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Mr. Green Gaming

Big ZS Topic (aka ZS Changes)


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1. I don't like Rage quitters.

2. Last Man Stand really hurts me, because I will lose my Auto-shotty for a fucking shit rifle, especially since I worked for it by killing. -___-

3. Half-Life 2 shotty is cooler than the other fail imitation shotgun.

4. Moar weapons.

5. Adrenaline upgrade doesn't seem to work anymore. :'(

6. The person who connects 1st and survives is the one with the longest time.

7. Add change log to the F1 menu.

8. If there are a lot of people, why start with only 2 zombies? try 3 or 4, or infect % (+rounded number) of players. :)

9. Will there be any new maps?

10. Would like to give GC to people.

11. Ethereals still think they're completely invisible, they would even claim I have an AIMBOT, maybe someone should change the ethereal's class description.

Poison zombies can throw gibs? where? what? :blink:

1. Everyone doesn't

2. You could have thought of that before you got it. :3

4. No

6. Duh.

10. Has already been discussed, it will only lead to begging and shit.

11. Those people just suck.

Poison zombs can throw gibs with secondary fire.

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Kermites weapons are bad seriously and lazily put together

headcrab ideas:

1) fix the crouch bug for headcrabs (they should be allways crouched).

2) make the hitboxes for poison headcrabs bigger cuz ive hit one with a magnum 3 times point blank and they didnt reg.

3)cooldown between shots longer

4)make them move slower than normall headcrabs

5)make the leap of headcrabs/fasties to do more damage the further the leap

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After watching people spawning with pulse rifles and rifles, i still had a feeling humans werent strong enough. i got a idea.

"The Obliberator"

  • Every class has 99,9% chance to spawn with it.
  • It does 100 damage and has a rate of fire of 1000 RPM
  • Has 10.000 bullets in mag, and 100.000 in reserve.
  • Full speed when running.
  • Round regen (10.000 rounds per second, cannot be found in crates to "Balance" it out)
  • sarcasm lol

But to be serious, people shouldnt ( have a chance to ) spawn with rifles or pulse rifles.

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Any chance of getting the scout sniper and the auto one ?

simply only have a decreased base zoom value so it like 1.4 x zoom to make

scout sniper should be like 25 and the auto should be like 45

Ah, I remember the scout sniper, you had a chance to spawn with one, if I remember good. Always no. 1 in score list lol, OP.

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Any chance of getting the scout sniper and the auto one ?

simply only have a decreased base zoom value so it like 1.4 x zoom to make

scout sniper should be like 25 and the auto should be like 45

Ah, I remember the scout sniper, you had a chance to spawn with one, if I remember good. Always no. 1 in score list lol, OP.

I remember great spawn camping with it and rounds with 100+ kills.

Edited by Holy
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Any chance of getting the scout sniper and the auto one ?

simply only have a decreased base zoom value so it like 1.4 x zoom to make

scout sniper should be like 25 and the auto should be like 45

Ah, I remember the scout sniper, you had a chance to spawn with one, if I remember good. Always no. 1 in score list lol, OP.

yes but most maps nowdays dont have good long range shots unless you have a good team

just make it so you cant spawn with one

Edited by Griffon
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So this is how I imagined the shop to be. My paint skills still rock.

As you can see there are two tabs at the top, "Shop" is currently selected. At the other tab called "Your stuff" you can see your bought Upgrades/Hats and set your current hat. Bought Items will no longer show up in the Shop list. The other stuff is pretty self explaining, it's just an example of how it could look like, and I think I missed out something.

2e0thk9.png

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Hide the chat commands it was always annoying when people spam the commands.(!levelstats, !classinfo, !rtd, etc.)

And instead of that !levelstats and !classinfo inside the chat window we get a panel for it at F1.

Example of the Class menu.(I love paint)

kdrccy.png

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After testing with Necro I made some new stats that should be easier for him to add and more balanced

Level 0

20 percent increased melee damage

5 percent increased speed

8 percent as health of damage inflicted

Level 1

30 percent increased melee damage

10 percent increased speed

15 percent as health of damage inflicted

Level 2

40 percent increased melee damage

13 percent increased speed

20 percent as health of damage inflicted

No Screen Shake

Level 3

Gain Axe

50 percent increased melee damage

16 percent increased speed

25 percent as health of damage inflicted

No Screen Shake

Level 4

Gain Axe

60 percent increased melee damage

20 percent increased speed

30 percent as health of damage inflicted

No Screen Shake

Level 5

Gain Axe

70 percent increased melee damage

23 percent increased speed

35 percent as health of damage inflicted

No Screen Shake

Level 6

Gain Axe

80 percent increased melee damage

25 percent increased speed

45 percent as health of damage inflicted

No Screen Shake

Edited by Pufulet
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