Jump to content
Mr. Green Gaming

Clavus

Greens
  • Posts

    5369
  • Joined

  • Last visited

  • Days Won

    96

Everything posted by Clavus

  1. It was already determined that the sprint particles aren't necessarily an indicator for hacking. It's a common bug.
  2. It's hard to communicate these changes to all players, since there are people who ignore the motd, tips, forums and signs I placed at spawn.
  3. Ludum Dare results are in. I'm #89 overall, which is pretty awesome considering there's over a thousand entries.
  4. You can make as many teleports as there are solid block types. If you mark the same type of block twice, only the last one is remembered. Marked blocks are remembered between disconnects and server restarts. As for player invasions, that is one of the intended uses. You can try to lure out enemies while having a marked teleporter prepared behind them, then use that to perform a surprise attack. However, getting into enemy bases is harder since you first need to get in on foot in order to mark a block. Or somehow trick the occupants into giving you a tour of the place so you can place marks all over. Fighting in enemy bases can be tricky too, since you can't place blocks to use specific teleports. Knowing what blocks they have available inside their base can help you set up teleport routes.
  5. It would kind of beat the point of this system. Right now you can create your own teleport network using all sorts of blocks. For example, use grass blocks like a sort of escape teleport, since those blocks are everywhere. You can mark the stone at spawn to have a teleport back to spawn. You could use different colours of wool to get around your base. Note that you can now also throw ender pearls within enemy faction territory again.
  6. Updated plugin to 1.2. Now you only drop 1 to 3 items if a player or mob damages you while spinning. This way someone that chases you can still get something out of it if you try to chicken out. You'll no longer lose items if you try to teleport without being attacked. You start spinning if and only if the marked block is still intact. If the block you selected is removed, you cannot teleport. So if an enemy faction knows which block you marked, they can break that block, or try to set a trap.
  7. Let me sketch a scenario so even the most dimwitted amongst us can understand the instructions. --- You see a block of grass. You like this block of grass very much. So much, you want to be able to teleport to it whenever you want. You take your ender pearl in your hand, and hit the top of the grass block using left click. This block of grass is now marked. Some time later, you're at the other end of the map. You miss your block of grass very much. You see other grass blocks but you don't like those at all. You take your ender pearl in hand, and throw it against a random block of grass. Whoosh! And now you're back at your favourite block of grass! --- Now imagine you can replace the word 'grass' with any block type in the above description. How constructive. Ever thought about a career as Youtube commenter? EDIT: Another thing, I'm probably removing the random item dropping while spinning. Instead I'll make it so that if you take damage from something, like a player or mob, during the teleport sequence, you'll drop a few items. This way people fleeing from combat still risk losing stuff, but normal pearl users don't.
  8. I read "bananable" and now I'm wondering if there's a way to ban that involves fruit.
  9. Haven't added it there yet. Will add it as soon as I'm sure it's running ok on our own server.
  10. Yes. But I guess I should add an option that drops the pearl if the teleportation fails. EDIT: and done. v1.1 is now committed and running.
  11. It's public too: https://github.com/Clavus/EnderPearlRevamp EnderPearlRevamp Bukkit plugin for Minecraft that changes the functionality of Ender Pearls. Normally Ender Pearls are used to chicken out of fights or to cheaply invade enemy territory. With EnderPearlRevamp, I tried not to remove these practices but rather add a cost and risk. Usage When holding an Ender Pearl, left click the top face of a solid block to mark it. By throwing a pearl against a block of the same type as the marked block, you will teleport to the marked block. Details You can only have one mark per type of block. By marking different types of blocks to created a personal teleportation network. Some blocks with metadata (wool, logs, stone brick, sandstone) are also considered distinct. If your teleport fails, your thrown pearl falls back on the ground as an item. By default, you do not teleport instantly when your pearl hits a block, but instead you start spinning. While spinning you are vulnerable to other players and mob: if you're damaged you could drop a few items from your inventory! Took me a good chunk of my weekend to code. It's already up and running on the server.
  12. Only thing Google gave me was this Yahoo answers question: http://ca.answers.yahoo.com/question/index?qid=20120202132951AAPNOM5 Do you have a HP laptop? Maybe it's somewhere in the HP settings.
  13. Everyone gtfo unless you're the op, admin or the accused.
  14. Actually there's already a setting for that. It's just disabled at the moment. I'm thinking the following things: * Re-enable creeper destruction when other faction is offline. * Enable the TNT waterlog setting. * Re-purpose enderpearls. This way assaulting bases will be a bit more interesting again.
  15. Enderpearls ruined faction base building. I remember the time you could just make a decent water wall and it'd be solid against creeper and TNT attacks. Now you have to make ugly looking watercubes in order to build something safe on the surface.
  16. "Decent pvp in Minecraft" Now that's an oxymoron if I ever saw one.
  17. Clavus

    Discuss Anime

    Welp, so far for Hellsing Ultimate. 7/10 overall, great art and animation when they're actually using it. But a ton of stupid shit too. They could've trimmed down at least 2 episodes to keep everything the same quality but alas.
  18. Instead of disabling enderpearls I want to look into giving them an alternate purpose, and perhaps killing two ostriches with one boulder. What if you could use an enderpearl to 'select' a type of block using left mouse, like a block of red wool. Then when you throw the enderpearl using right mouse against any block of red wool, you get teleported to the block that you marked. This way people can make their own teleportation network by marking different block types, but requires them to reach new locations on foot first. In case that you throw your enderpearl against a type of block you didn't mark, or when the marked block was destroyed / doesn't have free space, it could fail while displaying a message. Plus I could prohibit use when you're in combat.
  19. Make a big tree with lots of vines. Like that tropic map generator we had. You nearly killed yourself every time you used pearls on there since you'd drop to your death after throwing them into a vine.
  20. Logging off during combat results in CombatTag kicking in, so that's no use. In the end your faction home is supposed to become your spawn, so use /f home.
  21. 1) There's already 4 teleporters in all wind directions, do you really need more :/2) It'd be abused to hell and back to avoid combat 3) Spawn is functional right now. Mathijs can expand it if he wants (he can claim safezone / warzones) 4) Voting reward is not supposed to be an awful lot because I want people to vote lots 5) Made a topic for that
  22. Since you guys have been asking for this all the bloody time lately, I figured I'd request some specifics. What would you like to see in the Minecraft GC shop?
  23. Cleaned up topic. Start learning people before I'm handing out temp bans.
  24. Clavus

    Happy 2013!

    Happy 2013 and don't get yourself killed.
×
×
  • Create New...