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Mr. Green Gaming

Pufulet

Greens
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Everything posted by Pufulet

  1. Seriously, you guys should stop cading that early, the timer is still going down for god's sake.
  2. Scourge is coming back with its true king tonight.
  3. Warcraft Necropolis.
  4. Like ladder glitching.
  5. Wow, you did actually make a topic for it .
  6. remain human
  7. Add drop all items on death like it has been suggested many times before, Give them colour outlines depending on what type of weapon it is, Disable auto pickup and make it so you have to press e to pick it,
  8. Pufulet

    Are you sane?

    Disorder | Rating Paranoid: Low Schizoid: Moderate Schizotypal: Low Antisocial: Moderate Borderline: Low Histrionic: High Narcissistic: High Avoidant: Low Dependent: Low Obsessive-Compulsive: Moderate
  9. The only lua file maps need for green are the supply crate ones which do not exist in 3.0.
  10. I think an ethereal that can disguise as human is a very interesting idea.
  11. Good to see that zs generally has over 20 players each day again. Always good fun.

    1. Reiska
    2. SilvEfisK

      SilvEfisK

      Almost full 2 days in a row :)

  12. Headshot multiplier is 1.3? Does not sound too encouraging to always try to shoot head but ok. About people debating over no collision cades for humans when pressing a button, if that would happen may I suggest only allowing that to happen during wave breaks.
  13. Here's your latest dose of Pufu goodness.
  14. This evening, I got everyone together and we all sang happy birhtyday to Mogadon!

    1. Show previous comments  4 more
    2. Weo

      Weo

      i was being awesome and made that recording

    3. mogadonskoda

      mogadonskoda

      I love pufu's spelling of birthday

  15. 1 Day Each for cadebreaking after being warned and told to stop.
  16. You mean a watercube I never make watercubes, and once I did make a water pyramid, then a water snowglobe...
  17. -Release- http://www.garrysmod...=view&id=128396 """ An egyption themed map with a temple that acts like the main human fortress. In the map there are a couple of barricadable spots scattered around. There is a scaffold on the left side of the temple, and on the right side there is an underground tomb where part of it is where zombies will spawn. Do not venture too far out in the open because you will fry. The map is correctly optimised with many area portals. For more information about the map please visit the following link as that is where my progression of the map started. http://forums.left4g...6411#entry96411 Special thanks to the following testers: Mogadon Sneaky Weo """
  18. I can design a power saving mighty fortress in 1.2. In every world, I come up with a new design that is impenetrable.
  19. After a long stressful time of trying to figure out why some textures were not showing up for testers, I finally managed to fix it. Screw you pakrat you failed your job. The program did not analyse some .vtf files and just screwed everything up in the map. The map will be released tomarrow morning, after a well deserved rest. and fap Thanks to mogadon for having to put up with me through this dark time.
  20. and maybe a way to purchase xp.
  21. I can now probably put some use again to the hundreds of poor souls I have massacred on zs each day.
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