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Mr. Green Gaming

Pufulet

Greens
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Everything posted by Pufulet

  1. prop time!
  2. By the way necro, there is a mysterious bug for the humans where I belive they can team kill or some shit like that. Yesterday I randomely died like 6 times. I dont know what it needs to be triggered and I know its not necesserly zombie related. Here is what happens: My screen goes really red, my camera view appeares at my feet so Im like a headcrab. All my icons dissapear and I just die after a few secounds. Next thing you know it says that one of my teammates killed me. This bug is really horrible and I only experienced it after the update.
  3. Better spotlight. It is more dynamic. About darkness. I just thought the map should have dark lights, because the place is destroyed, OR a few working lights with flicker effect. DURRR FLICKER EFFECT You have no idea how annoying those things are, they make me go crazy. Maps should be lit up properly, so that players can actually see. The map isn't good if players have to up their brightness just to see the zombies properly. Also, dark lights are good, if they are used correctly and in the correct amount. Oh wait. I used flicker in the shoeer only I have 3 lights in swimming pool. They are on brightness of 50. i have changes those 3 lights to light_spot with a sprite and func_dustmote. I can make them a bit more brighter and give them point_spotlight aswell
  4. LAME SHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOT

  5. also, the destroyed wall looks really triangle-ish and horrible and non realistic :Z I might do that next
  6. Me and Mr.Darkness traded maps to do different things that we specialise in. He is going to add area portals mainly to my map. And i will give it some tastier atmosphere and lighting.
  7. Might Of Previous Life - Melee Comeback - Melee Blessed Fists 15% No Crouch Reduction, its retarded. Sg552 rifle for Berserker. Make it Uzi
  8. i have heard that support is not very good now, but I dont play taht class so I would not know. Someone that plays support alot should post their suggestions.
  9. well he better not do that again. What was the point of doing that for a whole round I dont understand..
  10. I thought about that while i was designing the map, but starting zombies will take some time to get there since is the other side of the map. Redeemers will not spawn there so they dont get overrun in middle of the round just to let you know. They will probably spawn on the high area on the roof bit
  11. I made some lovely ropes and handrails in different places. The smoke from the generator is screwed up and i will fix that. I have added a new area that is the human spawn. It is like the docking area and it has some phys doors that might be good for cading in the future. Tomarrow i will hand the map over to Mr.Darkness so he can do some of his magic and then i will have it back to continue my work on it. Still some things to be added or fixed
  12. Wont stop playing some horrible ultra loud crap. I managed to record it with fraps. Please Ban Micspammer - http://steamcommunity.com/id/Left2Rage/ Spam.zip
  13. yeah but that dangerous path is a really good thing. People will most likely camp up there and watch the bridge but they wont notice that easily that there is another sneaky entrance to the top area i did say at the beginning of this post that i dont want suggestions about BOATZ didnt i? i would of added a boat buuut Mr.darkness might be helping me with a flood trigger and the boat will get unrealisticly flooded.
  14. sorry im working on glacier and im pretty sure darkness is working on his map as well Oh yeah you forgot something Yeah Zeno Might be able to help you but hes working on a map at the moment too. So Ask him nicely And he might accept it. i have not seen any of your work so i wont ask you untill i do see some..
  15. I will do a 'shit' "water" texture for him to add to his maps.. Thanks for the tutorial! Now ... should I pick yellow or brown shit? brown.
  16. After the mighty tsunami beast was slain, i continued to work on stuff. I have gave the bunker a secound floor which links the catwalks to the top area. There is also a ladder inside the barracks which can easily take you to the catwalks. Some of the rails are broken to make it more dangerous when using them. Just a few more things, changes and tweaks and the structures will be done and ready to move on. There is also a way more dangerous route to the top area if you look closely
  17. TSUNAMI
  18. HOLY SHIT UNSTABLE TRIGGER SAVE ME MR.DARKNESS WITH UR MASTER ENTITY SKILLS
  19. Why are you complaining about space in Minecraft. i quite enjoy this new evironment. Its a new challange. And yes i cant wait for Clavus to ban all those bastard robbers
  20. What happened to the idea of this just being a community server??
  21. Here ya go Necro, i got it nice and set out for ya again My Final Summary Post Add flashlight to melee. Fix Might of a previous life with melee. Fix comeback with melee. Instead of 25% Melee Reduction make it 10% Fix blessed fists. The zerk weapon/kill system is a bit unfitting from my view. This is the current: 5 Kills - Five Seven 15 Kills - Axe 25 Kills - Magnum 35 Kills - Crowbar { Bigass Gap } 75 Kills - Katana Now im going to show how I would like the zerk system to be set out and I know im in favor of zerk but I think this would be a quite nice system for it. Please dont just tell me that zerk is getting too much attention. Zerk is a nearly balanced class and it just needs a bit more work :< 5 Kills - Five Seven 15 Kills - Axe 25 Kills - Magnum 30 Kills - 1 Battery 35 Kills - Crowbar 45 Kills - Uzi 60 Kills - 2 Battery 75 Kills - Katana
  22. sorry im working on glacier and im pretty sure darkness is working on his map as well
  23. a work of God indeed
  24. screw player count map cycle things. Pub is just an amazing map where its all about dodging and not about killing xD
  25. wait... wut?
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