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Posts
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Joined
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Last visited
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Days Won
43
Everything posted by SDK
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Well you sure don't give up, 4 posts - 4 admin apps Good luck
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On yoshi's request, I made the script you know from his turtle + dolphin maps more flexible Change the replacements on the first lines, currently it replaces a few fast cars with some animals, lemme know if it's bugged. (serverside) local replacements = { [451] = 1607, -- Turismo -> Turtle [541] = 1608, -- Bullet -> Shark [411] = 1609 -- Infernus -> Dolphin -- [vehicle_id] = [object_id] } local obj = {} addEventHandler ( "onPlayerVehicleEnter" , getRootElement(), function(veh) if obj[source] then return end if tonumber(replacements[getElementModel(veh)]) then setElementData( source, "overrideAlpha.alpha", 0, false ) local vx, vy, vz = getElementPosition ( veh ) local rx, ry, rz = getVehicleRotation ( veh ) obj[source] = createObject (tonumber(replacements[getElementModel(veh)]), vx, vy, vz, rx, ry, rz) attachElements ( obj[source], veh, 0, 0, 0, 0, 0, 0 ) end end) addEventHandler ( "onResourceStop", getResourceRootElement(), function() for k,v in ipairs(getElementsByType('player')) do setElementData( v, "overrideAlpha.alpha", nil, false ) end end)
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When posting in the Full Editor (quick editor doesn't have it) there's a nice big gray button under the textbox saying 'Click to attach files'
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Nice flying map, I like the moving objects
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You can remove car mods with /gcremmod Kart <upgrade_id and setting the paintjob to 3 removes it /gcaddpaintjob Sultan 3 I'm working on a more friendly gui so that things will get more clearer. The skin bug is caused by mta itself, I already tried fixing it but nothing helped so far.. It doesn't seem like MTA developers are going to fix it, so I'll have to come up with another solution
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Uploaded (Don't forget the race- file naming )
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Uploaded, nice short map Btw, could you next time use a .zip instead of a .rar and remove the extra folder? MTA only accepts zips with a meta and map file, thx
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They're up and running again!
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Uploaded, but the wheels dissapear. You should use upgrade=0, like Csena explains here: http://forums.left4g...vehicle-in-mta/ (step 4) Edit: I already fixed it for you, so don't mind about this map Edit2: To be sure, the vehicle should have no wheels right?
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Thanks, I was thinking to place it somewhere else by default anyway. I scripted it yesterday, so it's not finished yet.
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Pachanga, you should keep your map files in the 'race-map' format, and remove spaces. (Blame MTA) Pachanga_ Paralytic Race.zip -> race-Pachanga_Paralytic_Race.zip The map name can still be "Pachanga_ Paralytic Race", it's only the file names
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Everyone in the server get's a http error downloading files with the previous map (including music.lua)
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Good player, would be a nice addition to the admin team. Good luck!
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How to use custom vehicle, object's skin & music in MTA
SDK replied to CsenaHUN's topic in Multi Theft Auto
Nice tutorial Csena