1. Pufulet's map. (Vote +1) Unique theme/environment -> V Usage of custom textures -> V Apocalyptic/desolate over-all feeling -> V Appropriate barricade spots -> V Detailed environment -> V (usage of decals, diverse props, etc) Pretty okay lighting -> V Optimization, 7.7/10. 2. Clavus' map. (Vote +1) Although the map is pretty much abstract, the correct use of colors (color theory applied) and lighting, along with custom textures, HDR, built-in challenges (traps) and neat spawns along with the spooky feeling of 'lost' in the huge maze, makes this map the perfect apocalyptic scene. As for optimization, 9.8/10. 3. Darkness' map (Vote X) I'm disappointed by the layout of this map. Although the idea had potential, the quality of this product looks quite poor (no offense). The lighting seems awkward (eye rape for zombies). There are barely details, some rooms are just plain blocky. The textures are wrongly used (not to mention wrong transitions)... Even though the map uses a lot of triggers and it's interesting at first, I can't nominate it. Optimization, 6/10.