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Infected Wars discussion topic


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There's been a problem on the IW server today.

Every so often someone gets kicked at random for command spamming.

Here is an example:

Player <chill> LukeyxD left the game (You have been kicked for command spamming)

I know I have seen this on the ZS server before if you die as chem zombie.

So far there have only been 4 people kicked for this reason.

I am guessing what it means by commands are commands like !stuck because that how you get kicked for that on ZS.

I hope you can fix this problem :D

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I am back with another idea for IW :)

This is the new rifle (for "Assault Pro" maybe?).

Name: '#567 HellFire' Rifle

Damage: 17

Clip size: 20

Rate of fire: 0.18

View/World model: Galil

Custom sounds?: yes, I have one improved sound.

Special: this rifle have a 35-45% chance to ignite enemy (or props). and 5-10% chance to ignite the "world" (makes a little "env_fire").

Coded?: Yes.

Some effects: Sure.

Video:

I hope that this rifle will improve the Infected Wars gameplay.

Comment please! :lol:

Edited by NECROSSIN
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1. is warghoul still getting overdrive/master? with like the I can see you ach and the blind ach. Like a new gun or something other then smoke you know?

2. Can there be some kind of rule page in the F1 menu so we now for sure what is allowed and what; what's bannable and what not? sometimes people tend to say taht they don't see any rules or that it's not in there you know.

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I am back with another idea for IW :)

This is the new rifle (for "Assault Pro" maybe?).

Name: '#567 HellFire' Rifle

Damage: 17

Clip size: 20

Rate of fire: 0.18

View/World model: Galil

Custom sounds?: yes, I have one improved sound.

Special: this rifle have a 35-45% chance to ignite enemy (or props). and 5-10% chance to ignite the "world" (makes a little "env_fire").

Coded?: Yes.

Some effects: Sure.

Video:

I hope that this rifle will improve the Infected Wars gameplay.

Comment please! :lol:

I like the idea, but most of the human weapon don't have special abilities like that.

And about the extra classes, do you mean add more achievements, or use the same ones that unlock things? (I don't want to lose Master of IW :o)

War of luck (kill 7777 undead) would be cool for Assault Pro.

Link to comment

I am back with another idea for IW :)

This is the new rifle (for "Assault Pro" maybe?).

Name: '#567 HellFire' Rifle

Damage: 17

Clip size: 20

Rate of fire: 0.18

View/World model: Galil

Custom sounds?: yes, I have one improved sound.

Special: this rifle have a 35-45% chance to ignite enemy (or props). and 5-10% chance to ignite the "world" (makes a little "env_fire").

Coded?: Yes.

Some effects: Sure.

Video:

I hope that this rifle will improve the Infected Wars gameplay.

Comment please! :lol:

I like the way how it make's stuff catch fire.

Looks really cool!

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...but most of the human weapon don't have special abilities like that.

And about the extra classes, do you mean add more achievements, or use the same ones that unlock things? (I don't want to lose Master of IW :o)

War of luck (kill 7777 undead) would be cool for Assault Pro.

umm.. but the Vaporizer rifle...

and: Incenbox_2.png

Also I am making some new "achievements" for the assault class.

Edited by NECROSSIN
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1. is warghoul still getting overdrive/master? with like the I can see you ach and the blind ach. Like a new gun or something other then smoke you know?

I've never heard anything about Warghoul getting overdrive/master....

Doubt it's gonna happen

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I is can has hax.

Don't mind this oen;

WORKS? Maybe not.

<object width="403" height="344"><embed src="http://media.xfire.com/swf/embedplayer.swf" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="403" height="344" flashvars="videoid=223444"></embed></object>

Ffffuuuuccck..

SFNLSFNSLSNL

Screw this, does aynonek enkwo ?

Edited by Lemon!
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