Jump to content
Mr. Green Gaming

michaelwang22

Members
  • Posts

    201
  • Joined

  • Last visited

  • Days Won

    1

Reputation Activity

  1. Upvote
    michaelwang22 reacted to NECROSSIN in Hey guys !   
    You will not like the real answer
  2. Upvote
  3. Upvote
    michaelwang22 reacted to Dr.Minky in Mr. Green LAN 2012   
    I wish I could go so much :<
  4. Upvote
    michaelwang22 reacted to AfuSensi in Faptop + eGPU = OMGoose   
    Since when is a laptop cheaper then a pc with the same preformance?
     
    If you want cheap pc gaming you should not go laptop at all.
    I mean, if you buy a cheap laptop and use this, your cpu will most likely be the bottleneck anyway.
  5. Upvote
    michaelwang22 reacted to xpr0legendx in Do you find the Steam RSS feed useful?   
    I think we should keep the RSS feed, just remove them from the 'Latest Post' box pl0x.
  6. Upvote
    michaelwang22 reacted to Albzi in Mr. Green 9 years MTA party!   
    Unfortunately I may not be able to make it, but i'll try my best! Congratulations on 9 years!
  7. Upvote
    michaelwang22 reacted to lame shot in Hi   
    why am i even here
  8. Upvote
    michaelwang22 reacted to Dr.Darkness in Live Zombie Survival development tracking (changelog)   
    Pufulet = Won't listen, egotistical. Rather create his own version of zs for his liking. Player base = 0 (no one players pufuzs)
    Duby = Did a decent job, wasn't the best coder but listened to the community, keeping the player base stable.
    Rob = Capable of doing a good job, but doesn't have enough time. (His own zs he made is proof of this)
    Necro = Did a great job, not sure what happened at this point in Mr.Green and why he stepped down (Busy playing kzs xD)
     
    The server will not progress if Pufu is still pushing out shitty useless downdates.
    Just look at the past few months? What has actually been done? PufuZS is still bathing in shit.
    It seems there is no sense of direction.
     
    Having Pufu appear on odd weekends to push out stupid ideas that took him 0.33 secs to think of won't cut it either.
    The only way to fix this shit excuse of a gamemode is so have a big discussion thread or a vote of what actually needs doing
    by the community. 
     
    I'm not sure what type of pleasure Pufu gets out of ruining shit for people but it needs to stop.
    http://images.akamai...F841E158FCDDBE/  what the f*** is this? 
    Out of all the important fixes you could of used your time on, you spent it on this lol.
    No one gives a f*** about the fancy unicorn colors on the hud
    Why is dmg displayed near the gun? More Hud cluttering.
     
    To be honest there is not much hope for Mr green zs anymore, pufuzs taken over.
  9. Upvote
    michaelwang22 reacted to Reiska in Live Zombie Survival development tracking (changelog)   
    I gave my advice and you chose ignore it,I wont do it again since you are too delusional to see anything from any other point of view than your own pufu, I really wonder how you got ywa to give you these rights, it was the final nail in the coffin
  10. Upvote
    michaelwang22 reacted to Albzi in Live Zombie Survival development tracking (changelog)   
    I gave some feedback earlier in this post, but you chose to ignore it and try and defend why you're breaking the HUD further.
     
    Also, the peashooter gun model is broken on my resolution. 1280 x 720. The FoV is too far away. I told you that in-game and you ignored that too. I suppose you couldn't see it over admiring your HUD too much.
     
    Loads of people have complained about how shit it the gamemode has become (no disrespect to previous devs, your work was no doubt stellar). You were never good at taking criticism and suggestions when you used to make maps either, so it's a wasted effort trying to go further with this.
     
    I'd suggest you hand in the towel and stop being the dev though. It's the only chance we have at the moment to redeem (pardon the pun) ZS. We need a dev who listens to the community and knows what's in the communities best interest, not what's in their own.
  11. Upvote
    michaelwang22 reacted to Duby in Live Zombie Survival development tracking (changelog)   
    -My hud was perfect and worked on all resolutions (Ywa checked my code before it was added) There was no reason to remove it in the first place apart from the fact you wanted to add your own touch to every fucking thing in the gamemode.
     
    A: You aren't creative and just make a pigs ear of things. I took Advice from Ben who is a Uni graphics design student.
     
    B: Why are you working on stuff you know no one likes and just make it look even more retarded and that Rob will just change anyway.
     
    C: You post an update people go on to see relize its still shit and leave.
     
    D: You are so blind to the fact you have single handily killed what I created (Which I might add, brought a lot of old regs back.)
     
    #Wasn'tPerfectByALongShotButPeopleLikedIt
     
    E: Kill yourself scrublord  
     
    F: If you can't even listen to Lex properly and read what is there and not whats going on in your silly head, then you might actually go somewhere.
  12. Upvote
    michaelwang22 reacted to Albzi in Live Zombie Survival development tracking (changelog)   
    I think your efforts are wasted going into making the HUD look 'prettier' on different displays. The game is broken, unbalanced and it feels like it's missing that special something that sets it apart from the rest.
     
    Making a HUD (that currently works on nearly all resolutions! I tried!) work for others is just wasted time.
     
    The game is unbalanced, ​this should be THE priority right now. Zombies are randomly dropping shotguns 5 minutes into the game, especially with the low amount of players on the server (which really is a low amount), surely you should be interested in making a more fair, balanced and appealing game, rather than one that appeals to you as a sole developer.​
     
    Animations are also buggy, not just in first person, but also player models. Zombie's player models will 'flake out' every so often while walking, making it hard to headshot. Although not game breaking, it's of more importance than making the HUD look nicer for a different resolution.
     
    Sounds should also be a low priority, as I said, game balance and fixing animations should be up there.

    The random salvage system has to go I'm afraid, unless it has a serious overhaul in what we expect from it. I got an AK47 after my 2nd or 3rd kill, which was only 3-4 minutes into the game.
     
    Players levelling up as humans should also level up as zombies (when played as their respective class). For the sake of balance, it shouldn't be too helpful, but it should still be fun and rewarding (in a sense) to play as a zombie. So far people just quit or AFK as zombie. This has always been a ZS issue so not pegging anything on you here, but it should be something to think about Mr 'we only think forward'.​
     
    I'm not knocking you as a developer (maybe), but your argument of 'nobody has told me what to do' is poor. You should ask the community what they want and work from that. This isn't 'your' game mode, and no it isn't mine either. But as a community it should be ours. I think the game mode has seriously deteriorated and I'm not very sure it can be brought back unless started again and moulded through community effort.
  13. Upvote
    michaelwang22 reacted to Albzi in Live Zombie Survival development tracking (changelog)   
    That's a very dangerous way of thinking, friend.
  14. Upvote
  15. Upvote
    michaelwang22 reacted to Tuco-Lone-Star-Rider in Tuco-Lone-Star-Rider Administrator Application (with video)   
    Gameserver: MTA racing server
     
    Age: 22

    Country of origin: Germany

    Link to Steam Community profile *: Undisclosed 
     
     
    Little something about your self and why you think you're fit to be admin: 
     
    Not gonna type all my information down here. Instead I made this little video with my cell phone.  
     
    It´s time for a change!
     

  16. Upvote
    michaelwang22 reacted to Reiska in Tell Pufu | Improving your ZS experience!   
    Actually, I know why the server stayed alive as long as it did; it was because we had unique player base and a community in the server. Not because the game was so interesting or fine, the players were special. All really started crumbling when peoples voice was unheard and alot of things that gave people laughs were removed or changed. After regulars started leaving, the soul was taken out from the server
  17. Upvote
    michaelwang22 reacted to Reiska in Tell Pufu | Improving your ZS experience!   
    Lets be honest, the server was already in a downfall when duby started coding and as much as he did in good or bad it kept the server alive for a time and I gave him a helping hand in it, gave options, opinions, advice, my experience and hard truth and it worked, the results might have not always been the best but the server wasn't dead, it stayed alive. Not many of you can say you actually gave constructive criticism instead of just whining like babies all the time. 
     
    Then pufulet started meddling with both of our jobs, for example I was an map manager but he started adding bunch of maps without any permission and many of them were not checked if they were fit for zs or if they had glitches (some of them didn't even have crates) That started to get frustrating. And remember he was off the server for quite a while and in that time alot was changed, like the players, Duby and I started to know what worked and what didn't and I tried to guide pufulet but he was too arrogant to listen.
     
    It was supposed to be, like duby said, that he only made small changes but he ran like a rabid dog touching everything and apparently since ywa wouldn't stop him we both said fuck it, and I thought to myself, after all these years I put up with updates, changes, people and still remained, this is even for me the last straw.
     
    And seriously it is a miracle that the server ran with players as long as it did, since ywa hasn't paid that much of an attention to it in years. Factory under no supervision usually goes down ground fast. 
     
    And that is the hard truth,I don't even have ill feeling towards ywa, or pufulet, or any of those who helped to destroy the server because I have grown past that
     
    And I write this only because 90% of you don't know what went behind the scenes, even I don't know all of it, but this should clear some air
  18. Upvote
    michaelwang22 got a reaction from SkyBlue in Theres a fat in my Chrome   
    That pic of heartbeat really suits well here tho
  19. Upvote
    michaelwang22 reacted to Ywa in seriously   
    No need to be like that. Makes it look like you can't take a joke. Now gtfo, please.
  20. Upvote
    michaelwang22 reacted to Ywa in Sky block   
    Since when do we ban people for not going through checkpoints and then having 'fun'? It's part of the game, in my opinion.
  21. Upvote
    michaelwang22 reacted to Damien in Done And Dusted I'm Out   
    It is a shame seeing someone with a heart for the gamemode go away. Lately you did your best to recover your past mistakes. it is a shame people dont give people another chance.
     
    and braindawg if you dont have anything good to say, please just shut it.
  22. Upvote
    michaelwang22 got a reaction from Quad_Tube in Henry's Birthday ( My Turtle! )   
    You should've named your turtle Henry the turt
    Congratz though
  23. Upvote
    michaelwang22 reacted to Antz in A New Dawn Of Green 3.0 'Human Classes'   
    Bring back circular crosshairs for shotguns :3
  24. Upvote
    michaelwang22 reacted to Pufulet in Henry's Birthday ( My Turtle! )   
    Not her birthday but had her for over 10 years.
     

  25. Upvote
    michaelwang22 reacted to Reiska in A New Dawn Of Green 3.0 'Human Classes'   
    - nerf fasties they are too powerful, can kill you in seconds and come usually in horde, not even meant to be strong on its own being fucking fast killing machines as they are now 
     
    -props are weak as hell and seem to break too easily making cading shitty
     
    -starting zombies needs some sort of momentary spawn protection and speed boost since there is after 3 seconds already 5 guys hitting you with a melee when you spawn
     
    -medkit charge price is too high
     
    -remove falling down animation, it is just plain annoying and slows down the gameplay
     
    -high level zerk seems to outdo every other classes in terms of survival and gets health out of its ass all the time, its turning to as op as it was which was the reason it was removed in the first place in the past.
     
    All those things that pointed out to be bad for the server in the past, having buff fastie, poor cading, and op class yet pufulet still keep making mistakes as always, completely ignoring previous failures and most of these updates seem to always favor the zerk class
×
×
  • Create New...