For any game running on source engine (hl2, css, tf2, hl1source, and probably gmod, if it runs in hl2). Boter, the code does appear in any valve's texture. You can try using gcf scape and copy any vmt water texture to load it up in vtfedit. Ofc these are ones of the ways to do them. There are more, but they are similar to easy ways. Yeah no shit But you could atleast added a picture; this is just lazy copy and paste.