Antz Posted June 2, 2016 Share Posted June 2, 2016 yeah wasn't the server connected to gameme? Quote Link to comment
SOUR Posted June 2, 2016 Share Posted June 2, 2016 Make sure you make me #1 then aswell. Quad_Tube 1 Quote Link to comment
test1 Posted June 2, 2016 Share Posted June 2, 2016 Sour shush, your picture is sexist. I like it. Quote Link to comment
SOUR Posted June 2, 2016 Share Posted June 2, 2016 (edited) 24 minutes ago, Lejorah said: Sour shush, your picture is sexist. I like it. I made it for you Edited June 2, 2016 by SOUR Quote Link to comment
Ben_almighty Posted June 2, 2016 Share Posted June 2, 2016 I made a loading screen Braindawg, test1 and Antz 3 Quote Link to comment
Greens Duby Posted June 3, 2016 Author Greens Share Posted June 3, 2016 It was banter m8, maybe I should make a mega Melon gun or something lol Updates feel nice at the moment I think we have more or less found all the balance issues, I'm sure more will be found though haha Quote Link to comment
Antz Posted June 3, 2016 Share Posted June 3, 2016 (edited) Liking the gameplay changes so far Aswell as the gameplay, I feel like how much you can customize your own game should also be increased. The current view models on the game I'm not a fan of, I think they are way too "in your face" (after all this is what the ironsights are for right? not the hip view) especially with the magnum and some of the pistols, this video shows a good way to do view models; tucked away in the bottom corner where you can still see most of what is going on around you (thanks pufu xD) Also, not a huge fan of the new gmod 13 viewmodel hands anyway, I prefer the old ones, so an option would be good to add ^^ So I suggest that you have an option that allows client to use the counterstrike view models if they want, or have a slider to allow clients to customize their weapon_fov Edited June 3, 2016 by Antz test1 1 Quote Link to comment
rui_troia Posted June 3, 2016 Share Posted June 3, 2016 no zombie gameplay on that video only shows how unbalanced the game was back then. Quote Link to comment
Antz Posted June 3, 2016 Share Posted June 3, 2016 (edited) 42 minutes ago, rui_troia said: no zombie gameplay on that video only shows how unbalanced the game was back then. I'm not talking about the gameplay in this video, only the view models and using this video as an example on how to do view models correctly. Edited June 3, 2016 by Antz Quote Link to comment
Ben_almighty Posted June 3, 2016 Share Posted June 3, 2016 i just realised actually that we noticed som,e prop killing was weak af, a plastic milk crate did 10 damage when it hit a player in the head, is damage dictated by weight rather than speed or somthing? Quote Link to comment
Greens Duby Posted June 3, 2016 Author Greens Share Posted June 3, 2016 That is the case, I'll look around the code and see what I can find and do. I'll look at the view model positions and see what I can do to make them look and feel a little more like they did Antz 1 Quote Link to comment
Antz Posted June 5, 2016 Share Posted June 5, 2016 Special items/weapons should have a % chance to be spawned with a player. This way everyone has the very slim chance to spawn with a mid tier weapon. This will encourage players to increase their odds of spawning with a weapon by increasing their classes level by playing a specific class they enjoy a lot. Obviously this cannot be fully implemented until the leveling system has been introduced. I've made the chances slim enough so it is an uncommon blessing to be spawned with these weapons, after all, some people may not (such as noobs) may not ever get to see these weapons, but can still spawn with them and use them. I was thinking: Support: Lvl 1: 3% Lvl 2: 5% Lvl 3: 10% Lvl 4: 13% Lvl 5: 15% Lvl 6: 20% Chance to spawn with any low level shotgun (chipper) Commando: Lvl 1: 3% Lvl 2: 5% Lvl 3: 10% Lvl 4: 13% Lvl 5: 15% Lvl 6: 15% Chance to spawn with any rifle (aug (25%), m4 (25%) , ak (25%), galil (25%)) Medic: Lvl 1: 3% Lvl 2: 5% Lvl 3: 10% Lvl 4: 13% Lvl 5: 15% Lvl 6: 20% Chance to spawn with any medium tier pistol (deagle (50%), revolver (50%)) Engineer: Lvl 1: 3% Lvl 2: 5% Lvl 3: 10% Lvl 4: 13% Lvl 5: 15% Lvl 6: 15% Chance to spawn with a turret Some buyable perks I think that should make a return: Last man stand - Given an end game weapon when you are the last survivor, the weapon depends on your class chosen: Commando - m249 Support - xm1014 Medic - m249 Engineer - Pulse Rifle Berserker - Katana This perk made it fun being last survivor, it also gives you a weapon which (in this type of zombie survival would be hard to buy as you have to stand at the crate) usually be difficult to obtain as last man. Quote Link to comment
Greens Duby Posted June 5, 2016 Author Greens Share Posted June 5, 2016 Yea I think that's an excellent idea I'll implement it! I'm now developing the level system now so there won't be many updates for a while, only small balance one's. Some of the things I've got planned will be pretty dam crazy and fun. But I'll keep it all hush hush until I can show it all off a little If you guys have anymore idea's go for it, I'm all ears, after all you're the one's I'm developing it for, so it has to have stuff in it which you want! xD Quote Link to comment
Ben_almighty Posted June 5, 2016 Share Posted June 5, 2016 a note about the katana, last time i sued it it seemed like it was broken, couldnt hit anythign at all unless out hitboxes were touching, and a swing had to be on the very center of the zombie Quote Link to comment
rui_troia Posted June 6, 2016 Share Posted June 6, 2016 was lurking zombies should get stronger for each brain and assist they have in that match, some sort of "efficiency" system. (HP&attack speed bonuses) Quad_Tube 1 Quote Link to comment
Ben_almighty Posted June 6, 2016 Share Posted June 6, 2016 I wouldnt say for assists and kills, atm you dont get zombie assists (i think it should make a return imo) as this will simply buff peopel who are more skilled, horde resistance will be implemented which should help, id say not much needs to change about normal zombies currently, theyre retty well balanced and since fagstie and howler unlock pretty early on and are already very strong there would be no need to have a normal z buff, plus you get poison and charred in late game which effectively replaces the normal zombie during that phase that being said the 1 thing i would suggest is allowing flesh nests to be set up in much smaller areas, currently you can only use them in wide open spaces making them useless on half the maps as you cant put them in buildings or alleyways, Id also suggest a decrease on the distance form humans to spawn on Z as it seems the radius is so large atm that its pointless, these both arnt game breaking and arnt the end of the world if they arnt changed (so low priority on the to do list) Quote Link to comment
radavec Posted June 7, 2016 Share Posted June 7, 2016 (edited) On 6/6/2016 at 6:06 AM, rui_troia said: was lurking zombies should get stronger for each brain and assist they have in that match, some sort of "efficiency" system. (HP&attack speed bonuses) urgh... Zombie will get adrenaline when they receive a brain. Also zombie now have spawn protection and speed/health boosts depending on zombie:human ratio. Other than that, just get good. Edited June 7, 2016 by radavec Pufulet 1 Quote Link to comment
rui_troia Posted June 8, 2016 Share Posted June 8, 2016 (edited) On 6/7/2016 at 12:25 PM, radavec said: Other than that, just get good. - Edited January 15 by rui_troia Quad_Tube 1 Quote Link to comment
robbert Posted June 8, 2016 Share Posted June 8, 2016 This hostility, I'm no admin anymore but this should be something to get a warning for. Rui, if you want to be helpful in anything; start being nice and respectful to other people. It might get you somewhere. Quote Link to comment
lame shot Posted June 8, 2016 Share Posted June 8, 2016 On 3-6-2016 at 0:52 AM, Ben_almighty said: I made a loading screen looks sick ben Quote Link to comment
test1 Posted June 8, 2016 Share Posted June 8, 2016 3 hours ago, robbert said: This hostility, I'm no admin anymore but this should be something to get a warning for. Rui, if you want to be helpful in anything; start being nice and respectful to other people. It might get you somewhere. Well the guy above rui's post clearly was ment as an insult, the ''Other than that, get good'' thingy, is an insult in some cases. So rui is just defending himself. But idgaf about this forums fights, but idk why am i posting shitzu now. Quote Link to comment
robbert Posted June 8, 2016 Share Posted June 8, 2016 It's seen as general banter within th zs community mostly but that doesn't take away he shouldn't react like that. Quote Link to comment
Pufulet Posted June 8, 2016 Share Posted June 8, 2016 (edited) 5 hours ago, rui_troia said: you have 0 awareness of the zombie state. I bet you will never get more than 5k brains in 2 different servers like I did scumbag, faggots like you should stay quiet if you dont know the situation Reported for elitism. Edited June 8, 2016 by Pufulet Quote Link to comment
Damien Posted June 8, 2016 Share Posted June 8, 2016 If we just follow the good old internet rule of only replying when you have something to add to this topic, everything would be fine. Quote Link to comment
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