This is Tactical Ops, some old shitty game that worked on UT 99 engine. Became invisible to other player somehow xD
This is recorded with some really old computer so it's lagging a bit ^^
well, I rather play with 30 players with some high pingers then ending up with 10 players. Seems there is much less activity then few months ago already ^^
idk pokemon red on gameboy then pokemon silver on gameboy advance and supersmashbros all day long on gamecube. Also star wars jedi knight outpost 2, and even GTA 2 was fun to play with friends somehow
with splitting the video in 2 parts and some tries I succeeded in rendering my footage, I could made some mistakes with the teams who are fighting. part 1:
part 2:
I would love a "private horn" which no-one else has, you can restrict the size to like 50-100kb, I doubt this will cause much problems for the slow downloaders? (or add more buyable horns!)
If you can't connect and server is online (people moving on dynmap) just restart minecraft and you should be able to enter. If no-one is on dynmap beside the guy that probaly pinged down the server you can't do much more then wait (or report it on IRC)
how about adding something to level up faster server just seem to always crash when im afk longer then 30mins at mob trap, making all time wasted and making leveling up really frustrating
I usually get this problem as well when deleting checkpoints in the map (and changing next ID of checkpoint properties don't solve the problem either.) Easiest thing to do is: 1) delete all checkpoints and place all new will fix it I think (not sure) this also works: 2) Edit the mapname.map file located in (for me) MTA San Andreas 1.3\server\mods\deathmatch\resources\mapname then edit this part (lot of crap cutted out) in the order you want the checkpoints <checkpoint id="checkpoint () (1)" nextid="checkpoint () (2)" <checkpoint id="checkpoint () (2)" nextid="checkpoint () (3)"
You can try open the data files safed in your mta folder (for me:) C:\Program Files (x86)\MTA San Andreas 1.3\mods\deathmatch\resources Then you can add them to your map as described here: