More stuff: Imported dynamic spawn system for zombies from zs3. So zombies can spawn in group of other zombies. Also reworked shitload of bugs with crows/spectating. Reworked Ethereal Zombie. Primary attack is still same and zombie is still shivering, but constantly emits sobbing sounds. Secondary attack lets you 'take an appearance' of random human, but with default ethereal's animations. Also when disguised ethereal deals 50% more damage. (still might add small confusion efefct for nearby humans when player starts disguising) Added info bars for weapons in skillshop. Damage/Accuracy/RoF for ranged weapons and Damage/Reach/Speed for melee weapons. Also changed prices Fixed killcam being a bitch sometimes Added ability to turn on/off clientside hands (f4 menu). For ones who dont like left handed css weapons. Fixed bug with TMP/UMP and something else where players could not equip weapons when it was out of ammo Greatly increased accuracy for Annabelle and enabled ricochet effect for it