Mr. Darkness Posted March 7, 2011 Share Posted March 7, 2011 Oh please. Not gravity guy. We aint changing zombies survival into sandbox! Quote Link to comment
Darkstar Posted March 7, 2011 Share Posted March 7, 2011 There's a reason why gravity gun is reserved for superadmins only. Quote Link to comment
Hundred2 Posted March 7, 2011 Share Posted March 7, 2011 There's a reason why gravity gun is reserved for superadmins only.BAD SQUIRREL *Bash bash bash*.Also I remember you using the real pulse rifle in IW, you fired 1 secondary and killed 5 guys Quote Link to comment
Darkstar Posted March 7, 2011 Share Posted March 7, 2011 Also I remember you using the real pulse rifle in IW, you fired 1 secondary and killed 5 guys Quote Link to comment
Guest Posted March 7, 2011 Share Posted March 7, 2011 There's a reason why gravity gun is reserved for superadmins only. Quote Link to comment
OSkutin Posted March 7, 2011 Share Posted March 7, 2011 Half year ago this game was much more fun and balance and leveling were disabled.Because the crates gived weapons nearly everytime they popped out, depending on difficulty, and people only caded when situation gone bad.Nowdays this is just CadeSurvival, because when the game begins every human makes cade instantly and ignores every crate (unless they spawn inside their cade).Nowdays the crates are semi-useless, because they just gives keyboard and only a little ammo, so they are not worth of it.Also the thing sucks when engineers will get the planks with only 50% change. The planks were only reason to be engineer, because the bombs are just useless:1) They are just way to kill yourself.2) They rarely gives you any kills.Half year ago i rarely saw anybody playing with engineer, because it was so useless class (they didn't have planks back then). Quote Link to comment
mogadonskoda Posted March 7, 2011 Share Posted March 7, 2011 Well just make the pulse SMG a bit better and level 4 engineer get pulse rifle problem solved (kinda) Quote Link to comment
Pufulet Posted March 7, 2011 Share Posted March 7, 2011 (edited) Necrossins Latest SVN Changes:- Added a delay to c4 planting like in counter strike.- 6 poison damage from poison zombie aura instead of 12.- Smaller poison zombie gas range.- Added Upgrade Homerun 7500GC 20% More chance to decapitate zombies, requires 6 other upgrades.- Comeback has been fixed.- New hud that Deluvas made long time ago but necro finished it off.- Decreased damage pentalty for players by themselves on the 'Dragula' song.- Fixed glitch where poison zombie gas can through walls.- Slightly decreased health of heavy props.Necrossin was too lazy to post it himself so he hired me by paying me by making new upgrade :L Edited March 7, 2011 by Pufulet Quote Link to comment
Mr. Darkness Posted March 7, 2011 Share Posted March 7, 2011 Necro, do something about breaking doors... on maps like zs_subversive part 1 there is a glitch with it, where you escape in skybox. Make an expolit blocker there. (there are two doors going outside) Quote Link to comment
NECROSSIN Posted March 7, 2011 Author Share Posted March 7, 2011 Okay. Show me these doors tomorrow then. Quote Link to comment
Mr. Darkness Posted March 7, 2011 Share Posted March 7, 2011 Okay. Show me these doors tomorrow then.Sure. On morning. Oh, and everyone. Happy 8-th March everyone (women holiday; men holiday is 23-rd February) Quote Link to comment
Deluvas Posted March 7, 2011 Share Posted March 7, 2011 Necro, do something about breaking doors... on maps like zs_subversive part 1 there is a glitch with it, where you escape in skybox. Make an expolit blocker there. (there are two doors going outside)Clearly, there was a reason to making the rotating door indestructible ... Quote Link to comment
Pufulet Posted March 7, 2011 Share Posted March 7, 2011 Okay. Show me these doors tomorrow then.by the way zs_despair also needs to have a door that dosnt break or else you can escape map.. Quote Link to comment
Lipton Posted March 7, 2011 Share Posted March 7, 2011 (edited) Half year ago this game was much more fun and balance and leveling were disabled.Because the crates gived weapons nearly everytime they popped out, depending on difficulty, and people only caded when situation gone bad.Nowdays this is just CadeSurvival, because when the game begins every human makes cade instantly and ignores every crate (unless they spawn inside their cade).Nowdays the crates are semi-useless, because they just gives keyboard and only a little ammo, so they are not worth of it.Also the thing sucks when engineers will get the planks with only 50% change. The planks were only reason to be engineer, because the bombs are just useless:1) They are just way to kill yourself.2) They rarely gives you any kills.Half year ago i rarely saw anybody playing with engineer, because it was so useless class (they didn't have planks back then).Agree, but actually no one cades nowadays, execept some pros make a cade, a mingebag train follows them and !Oops! the whole human team is in a cadeYea alot more minges started playing engineer since the lvling enabled and the planks cameand i agree with the useless crates too, i see the crates spawning, then im like "what ever, just abit ammo, dont care"And i hate those mingebags who cade a everyfucking doorway and everysingle spot to cadeUh and i hate that timer when you plant C4, useless, it makes engineer suck. We cant even do a Jihad properly. The mines were fine Edited March 7, 2011 by Lipton Quote Link to comment
Mr. Darkness Posted March 7, 2011 Share Posted March 7, 2011 Lol, I think that Mr. Green zombie survival will soon turn into Mr. Green sandbox or something like that. Damn lol Quote Link to comment
Call Me Snake Posted March 8, 2011 Share Posted March 8, 2011 yay finaly they fixed the gas through walls, hate it when out of nowhere you get hurt. Quote Link to comment
Guest Posted March 8, 2011 Share Posted March 8, 2011 (edited) . Edited April 3, 2015 by Guest Quote Link to comment
Lipton Posted March 8, 2011 Share Posted March 8, 2011 Ye something wrong with it?, Its fun no need to remove it, and there is only 4 mines so we cant even do it many times a row Quote Link to comment
Hundred2 Posted March 8, 2011 Share Posted March 8, 2011 Lol, I think that Mr. Green zombie survival will soon turn into Mr. Green sandbox or something like that. Damn lol We need combo weapons and psychopaths. Quote Link to comment
Chikennugget1 Posted March 8, 2011 Share Posted March 8, 2011 Seriously, fix the buggy redemption, I'm always redeeming as a shitty medic!!!! Quote Link to comment
Damien Posted March 8, 2011 Share Posted March 8, 2011 I redeemed like 10 times as medic, make your highest lvl class your default redeem class and problem solved. Quote Link to comment
Deluvas Posted March 8, 2011 Share Posted March 8, 2011 I redeemed like 10 times as medic, make your highest lvl class your default redeem class and problem solved.You simply can't force the player to do that. You should learn that... Quote Link to comment
Guest Posted March 9, 2011 Share Posted March 9, 2011 (edited) . Edited April 3, 2015 by Guest Quote Link to comment
TehFailZoo Posted March 9, 2011 Share Posted March 9, 2011 Just a question can we set maybe hl2 pistol too all classes boomstick too commando and support and pulse turret too support you got it in lvl 5 support my ideas! Quote Link to comment
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