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Mr. Green Gaming

Quad_Tube

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  1. Upvote
    Quad_Tube reacted to Nick_026 in ⚠️Data Breach⚠️   
    Unforunately, on the 1st of March 2024 we awoke to find our forums compromised. Essentially, someone discovered the login information for an inactive administrator account. While they had access to this account, they were able to vandalize the website and, more importantly, obtain confidential information.
    This information includes:
    Usernames Email Addresses IP Addresses used at time of account creation Birthdays and any other public info Positively, there is no reason to think that the compromised account could have managed to leak any login credentials or password information. We store login information according to best practices, which means that all passwords are salted and hashed in case they managed to accomplish this. Despite this, it is our recommendation that you change your password anywhere you may have used it.
    We highly suggest checking out https://haveibeenpwned.com/ and see if you're information has been leaked elsewhere.
    We sincerely regret any inconvenience this may cause you. If you have any questions, feel free to response or drop me a DM
  2. Upvote
    Quad_Tube reacted to Abaluba in Error saving the game with Mod Ramdomizer (Gta sa)   
    I installed a mod that I had already played about 2 years ago and wanted to play with that mod again. But the problem is that when I go to save the game, give me a mistake and I don't know what it can be. I've been to my savegame directory and it looks normal.
  3. Upvote
    Quad_Tube reacted to Nick_026 in Error saving the game with Mod Ramdomizer (Gta sa)   
    MrGreen does not provide support for GTA San Andreas modifications. Go visit the modder's page and repeat the question there: https://github.com/Parik27/SA.Rainbomizer
  4. Upvote
    Quad_Tube reacted to ChowBoy in Fil Administrator Application   
    Thank you bro
  5. Upvote
    Quad_Tube reacted to BoyKa in Fil Administrator Application   
    Good Luck Old friend and team mate ! 
  6. Thanks
    Quad_Tube reacted to Cena in are you interested into bringing the older “MrGreen” Minecraft server back?   
    I don't know, but I will try to make it as fast as possible. 
    I will hopefully
     
    I am trying to contact old Mr. Green Minecraft players to get more information about how our server was. If you guys think can help me out, then contact me in forum PM or in discord please Cena#1101
  7. Upvote
    Quad_Tube reacted to B0SS in GuiZada's Moderator Application   
    Good luck gu
  8. Upvote
    Quad_Tube reacted to rui_troia in Mr.Green ZS 3.0 Release   
    in other words, I wish the best for this to work out
  9. Thanks
    Quad_Tube reacted to rui_troia in Mr.Green ZS 3.0 Release   
    This test was pretty good, fixed balancing since Zombies now stand a chance against Humans, but still I dont feel its ready for Beta test, yet. And alot of things need to be looked upon. Great progress although, it is possible to play as a zombie now.
     
    Bugs I've found along the testing, and things that need sorting!
    Green gases still dont heal! Fix it Zombies NEED spawn protection, by that I mean be delt less damage for 10 seconds. Zombies NEED an assist system, aswell as some sort of barricade award system. If you've gotten more than 4 brains while being a boss you will be automaticly redeemed in 2 minutes, cant be done at wave 6. Wraith NEEDS a buff. Pick one: Increase 20HP damage to 45 / Dont freeze on air/ Increase speed, and decrease tp cooldown aswell as adding more health. Add objectives around the map, which if players fullfil them (by repairing a zone, holding a sector) they get additional SP. Instead of "Ammo!" in the shop, make a button called BUY AMMO, BUY WEAPON Highlight fast zombie when you can choose him, if possible. Separate the zombie classes by tiers, like I suggested to Duby in a document I've shown him. Hate shouldnt freeze while attacking. I know he deals 90HP damage, but you cant get to humans at all. Overall is ok dont change anything on him If you suicide or get killed while being a boss, when there is one minute left to start a new wave as a boss, you wont be the next boss zombie (fixes alot of exploits used by elite zs players which wont let other players go play as bosses).
  10. Upvote
    Quad_Tube reacted to rui_troia in Mr.Green ZS 3.0 Release   
    was lurking
    zombies should get stronger for each brain and assist they have in that match, some sort of "efficiency" system. (HP&attack speed bonuses)
  11. Thanks
    Quad_Tube reacted to rui_troia in Idea + Tribute to Mr.Green Infected Wars   
    Man, it has been a LONG time. More than a decade? How is Mr.Green going? Many communities rise and fall, but MrGreen seems to resist the test of time.
    Anyways, I have an idea for a re-make of the Infected Wars gamemode (Garry's mod), in case anyone is interessed.
    Tribute video of Infected Wars: 
     
    THE IDEA - Infected Wars CO-OP (PvE mode)
    The problem:
    The problem of the gamemode it is not suited for PvP (very unbalanced). 
    Low player count = Undead Legion gets farmed and easily spawnkilled by Spec ops Team.
    The solution:
    1.  PvE based gamemode (if under 20 players) = Sector defence.
    Description: Undead AI would move to 3 capture zones (A,B,C). Each time an undead AI is in the zone, it would bleed tickets each second for the Human team (players). 
    Total Spec Ops victory tickets: 200. Needed undead kills to win: 700.  Victory would grant 2x XP won from kills.  If a player dies, it would take him 1:30 minutes to respawn.  Undead Legion (AI) would capture and destroy objective zones (capturable zones), granting them bonuses and round unlocks (Example: Multiple behemoths, health regeneration, damage resist, damage multiplier).  2. PvP gamemode (20+ players) would have objectives for Undead Legion to do, that would give them serious buffs (ex: 2x/3x dmg, damage resistance). 
     
    3. XP leveling system: Classes would be unlocked by an XP system.
    If anyone wants to have a go at re-making this gem of gamemode, go for it. 
    IMPORTANT EDIT: Later this year I might make a complete remake of Infected Wars, including everything that is listed here in it. Including: two different sub-modes + Refined Vanilla IW + maps designed for the new sub-modes. 
    https://steamcommunity.com/id/rui_troia/
  12. Like
    Quad_Tube got a reaction from rui_troia in Post your funny pics   
  13. Like
    Quad_Tube got a reaction from rui_troia in Post your funny pics   
  14. Upvote
    Quad_Tube reacted to rui_troia in Mr.Green Suggestions To-do List.   
    same
  15. Upvote
    Quad_Tube reacted to rui_troia in Mr.Green ZS 3.0 Release   
    -
  16. Thanks
    Quad_Tube reacted to rui_troia in Idea + Tribute to Mr.Green Infected Wars   
    Man, it has been a LONG time. More than a decade? How is Mr.Green going? Many communities rise and fall, but MrGreen seems to resist the test of time.
    Anyways, I have an idea for a re-make of the Infected Wars gamemode (Garry's mod), in case anyone is interessed.
    Tribute video of Infected Wars: 
     
    THE IDEA - Infected Wars CO-OP (PvE mode)
    The problem:
    The problem of the gamemode it is not suited for PvP (very unbalanced). 
    Low player count = Undead Legion gets farmed and easily spawnkilled by Spec ops Team.
    The solution:
    1.  PvE based gamemode (if under 20 players) = Sector defence.
    Description: Undead AI would move to 3 capture zones (A,B,C). Each time an undead AI is in the zone, it would bleed tickets each second for the Human team (players). 
    Total Spec Ops victory tickets: 200. Needed undead kills to win: 700.  Victory would grant 2x XP won from kills.  If a player dies, it would take him 1:30 minutes to respawn.  Undead Legion (AI) would capture and destroy objective zones (capturable zones), granting them bonuses and round unlocks (Example: Multiple behemoths, health regeneration, damage resist, damage multiplier).  2. PvP gamemode (20+ players) would have objectives for Undead Legion to do, that would give them serious buffs (ex: 2x/3x dmg, damage resistance). 
     
    3. XP leveling system: Classes would be unlocked by an XP system.
     
    If anyone wants to have a go at re-making this gem of gamemode, go for it. 
    IMPORTANT EDIT: Later this year I might make a complete remake of Infected Wars, including everything that is listed here in it. Including: two different sub-modes + Refined Vanilla IW + maps designed for the new sub-modes. 
    https://steamcommunity.com/id/rui_troia/
  17. Thanks
    Quad_Tube reacted to Nick_026 in Request ban for avezy   
    I've checked out the screenshots you provided about Avezy's behavior, and I appreciate you bringing it to our attention. It's essential to maintain a positive environment for everyone.
    However, I also got a batch of screenshots from Avezy showing instances where they felt insulted by you. It seems like there's some back-and-forth happening. Rather than jumping straight to a ban, can we try and sort this out?
    Let's encourage Avezy and you to have a direct chat, maybe clear the air a bit. People have their off days, and sometimes things get misinterpreted online. I believe we can find a solution and avoid resorting to extreme measures.
    Our goal is to keep the community enjoyable for everyone, and I'm confident we can work things out. If you're open to it, let's promote some open dialogue and understanding. Together, let's improve the overall experience in the Mix community.
    However, if a resolution can't be reached by the 27th of January, regrettably, we may have to consider more drastic measures, including a temporary ban for both Mentor and Avezy, to ensure the wellbeing of the community.
    Looking forward to a resolution.
  18. Upvote
    Quad_Tube reacted to Jamaica in Assist of Skills   
    Application Format Jamaica Join Request
    Ingame Name:Jamaica
    Discord ID:Jamaica #9569
    Age:15
    Nationality:Turkey/Antalya
    Playtime(In hrs):638 HRS
    Reason To Join AoS: I consider myself sufficient.
     
     
     
     
    Screenshot Of Stats:

  19. Upvote
    Quad_Tube reacted to Bierbuikje in Ownership Jan 2019 - Jun 2020   
    Just a thinking about teams in Mix.
    Maybe upon loading a DD or SH map temporarily stop the classic teams system while that map is playing and rearrange the teams based on a max 5 player limit. For example when a DD/SH map starts all 15 team members of Mother Russia get randomly assigned to 3 teams of Mother Russia 1, Mother Russia 2 and Mother Russia 3. To encourage killing your former team members maybe give a 25gc bonus if your team survives as last surviving team (evenly divided over the still alive members).
    In addition the appearance of the opponents cars could be changed. For example all custom paint jobs will be disabled for DD/SH maps and visible player names above cars will be disabled except for your team mates. So you can't see who you're fighting against until you killed them. You can only see the members of your team so you don't accidentally kill them.
    Players without a team will be assigned to newly made teams. But they're probably killing each other anyway.
  20. Upvote
    Quad_Tube reacted to Gonzalezos in Unban appeal   
    Hi i was banned one year ago i wanna change a lot of things in my behaviour and enjoy normal racing with other players. I know i was banned before and got negative opinion but please consider my appeal. Grander.
  21. Upvote
    Quad_Tube reacted to Gonzalezos in Unban appeal   
  22. Upvote
    Quad_Tube reacted to Gonzalezos in Unban appeal   
    Merry Xmass
     
  23. Upvote
    Quad_Tube reacted to B0SS in Map Event   
    B0$$
    MIX:
    Map names-
    [SH] ForcesAgainstPro
    [SH] Yeaaaaaaaaaaaah (qrew)
  24. Upvote
    Quad_Tube reacted to B0SS in Witchy Administrator Appliciation   
    Best of luck buddy👍
    Would be nice to see u as an admin.
  25. Upvote
    Quad_Tube reacted to Micha3lo in Mr.Green Shooter Event 2021 Edition   
    Event server is on! You are allowed to join already
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