Trying to explore and enjoy the amazing artstyle and landscape. Trying to actually see what's going on in front of me. In a game, at least 1/3 of the screen should be the sky. The skybox in many games looks beautiful, and it should be seen as it is in real life. 1/3 should be the distance, like what's going on way ahead of you, which is basically about 50 meters + 1/3 should be what's going on right ahead of you. You will see this in basically ANY fps game and any game like Grand Theft Auto, but in Guild wars 2 you can only look at the stuff >50 meters ahead of you effectively. If you aim your camera in ANY other way, it will be pushed back and forth. TL;DR The camera in GW2 is broken. They need to fix this.