epic

JUST YOU GUYS SUCK

Yeah right, and when are you ever medic?

oh right, you never are.

That piece of shit weapon passes through zombies most of the time.

Thats the idea, its meant to fly through multiple zombies in 1 shot.

It damages them when it passes trough them. Its best against weak classes.

when are you even on the server?

I got to a score of 40 as last human medic i only ran out of ammo that why i died

Edited by mogadonskoda
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