Hey there Guys, As you know, I'm a long term fan of ZS, and I'm happy to hear that Necro is doing this. As requested, here's some ideas I have had. CLASSES In my opinion, the class system doesn't sound that great. To create more of an atmosphere, the classes should be more naturally. So instead have names like "Marksman", have "Ex-SWAT" or something like that. The classes themselves seem very balanced. But we need to remember that the original ZS can get incredibly frustrating for the Zombies with over-powered humans. So can I suggest making weapons harder to get, and don't make them too silly. Remembering that the setting is a post-apocalypse world, people running around with Chain-guns isn't exactly the most in-character thing. So I can't see many other changes that I'd recommend. Keeping them balanced and fair is the only thing that requires delicate attention with the current plan. LEVELLING SYSTEM What Pufulet has suggested is madness, and will ruin the game. This isn't Call of Duty. More advanced players shouldn't receive any significant bonus, e.g perks or weapons, that noobs don't have. The only way that players should be separated with is their skill. Experience levels to show dedication or to unlock purely cosmetic items, such as hats or weapon skins, would be a lot better indeed. You should have titles related to these, ones that are funny and heroic, not just "Private" and "Sergeant" NAMES We should avoid any gimmicky names that make the game appear tacky. - Mr. Green's Total Invasion - Green-Ocolypse - Mr Green's Zombie Holocaust Stuff like that is better than sticking to convention. Apart from that, Necro, sounds awesome. You don't have to listen to me anyway, what do I know? Hope this provided another angle for you guys!