Pufulet Posted February 5, 2011 Share Posted February 5, 2011 (edited) After some more testing i came up with some better suggestions.Comeback dosnt work with MeleeMight of previous life dosnt work with meleeReplace 'Cannot Be Grabbed By Zombies' with '**% Spawning with an axe.ADD FLASHLIGHTRemove melee dmg reduction totally since:Very hard to get katana now and that was main reason.Only get 2 points per kill instead of 3.Poison zombie/ Zombine will rape him.Zerk is very usefull in teams, I always block zombies from Mogadon while he shoots them with his shotty. Edited February 5, 2011 by Pufulet Quote Link to comment
Griffon Posted February 5, 2011 Share Posted February 5, 2011 (edited) I slightly disagree with pufu1) the scalling does need a bit of work but the 50% dmg boost is rediculous. Try 35% maybe2)2 points is 2 points. us ranged chars get 1 poin (right?) why should you get 3x as much? 2x i can understand.3) you are beserker not a tank, you should play smart and attack weaker zombies and get your teamates to help you kill the strong ones.(l4d comparison yes ill just go mele a charger on my own)4)Thats kind of the point we dont want zerks that can just run around all day instakilling zombies like before. But in teams you should be able to defend a barricaded position with a zerk+medic+commado almost indefinatly Edited February 5, 2011 by Griffon Quote Link to comment
Pufulet Posted February 5, 2011 Share Posted February 5, 2011 I slightly disagree with pufu1) the scalling does need a bit of work but the 50% dmg boost is rediculous. Try 35% maybe2)2 points is 2 points. us ranged chars get 1 poin (right?) why should you get 3x as much? 2x i can understand.3) you are beserker not a tank, you should play smart and attack weaker zombies and get your teamates to help you kill the strong ones.(l4d comparison yes ill just go mele a charger on my own)4)Thats kind of the point we dont want zerks that can just run around all day instakilling zombies like before. But in teams you should be able to defend a barricaded position with a zerk+medic+commado almost indefinatlyZerks will not be good against zombies if they run around because its hard to aim with melee and zombies do more damage to them. Your trying to say zerk is an afk scavenger pretty much Quote Link to comment
Notte Posted February 5, 2011 Share Posted February 5, 2011 I slightly disagree with pufu1) the scalling does need a bit of work but the 50% dmg boost is rediculous. Try 35% maybe2)2 points is 2 points. us ranged chars get 1 poin (right?) why should you get 3x as much? 2x i can understand.3) you are beserker not a tank, you should play smart and attack weaker zombies and get your teamates to help you kill the strong ones.(l4d comparison yes ill just go mele a charger on my own)4)Thats kind of the point we dont want zerks that can just run around all day instakilling zombies like before. But in teams you should be able to defend a barricaded position with a zerk+medic+commado almost indefinatlyZerks will not be good against zombies if they run around because its hard to aim with melee and zombies do more damage to them. Your trying to say zerk is an afk scavenger pretty muchIf you dont like zerk, why dont you use another class? No offence but im starting to get sick of people compaining about it Quote Link to comment
Pufulet Posted February 5, 2011 Share Posted February 5, 2011 I slightly disagree with pufu1) the scalling does need a bit of work but the 50% dmg boost is rediculous. Try 35% maybe2)2 points is 2 points. us ranged chars get 1 poin (right?) why should you get 3x as much? 2x i can understand.3) you are beserker not a tank, you should play smart and attack weaker zombies and get your teamates to help you kill the strong ones.(l4d comparison yes ill just go mele a charger on my own)4)Thats kind of the point we dont want zerks that can just run around all day instakilling zombies like before. But in teams you should be able to defend a barricaded position with a zerk+medic+commado almost indefinatlyZerks will not be good against zombies if they run around because its hard to aim with melee and zombies do more damage to them. Your trying to say zerk is an afk scavenger pretty muchIf you dont like zerk, why dont you use another class? No offence but im starting to get sick of people compaining about it If people like me dont complain about the zerk than it will never be fixed. Quote Link to comment
mogadonskoda Posted February 5, 2011 Share Posted February 5, 2011 After some more testing i came up with some better suggestions.Comeback dosnt work with MeleeMight of previous life dosnt work with meleeReplace 'Cannot Be Grabbed By Zombies' with '**% Spawning with an axe.ADD FLASHLIGHTRemove melee dmg reduction totally since:Very hard to get katana now and that was main reason.Only get 2 points per kill instead of 3.Poison zombie/ Zombine will rape him.Zerk is very usefull in teams, I always block zombies from Mogadon while he shoots them with his shotty. yay i was mentionedAnd pufu is right and i totally agree Quote Link to comment
Zeno Posted February 5, 2011 Share Posted February 5, 2011 After some more testing i came up with some better suggestions.Comeback dosnt work with MeleeMight of previous life dosnt work with meleeReplace 'Cannot Be Grabbed By Zombies' with '**% Spawning with an axe.ADD FLASHLIGHTRemove melee dmg reduction totally since:Very hard to get katana now and that was main reason.Only get 2 points per kill instead of 3.Poison zombie/ Zombine will rape him.Zerk is very usefull in teams, I always block zombies from Mogadon while he shoots them with his shotty. yay i was mentionedAnd pufu is right and i totally agreeYou only agree cause your the same as him. Remember this game mode is for everyone. Not just regular players.. I agree that bezerker needs to be modded a bit. But Not in your favour. Alot of other classes need to be edited too But only people moan bout bezerker. bezerker isn't a 1 man army, Just do what most smart people do. Damage a zombie then go in for the melee kill! Quote Link to comment
Pufulet Posted February 5, 2011 Share Posted February 5, 2011 After some more testing i came up with some better suggestions.Comeback dosnt work with MeleeMight of previous life dosnt work with meleeReplace 'Cannot Be Grabbed By Zombies' with '**% Spawning with an axe.ADD FLASHLIGHTRemove melee dmg reduction totally since:Very hard to get katana now and that was main reason.Only get 2 points per kill instead of 3.Poison zombie/ Zombine will rape him.Zerk is very usefull in teams, I always block zombies from Mogadon while he shoots them with his shotty. yay i was mentionedAnd pufu is right and i totally agreeYou only agree cause your the same as him. Remember this game mode is for everyone. Not just regular players.. I agree that bezerker needs to be modded a bit. But Not in your favour. Alot of other classes need to be edited too But only people moan bout bezerker. bezerker isn't a 1 man army, Just do what most smart people do. Damage a zombie then go in for the melee kill!Necrossin is working on every class. Its just that Im in favor of zerk and tell him how to improve it because atm is underpowered again. Quote Link to comment
Lipton Posted February 5, 2011 Share Posted February 5, 2011 yea lvl 0 zerks are impossible to lvl up, and only those who plays regular with high level zerks might be OP, but atm zerk is UnderPowered Quote Link to comment
Guest Posted February 5, 2011 Share Posted February 5, 2011 (edited) . Edited April 3, 2015 by Guest Quote Link to comment
NECROSSIN Posted February 5, 2011 Author Share Posted February 5, 2011 (edited) Uploaded few small changes on SVN:Finally fixed new animation for fast zombie when he is screamingRemoved On-ground restriction for cade kitIncreased M3 damageFixed a small 'melee->ammo' exploitAdded exploit boxes on some more mapsFast zombie no longer can move while screamingBy the way i need ideas for first requirements for each lvl 7 class.Second requirement is 'Survive 2000-2100' roundsAnd yes - requirements should be 'insane' a bit Edited February 5, 2011 by NECROSSIN Quote Link to comment
Pufulet Posted February 5, 2011 Share Posted February 5, 2011 By the way i need ideas for first requirements for each lvl 7 class.Second requirement is 'Survive 2000-2100' roundsAnd yes - requirements should be 'insane' a bit you're insane D: Quote Link to comment
NECROSSIN Posted February 5, 2011 Author Share Posted February 5, 2011 By the way i need ideas for first requirements for each lvl 7 class.Second requirement is 'Survive 2000-2100' roundsAnd yes - requirements should be 'insane' a bit you're insane D:Not yetNope. Take it serious Quote Link to comment
Pufulet Posted February 5, 2011 Share Posted February 5, 2011 By the way i need ideas for first requirements for each lvl 7 class.Second requirement is 'Survive 2000-2100' roundsAnd yes - requirements should be 'insane' a bit you're insane D:Not yetNope. Take it serious I honestly cant Maybe if it was 500 rounds or so.. Quote Link to comment
Holy Posted February 5, 2011 Share Posted February 5, 2011 (edited) Both achievments at each level should be equal at the difficulty to achieve it, at some classes you can reach the first achievment in 10 rounds and the second one requires atleast 200.Edit:Some insane achievments, the info under each class works only if you survive each round wich you most likely won't.Medic#1: Heal 2,000,000#2: Survive 2000 rounds-Heal 1000HP per roundBerserker#1: Deal 10,000,000 damage with melees#2: Survive 2000 rounds-5000 melee damage per roundCommando#1: Get 500,000 headshots#2: Survive 2000 rounds-250 headshots per roundEngineer#1: Deal 10,000,000 damage with Pulse weapons#2: Survive 2000 rounds-5000 pulse damage per roundSupport#1: Nail 150,000 props#2: Survive 2000 rounds-75 nailed props per round Edited February 5, 2011 by Holy Quote Link to comment
Deluvas Posted February 5, 2011 Share Posted February 5, 2011 By the way i need ideas for first requirements for each lvl 7 class.Second requirement is 'Survive 2000-2100' roundsAnd yes - requirements should be 'insane' a bit you're insane D:Not yetNope. Take it serious I honestly cant Maybe if it was 500 rounds or so..You should think twice about that, NECROSSIN... Quote Link to comment
Damien Posted February 5, 2011 Share Posted February 5, 2011 , it takes me 4-5 months for 150 rounds. 2000 is impossible, adding lvl 7 with that req would be useless. Nobody is going to achieve that. Quote Link to comment
Notte Posted February 5, 2011 Share Posted February 5, 2011 Make it 600 hours of gameplay? Quote Link to comment
Pufulet Posted February 5, 2011 Share Posted February 5, 2011 Make it 600 hours of gameplay?in total i played gmod like 1400 hours over 3 years or so. Make it 150 or so Quote Link to comment
Damien Posted February 5, 2011 Share Posted February 5, 2011 No just no. In-game timer shows like 1/10 th of the real playtime. So 600 hours = 6000 hours real-time. 300 rounds is acceptable (lvl 5 + 6 req). Because its very hard to get 300, but still gettable unlike 2000. Quote Link to comment
Holy Posted February 5, 2011 Share Posted February 5, 2011 It's the last thing to achieve, it should be very hard to get it, reducing it to 1000 would be fine though. Quote Link to comment
Damien Posted February 5, 2011 Share Posted February 5, 2011 No, last thing you archieve is highest lvl on all classes. I think 500 is the absolute max rounds it should be. Quote Link to comment
Zeno Posted February 5, 2011 Share Posted February 5, 2011 Im not even going to get that high so my opinion will be invalad Quote Link to comment
PEPPER Posted February 6, 2011 Share Posted February 6, 2011 alright then add smth useful and smth that will encourage ppl to play as humans (and stop like zombie-harvesting humans and redeeming as a last human, it ruins the gameplay a bit)Achievments get 75score in a single life (300-500 times) that will encourage redeemers to stop dying in the begining, increasing humans teamworking capability Quote Link to comment
Pufulet Posted February 6, 2011 Share Posted February 6, 2011 the leveling system should be encouraging enough already? Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.