SDK Posted September 10, 2014 Posted September 10, 2014 To make it easier for us to keep track of suggestion and bug reports we'll have one topic where you can post your suggestions and/or problems for the servers. In return we'll be posting here about the changes done to the servers. Most will probably come here to complain about the new hud, my suggestion is try it out for a week. If you still don't like it after that disable the new hud with /hud 0 and the radar with /sradar 0 (or try out another hud with /sphud 1). There was also an update to the car paint shader and an update to some vehicle models (sandking, ...), hydra is now colourable for instance. Credit to Shortcat for the suggestion. Changelog:http://dev.limetric.com/svn/mta.php Quad_Tube 1 Quote
/////AMG Posted September 10, 2014 Posted September 10, 2014 (edited) hmmm... Please add the speedo, the one with numbers...and bring the fps display back please.EDIT: And the altimeter when in-planes. Edited September 10, 2014 by /////AMG Quote
warp. Posted September 11, 2014 Posted September 11, 2014 (edited) Nice work SDK the HUD looks sleek. What are your thoughts on expanding F2 into a 'lobby'? Is it too mainstream for MrGreen? Also, what about implementing bets on our servers? (Lotto, Bets, Flip-a-GC .. casinos ) Edited September 11, 2014 by warp. Quote
eatmychildren Posted September 11, 2014 Posted September 11, 2014 (edited) Flip-a-GC This! We need this!Also, It'd be really awesome if the Car shader fx worked with paintjobs. Edited September 11, 2014 by eatmychildren Quote
viiNi Posted September 11, 2014 Posted September 11, 2014 This new HUD bother players who play in smaller, such as 800 x 600 resolutions, because the design is too large, and cover almost the entire view of the player. And we know that there are many players who play in small resolutions.! Quote
theMOROCCANguy Posted September 11, 2014 Posted September 11, 2014 Nice work SDK the HUD looks sleek. What are your thoughts on expanding F2 into a 'lobby'? Is it too mainstream for MrGreen? Also, what about implementing bets on our servers? (Lotto, Bets, Flip-a-GC .. casinos )We already suggested the lobby/bar thing but all we got ignored,the lotto thing will be quite good actually,like /flip <amountofgcs> /gamble /spin and much more.. Quote
/////AMG Posted September 11, 2014 Posted September 11, 2014 today i noticed, the time countdown is missing in DD Quote
MoshPit Posted September 12, 2014 Posted September 12, 2014 How about adding nfs nos to gc perks. Quote
viiNi Posted September 12, 2014 Posted September 12, 2014 How about adding nfs nos to gc perks.This should be free Quote
BinSlayer Posted September 12, 2014 Posted September 12, 2014 SDK the HUD is great I would just love to see some minor tweaks. Here they are (for race server) :-downscale the Checkpoint/Position/Time text a little please. It's sort of too big and I'm just running 1366x768. I imagine it's fine on full HD though but a tweak here would be great.-I see the order is Checkpoint - Position - Time . This sort of sucks. Because first thing I want to see (as a player) is my Position. So this should be first. Followed up by the Checkpoint and then Time. Even more awesome would it be to distinguish the texts by either making one of them a bit bigger than the other or by coloring them differently. My 2 cents. Bye. Quote
Blacksun Posted September 13, 2014 Posted September 13, 2014 I really like the HUD.The only thing that bugs be though(and it's probably because im used to it)is the car health bar is under the map as opposed to the top right,but i guess i'll get used to it. Quote
/////AMG Posted September 13, 2014 Posted September 13, 2014 is there any way that in the mix server the /mode kmh doesnt get disabled when changing maps? Quote
Retard Posted September 13, 2014 Posted September 13, 2014 today i noticed, the time countdown is missing in DD The time countdown appears when there is 1 minute left to play. ) Quote
MoshPit Posted September 13, 2014 Posted September 13, 2014 In old hud mode which i use since new one is to big when yr running 800x600 the old timer is back running at the top middle of screen which is right over the next map window, if you could get rid of it that would be nice. Quote
/////AMG Posted September 14, 2014 Posted September 14, 2014 It doesn't get disabled anymorewell is not working properly for me...got kicked for high ping and then it gets disabled. Quote
SDK Posted September 14, 2014 Author Posted September 14, 2014 Managing two servers is hard, fixed it for mix too Quad_Tube 1 Quote
/////AMG Posted September 14, 2014 Posted September 14, 2014 Managing two servers is hard, fixed it for mix tooThanks, ill see and tell you if anything is wrong. Quad_Tube 1 Quote
BinSlayer Posted September 15, 2014 Posted September 15, 2014 I would like to request that the new HUD feature a small arrow (a picture drawn via dxDrawImage) and this arrow would be placed in the right side of the screen I think. This arrow would indicate the next checkpoint (by being rotated towards the checkpoint). It would basically just point at it and this is helpful where you just don't know where to go.Use this function https://wiki.multitheftauto.com/wiki/GetScreenRotationFromWorldPositionIt's extremely easy to make and I think it'll be a good addition to the new HUD. I would want to make this myself but since I am not a developer I can't do anything about it. Thanks. Quote
theMOROCCANguy Posted September 15, 2014 Posted September 15, 2014 nice idea bin said there for a noob likeand also,SDK can you make the HUD a bit smaller cuz it looks extremely big running on low resolutions Quote
MoshPit Posted September 15, 2014 Posted September 15, 2014 Race server changes, 8 people or more to make a top Stupid, Only being able to replay map 3 times instead of 4 Stupid. A lot of changes recently do not make server any better, taking things away that we have and are used to is the wrong direction to take server. As for as i no nobody was asking for these changes. While things we do ask for are never given. I do appreciate the hard work that SDK does i just think that it should be adding stuff not taking it away. Quad_Tube 1 Quote
HeArTBeaT Posted September 15, 2014 Posted September 15, 2014 Please make /ignore permanent.... if i ignore somebody i mean i never want to see him in chat, not untill he relogs Quote
SDK Posted September 15, 2014 Author Posted September 15, 2014 Those changes were because I ported over the mix mode for the new HUD to the race server with it's improvements (and new limitations). I forgot about those so I'll have to change these again, min players for tops on race doesnt make sense. E: If there are other changes that weren't supposed to happen please tell me For now you can bind the /ignore command if you don't want to retype it, I only have two hands to do everything Quote
MoshPit Posted September 16, 2014 Posted September 16, 2014 There are more weird problems happening in the race server. Some maps will not let you re-spawn, one map today at a cp spawn turned us into Flash(car) when it should have turned into a rc car which would not have mattered if it wasn't a small area to get through. Also one of the maps that you drive underwater just killed everyone for 20 minutes. Quote
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