Dusty Posted January 12, 2010 Posted January 12, 2010 Like I said, if it ain't broke, don't fix it. Quote
Chikennugget1 Posted January 12, 2010 Posted January 12, 2010 What about my 2 classes gameplay?Soldier: Uses every weapon excepted melee ones, have no ammo regen but can buy an upgrade for it.Warrior: Uses ONLY melee weapons, can't pick up pistols/any other wep...Both can use cade kits.Turrets are used as weapons, you can find a turret, pick it up then set it somewhere, it has life so it can be destroyed! Quote
Sneed Posted January 12, 2010 Posted January 12, 2010 (edited) What about my 2 classes gameplay?Soldier: Uses every weapon excepted melee ones, have no ammo regen but can buy an upgrade for it.Warrior: Uses ONLY melee weapons, can't pick up pistols/any other wep...Both can use cade kits.Turrets are used as weapons, you can find a turret, pick it up then set it somewhere, it has life so it can be destroyed!I Don't really like the idea of having every class in ZS have a turret its enough with one class and why even have a turret in zs :& Edited January 12, 2010 by Sneed Quote
Chikennugget1 Posted January 12, 2010 Posted January 12, 2010 @Sneed maybe one turret by map? Then that will have to be a powerful one, not gud.Bah that's just for the few fanatics who worship the classes.That was just some...compromise, otherwise, ZS would be, for me, old ZS.With ammo regen, no classes, weapon system with kills, no-collisions, epic runs, epic fails, no mass camp.... Quote
Bullet_Proof Posted January 13, 2010 Posted January 13, 2010 @Sneed maybe one turret by map? Then that will have to be a powerful one, not gud.Bah that's just for the few fanatics who worship the classes.That was just some...compromise, otherwise, ZS would be, for me, old ZS.With ammo regen, no classes, weapon system with kills, no-collisions, epic runs, epic fails, no mass camp....But most people play on mr green server for the classes. Otherwise everybody played Noxious. I think i will never play again if the classes gets out. And if the barricades gonna be changed then the zombies needs to have less HP or the unlimited ammo otherwise its impossible to survive Quote
Holy Posted January 13, 2010 Posted January 13, 2010 You havnt checked the server before the classes, right? Quote
Dusty Posted January 13, 2010 Posted January 13, 2010 @Sneed maybe one turret by map? Then that will have to be a powerful one, not gud.Bah that's just for the few fanatics who worship the classes.That was just some...compromise, otherwise, ZS would be, for me, old ZS.With ammo regen, no classes, weapon system with kills, no-collisions, epic runs, epic fails, no mass camp....How about we have no turret whatsoever? It's hardly gonna be used in a Zombie Apocolypse. Which is what this game is supposed to be. Bullet_Proof, did you even play before the classes? A lot of players left because of them. Quote
Holy Posted January 13, 2010 Posted January 13, 2010 i want some drop weapons like a brick that you can throw a single time XD Quote
AFlailingRetard Posted January 13, 2010 Posted January 13, 2010 @Sneed maybe one turret by map? Then that will have to be a powerful one, not gud.Bah that's just for the few fanatics who worship the classes.That was just some...compromise, otherwise, ZS would be, for me, old ZS.With ammo regen, no classes, weapon system with kills, no-collisions, epic runs, epic fails, no mass camp....But most people play on mr green server for the classes. Otherwise everybody played Noxious. I think i will never play again if the classes gets out. And if the barricades gonna be changed then the zombies needs to have less HP or the unlimited ammo otherwise its impossible to survive Before any fancy fetures like classes, cades and iron sights you only had props for cading and skill for surviving Quote
Dusty Posted January 13, 2010 Posted January 13, 2010 Before any fancy fetures like classes, cades and iron sights you only had props for cading and skill for surviving The best times. Quote
The Lazy Peon Posted January 13, 2010 Posted January 13, 2010 i reckon we have two servers:One where it can be modded into oblivion, with all the class malarky and suchand One where it is the old, Original ZS that everyone loves and misses.Whether thats impossible to do or what, its a good idea.and plus, my mines a hard drop again. Engineer used to be pro man... XD Quote
Bullet_Proof Posted January 13, 2010 Posted January 13, 2010 @ everyone i played before without classes but then its gets repeatable there are still many peolple playing. The server is unique in its own ways if we didn't have classes everyone would play noxious because in that case its more better. Quote
Baccmoer Posted January 13, 2010 Posted January 13, 2010 i reckon we have two servers:One where it can be modded into oblivion, with all the class malarky and suchand One where it is the old, Original ZS that everyone loves and misses.Whether thats impossible to do or what, its a good idea.and plus, my mines a hard drop again. Engineer used to be pro man... XDtwo servers would be too much imo, there are enough standard zs serverssome questions/suggestions/bugs:1. the zombies drop ammo boxes and stuff, what for are they?2. in IW you get 1gc/30hp healed as medic, maybe you can add that so more ppl play this class. Also most medics only heal themselves, it should take double the time to heal oneself (this would also stop the medic runner noobs)3. If someone's mine explodes after he's killed, it kills humans --> 4. "100 health vials" takes ages to get and it's stupid imo because they steal them from other players who need themi was too lazy to read 18 pages so if something was mentioned earlier just ignore itluv the changes Quote
Darkstar Posted January 13, 2010 Posted January 13, 2010 i reckon we have two servers:One where it can be modded into oblivion, with all the class malarky and suchand One where it is the old, Original ZS that everyone loves and misses.Would you like to fund the second server then?2. in IW you get 1gc/30hp healed as medic, maybe you can add that so more ppl play this class. Also most medics only heal themselves, it should take double the time to heal oneself (this would also stop the medic runner noobs)No more stealing things from IW.ZS and IW should be different in their own rights. Quote
Notte Posted January 14, 2010 Posted January 14, 2010 4. "100 health vials" takes ages to get and it's stupid imo because they steal them from other players who need them+1 Quote
CarPileUp Posted January 14, 2010 Posted January 14, 2010 Its really hard to level as commando. You have to kill 200 headcrabs with a rifle for lvl3 but there are nearly no headcrabs because they just don't do much damage. Quote
The Lazy Peon Posted January 14, 2010 Posted January 14, 2010 Error:Not saying that.I just thought it would be good. you know it would be good... Quote
Sneed Posted January 27, 2010 Posted January 27, 2010 if you will open that old server... guess what roborobb will come back (maybe)[23:09:47] Roborobb: really? that would be cool[23:10:02] Roborobb: I would be tempted to come back more often if so Quote
eggman Posted January 31, 2010 Posted January 31, 2010 I have to pickup 100 health vails as a medic, but the problem is, when I walk over hem (and get health) it doesnt get added..It still says I've picked up 15 of them, yet I've picked up a lot more...What's up with that? Quote
eggman Posted January 31, 2010 Posted January 31, 2010 Yes I know, I pick those up, it just doesnt add... Someone else has the same problem, actually its in this same topic and same page!I've like always been a medic on these servers, I've heald about 8k, but I guess I'll never be a lvl 1 medic.. Quote
Deluvas Posted January 31, 2010 Author Posted January 31, 2010 Some of the class achievements are removed/disabled because I'm planning on redoing them. ( the classes ) Quote
eggman Posted January 31, 2010 Posted January 31, 2010 Ok, so does that mean I become a lvl 1 medic when I heal 10k? Quote
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