Ywa and me have been brainstorming about a little sub-gamemode in Zombie Survival. One that would apply to only specific maps. This sub-mode would be a mix of L4D 'Survival' mode and the original ZS. Here's the general idea: * Half the team starts zombie, half the team starts human * Humans get 2 minutes to join and build barricades, then the game starts * All zombie classes are unlocked from start of game * Zombies move faster * Humans spawn with full loadouts (melee, pistol, smg, assault or shotgun) and a barricade kit with some more 'ammo' than usual * There is no time limit, game ends when all humans are dead * Survival statistics get collected at the end of the round (when there's at least 10 players) and each map gets its own Top 5 or something This would require maps that are aimed at defending one specific spot, instead of several spots like in most current ZS maps. I'm not saying I will make this sub-mode, but ideas are always welcome