I can see that this hit detection is causing an issue, as well as the prices of some shop items.
I think I'll make Ammo cheaper and weapons more expensive, it should make the game feel more rewarding and less annoying in terms of trying to get a good weapon to have fun, I think this is a key part of getting the game mode right.
Yea I noticed there were some issues with the howler, I've fixed them and am adding a few more features to make it easier for people to see that the howler is actually attacking, and not just by the sound lol
I've been looking at the range of zombies and yea perhaps I should enable the Lag compensation, that could make a difference for sure.
The humans are more or less there, its just balancing out items. But I feel the zombies have a way to go in terms of making sure they don't feel boring or disinteresting. Bosses aren't enough to keep the average players interest.
Thanks for the in-depth report