Guest Posted March 11, 2011 Share Posted March 11, 2011 (edited) . Edited April 3, 2015 by Guest Quote Link to comment
Chikennugget1 Posted March 11, 2011 Share Posted March 11, 2011 I welcome any and all nerf'ing of mines. People just redeem as engineer and spam them, which then irritates me and makes me want to give myself an awp as a zombie and shoot them in the goddamn face, due to little delay time upon placement.Then do it.I would. But crybaby ZS players would bitch about admin abuse and then bitch for me not to be admin.If anyone threatens you I'll just kick his dirty ass out of the server.Wait no. I'm not admin Maybe I'll just talk about dirty things, so they'll get scared Quote Link to comment
Guest Posted March 11, 2011 Share Posted March 11, 2011 (edited) . Edited April 3, 2015 by Guest Quote Link to comment
Mr. Darkness Posted March 11, 2011 Share Posted March 11, 2011 I welcome any and all nerf'ing of mines. People just redeem as engineer and spam them, which then irritates me and makes me want to give myself an awp as a zombie and shoot them in the goddamn face, due to little delay time upon placement.Then do it.I would. But crybaby ZS players would bitch about admin abuse and then bitch for me not to be admin.They are just raging to much.I totaly agree with Darkstar. Quote Link to comment
Lipton Posted March 11, 2011 Share Posted March 11, 2011 MY PRECIOUS MINES ARE GONE, I CANT JIHAD ANYMORE xDnoBut now we can make major explosions putting 4 mines to same spot Quote Link to comment
Griffon Posted March 11, 2011 Share Posted March 11, 2011 (edited) "[HINT] As an Ethereal Zombie, you are partially visible Shivering"im pretty sure its supposed to be Shimmering although i dont know a better word personaly@ new ui : Why would i want to see round time in miliseconds? It makes no fucking sense and simply looks ugly/distracting Edited March 11, 2011 by Griffon Quote Link to comment
Deluvas Posted March 11, 2011 Share Posted March 11, 2011 @ new ui : Why would i want to see round time in miliseconds? It makes no fucking sense and simply looks ugly/distractingBecause that's how I designed it and I like it. Problem, officer? Quote Link to comment
Bean Posted March 11, 2011 Share Posted March 11, 2011 @ new ui : Why would i want to see round time in miliseconds? It makes no fucking sense and simply looks ugly/distractingNew UI is good and clear. Quote Link to comment
Damien Posted March 11, 2011 Share Posted March 11, 2011 GooD job deluvas, i like it alot. Gives It a very modern view. Quote Link to comment
Lipton Posted March 11, 2011 Share Posted March 11, 2011 Yea i get a thought, with the miliseconds(whatever) that time is going much faster than it goes normallyBut yea the new HUD is good, execp it should say your Hp as numbers too Quote Link to comment
Mr. Darkness Posted March 11, 2011 Share Posted March 11, 2011 i think you should re-add headshots icons to when you do a headshot :3Also make a headshot counter. Otherwise the hud is great Quote Link to comment
Griffon Posted March 11, 2011 Share Posted March 11, 2011 @ new ui : Why would i want to see round time in miliseconds? It makes no fucking sense and simply looks ugly/distractingBecause that's how I designed it and I like it. Problem, officer?yes the problem is that milisecons serves no purpousyou cant say ill redeem in 9001 miliseconds humans cannot acuratley measure miliseconds on their own and use it to guage something theres a reason the international standard unit for time is seconds meanwhile i get to see the eyesore of blury numbers flicker by when they contribute nothing to the gamemode. The rest of the HUD is reasonable but the timer looks unprofesional and will do nothing but annoy players. If it contributed something like the rest of the HUD i would not care, but it does NOTHING //Rant Quote Link to comment
Damien Posted March 11, 2011 Share Posted March 11, 2011 It makes you think rounds are going faster = illusion of faster leveling = more fun= WIN Quote Link to comment
Lipton Posted March 12, 2011 Share Posted March 12, 2011 It makes you think rounds are going faster = illusion of faster leveling = more fun= WINLawl, Indeed thats ture Quote Link to comment
Chikennugget1 Posted March 12, 2011 Share Posted March 12, 2011 (edited) About the timer with milliseconds, I find this useless too, but more important, it distracts too much your eye when you look at the top of the screen (and god knows how many times I look at the top, just to see colored dots or zombies), it makes a faster movement on the screen and it's pretty disturbing.Another thing, that same bar, with the timer, could be reduced and moved a bit to the top, because currently there is a little blank space between it and the top border, and also the blood effect under it could be slightly reduced (the trails are a little bit too long).And instead of making a big zombie counter at the middle of the bar, you should devide the counter in two, humans left and zombies (because currently you need to watch the bar to see how many zombies are there and look at the bottom for the number of humans left). Edited March 12, 2011 by Chikennugget1 Quote Link to comment
Call Me Snake Posted March 15, 2011 Share Posted March 15, 2011 Hey what bout the wiki and the changes? Quote Link to comment
Sickpl Posted March 15, 2011 Share Posted March 15, 2011 I thought i wont make any replies in the forums because the gamemode is under construcion. Need to say that support class is gettin MORE GAY from day to day Wtf with nail hp ? now like me 2 lvl of support has like 6 nails and i will lose them all to nail one f#$% prop to not to move wtf ? and yeah the ammo box, dunno why make it when you will have no time to wait to get the ammo because you will need to watch over yourself or props... Well and thx for making the game more unballanced then before now support class sucks over other classes the weakest and not even useful shit gay aids class its even easier to quit playing support. I dont know why other classes have good stuff and support is so weak with no other chances to get better over time. Quote Link to comment
Weo Posted March 15, 2011 Share Posted March 15, 2011 i have awesome idea... delete all zombie classes exept fast and normal... that would be awesome... since new classes are just OP or annoying Quote Link to comment
Mr. Darkness Posted March 15, 2011 Share Posted March 15, 2011 i have awesome idea... delete all zombie classes exept fast and normal... that would be awesome... since new classes are just OP or annoyingSomehow agreed with Sickpl, but to notice, the teamplay is getting more bright. I think that you really should work on support a bit, because he really is weak. Maybe give him a different pistol on start? He has an usp... Atleast give him damage bonus with smg's? Quote Link to comment
Lipton Posted March 15, 2011 Share Posted March 15, 2011 Supports are not meant to cade alone. Take some commandos, medic and engineer with you to a cade and youll be fineAnd yeah support is a bit underpowered Quote Link to comment
Pufulet Posted March 15, 2011 Share Posted March 15, 2011 Alot of people have been saying that Commando - Support - Engineer is being left out but im not good with those. I made all the zerks happy so as much as I want to help, i dont know how to.I would say to make commando seem more 'commando'. It dosnt actually feel like hes different to being a normal survivor with no abilities. Make hes grenades much much stronger, maybe a knife and maybe add some more rifles to the game, maybe make one of his perks more usefull? Quote Link to comment
Mr. Darkness Posted March 15, 2011 Share Posted March 15, 2011 (edited) maybe when there is a group of surviviors with atleast 1 commando, and when that commando does a kill, he activates damage aura for 20 secs? There will be an effect under the group of surviviors (or maybe some sort of an effect like with new necro's admin hat, but different color) which are close to that commando maybe, when its activated? Edited March 15, 2011 by Mr. Darkness Quote Link to comment
Damien Posted March 15, 2011 Share Posted March 15, 2011 A dmg aura from commando would be nice so that it helps the team more. Quote Link to comment
Call Me Snake Posted March 16, 2011 Share Posted March 16, 2011 what bout the % chance to get the aura each kill? Quote Link to comment
Lipton Posted March 16, 2011 Share Posted March 16, 2011 Enough with the pecentages, too much of them nowadays. Quote Link to comment
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