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Mr. Green Gaming

Clavus

Greens
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Everything posted by Clavus

  1. I'm trying to make one for GMod but it does not appear to work :/
  2. GameMenu.res files determine what you see on your game menu in most of Valve's Source games. Fun thing is, you can edit it. Here's a I created for you guys to use: Mr. Green Team Fortress 2 GameMenu.res: http://www.mr-green.nl/portal/serverinfo/g...f2/GameMenu.res (right-click -> save as!) Put it in your ...\Steam\steamapps\<account name>\team fortress 2\tf\resource folder! What is looks like: With this you can join the Mr. Green servers by the click of a button! I might make another one for GMod in the near future. (yes I stole this idea from GTFOGaming.co.uk, whatyagonnado?)
  3. Sure. If you do it before it's processed, then it won't be much of a hassle for me.
  4. Make one topic per map, or one topic for multiple maps if you're making multiple at the same time. Easy no?
  5. And it's a rule we often enforce. Period.
  6. Actually you should really stop trying to patch it up. Just leave it as a learning experience and start a new one.
  7. Clavus

    E3 2009.

    Microsoft's new motion sensing thingie looks pretty cool, but those things only really appear work in commercials, where they have a football field of space in front of their TV.
  8. More info here.
  9. DUN DUN DUUUUUHHHNN
  10. It still lacks detail. Brushwork and texturing is illogical or boring, and I'm still seeing the glass wall in the 6th picture. I don't know if you think that this map will end on the server, but I'm afraid that's out of the question.
  11. Clavus

    E3 2009.

    Haha, I bet they'll have a hard time making Crysis 2 look better than the original. I can't possibly imagine how they could. The new engine is mostly made to optimize the game for the consoles.
  12. I think I got qualities of all of them. That's why I'm quite good at each class
  13. Clavus

    E3 2009.

    I think Valve will show some stuff from Episode 3. If they won't, it means Episode 3 won't come till 2011. They might announce a new L4D DLC too.
  14. Clavus

    TF2 UPDATE

    There's only like, 100 RSS feeds in The Rest of The World forum that are reporting the same thing Although those no longer show up in the Recent Topics.
  15. A whale with lasers. Yeah I don't know why. I just imagined a whale... with lasers attached to it... ... DON'T JUDGE ME.
  16. "Meet the colorblind soldier!" <= nearly fell out of my chair at that one.
  17. If you speak out your vote for a person it does help. We are not always familiar with players on the server so community feedback is very useful. But in the end it's our choice. It might take a while before we take a decision. Kinda sucks having to work through all those applications
  18. Best. YoutTube poop. EVER.
  19. Contrary to what you guys seem to think; I'm not planning on adding new zombie classes or new weapons just for this sub-mode. It's only meant to be a different kind of gameplay that starts when the ZS server moves to specific maps. Just to add variety.
  20. No, this sub-mode is based on L4D Survival, so we don't need very open and big maps but more concentrated, smaller sized maps that centers on one spot which the humans need to defend.
  21. Ywa and me have been brainstorming about a little sub-gamemode in Zombie Survival. One that would apply to only specific maps. This sub-mode would be a mix of L4D 'Survival' mode and the original ZS. Here's the general idea: * Half the team starts zombie, half the team starts human * Humans get 2 minutes to join and build barricades, then the game starts * All zombie classes are unlocked from start of game * Zombies move faster * Humans spawn with full loadouts (melee, pistol, smg, assault or shotgun) and a barricade kit with some more 'ammo' than usual * There is no time limit, game ends when all humans are dead * Survival statistics get collected at the end of the round (when there's at least 10 players) and each map gets its own Top 5 or something This would require maps that are aimed at defending one specific spot, instead of several spots like in most current ZS maps. I'm not saying I will make this sub-mode, but ideas are always welcome
  22. I've seen Acterveld on the ZS server a few times in the past. Generally a nice guy.
  23. I'm not refunding Green-Coins. For the same reason you can't refund your Steam games. If someone messes with your account = you're fucked.
  24. Looks okay I guess. Maybe a bit blocky, all you've shown now are square rooms and hallways.
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