Considering the old suggestions topic got lost, this is gonna be the new one we are gonna use. I want to try a different approach now towards the suggestions topic now. Im gonna make a poll once in a while to poll peoples opinion about certain things and you can still reply to explain your reasoning behind it. The first topic is human classes which seems to always be a hot topic when discussing zombie survival. My pov on this subject is as follows: Human classes are a way to prevent these so called tank regulars that basicly combine elements from different playstyles making them very strong compared to players that just started and im not talking about regulars having more skill here thats the problem. On the contrary its actually the ability to make any combination in loadout thats the problem. We could go like nox and use a point system to select a loadout or we could go back into our history a bit and dig up the human classes. The main thing however is that people like to have a choice, thats why my suggestion is what i like to call classes+. It basicly locks certain items to classes and groups perk together in groups so unlike old human classes, everyone will have the same perks. Leveling wont be on a per class basis, but a general leveling. Basicly something like below: (Still a rough WIP, thats why i need as many suggestions as possible) Where (Class) are the things you get that are locked to that class. Support: (Class) Chipper (Class) Special Hammer All the cading related perks. Engineer (Class) Pulse smg (Class) Turret All the turret perks. Medic: (Class) Alyx Gun (Class) Medkit All the medical perks. Heavy: (Class) Grenades (Class) Zombie HP Detect All the protection perks. Berserker: (Class) Crowbar (Class) Grave Digger effect All the speed perks. (PLACEHOLDER for poll results)