AfuSensi Posted February 13, 2015 Share Posted February 13, 2015 Yea, imm stillnworking on it. Quote Link to comment
/////AMG Posted February 15, 2015 Share Posted February 15, 2015 There seems to be a glitch that makes spawn the same cars for many players in DD. Yesterday i had noticed that I had the same car as Retard after 5 car changes. Is this normal? Quote Link to comment
AfuSensi Posted February 15, 2015 Share Posted February 15, 2015 There seems to be a glitch that makes spawn the same cars for many players in DD. Yesterday i had noticed that I had the same car as Retard after 5 car changes. Is this normal?It is a bug yes. I tried to make it more random then before this morning, so tell me if you notice a difference now. Quote Link to comment
NickYahoo Posted February 15, 2015 Share Posted February 15, 2015 (edited) I want to give a suggestion contribution good players who could sell their characters (skins) no longer used and reused again and coins, many players (myself included) have several characters but do not use it would be good to sell them or change them, and can be purchased can be resold and regain their currencies THANKS YOU FOR YOU ATTENTION Edit by KaliBwoy: Merged with official suggestions topic Edited February 15, 2015 by KaliBwoy Quote Link to comment
BadPing Posted February 27, 2015 Share Posted February 27, 2015 Can you make the changelog display more than 10 entries? I've just discovered it and would like to see more. Please? Quad_Tube 1 Quote Link to comment
SDK Posted February 27, 2015 Author Share Posted February 27, 2015 It's getting it's info from here http://dev.limetric.com/svn/mta.phpIt's up to Ywa to make more info public BadPing 1 Quote Link to comment
BadPing Posted February 28, 2015 Share Posted February 28, 2015 Ok. Another suggestion. Maybe update the first post with milestones in progress, what is currently being developed or in the works and which ideas/suggestions are gonna be implemented in the future? This may avoid reposting of the same suggestions and gives a better sense of progress. Players should be more aware of changes made and future changes on the servers IMO. Quad_Tube 1 Quote Link to comment
SkyBlue Posted February 28, 2015 Share Posted February 28, 2015 Why the new and cool /board was disabled? Quad_Tube 1 Quote Link to comment
SDK Posted March 1, 2015 Author Share Posted March 1, 2015 Any more testing done on this? Probably gonna switch to the new format soon Started on a map editor plugin, please test out and play with it a bit BETA VERSION, DO NOT UPLOAD MAPS MADE WITH THIS YETDownload: mrgreen.zip There's a resource in there that needs to be copied to the editor and a race.edf file to overwrite in the original race gamemode (I'd prefer not to overwrite, but the editor has no way to add properties to other definitions). You can test all modes, NTS checkpoints will change colour and vehicles, CTF/RTF flags will show a message, shooter has Jump and Rockets and you can put randommarkers (it does not do <include> however). The map output will be in a new format that still needs to be created for the servers. Add mrgreen to definitions: Set the racemode in map settings:(I SEE SPECIAL RADE) Setting checkpoints for NTS: Setting teams for CTF spawnpoints: Quote Link to comment
/////AMG Posted March 8, 2015 Share Posted March 8, 2015 I dont know why its happening but i cant hear any horn after the f--k you ceelo in F6I reinstalled MTA but stil... Quote Link to comment
MegasXLR Posted March 8, 2015 Share Posted March 8, 2015 I dont know why its happening but i cant hear any horn after the f--k you ceelo in F6I reinstalled MTA but stil...ceelo? Maybe you've messed up your /settings. Quote Link to comment
SDK Posted March 8, 2015 Author Share Posted March 8, 2015 check sound volume in esc settings and in server /settings? Quote Link to comment
/////AMG Posted March 8, 2015 Share Posted March 8, 2015 I can perfectly hear any older horns from other players but from the f--k you ceelo one to below none of those are working.Crash has the darude sandstorm horn and I'm able to see the icon of the horn but no sound Quote Link to comment
theMOROCCANguy Posted March 8, 2015 Share Posted March 8, 2015 add a key to hide players on rtf for less lag?since there is no need to see other players and the gamemode has ghostmode already. Quote Link to comment
SDK Posted March 8, 2015 Author Share Posted March 8, 2015 I can perfectly hear any older horns from other players but from the f--k you ceelo one to below none of those are working.Crash has the darude sandstorm horn and I'm able to see the icon of the horn but no sound Try redownloading them, delete in C:\Program Files (x86)\MTA San Andreas\mods\deathmatch\resources\gcshop\horns\files Quote Link to comment
/////AMG Posted March 8, 2015 Share Posted March 8, 2015 Redownloaded... Only 102 files are downloaded.I think its the servers fault. Quote Link to comment
SDK Posted March 8, 2015 Author Share Posted March 8, 2015 (edited) I see, they got accidentally removed, we'll get it fixed Edit: Should be fixed now Edited March 9, 2015 by SDK Quote Link to comment
SDK Posted March 9, 2015 Author Share Posted March 9, 2015 New way to install the mrgreen plugin, remove the previous mrgreen folder if you need to! mrgreen.zip Copy the [gamemodes] folder into C:\Program Files (x86)\MTA San Andreas\server\mods\deathmatch\resources\It will add the necessary files to [gamemodes] To create a new map:Add race and mrgreen definitions Set the racemode in Map settings -> Gamemode settings -> Mrgreen -> racemode and save, this will add the mode SETTING to the meta file Add race gamemode to test Quote Link to comment
eatmyfap Posted March 10, 2015 Share Posted March 10, 2015 Seeems that the editor defintion is working well for nts, rtf and ctf, havent tested DD, but shooter cause problems to test when i tried. Quote Link to comment
SDK Posted March 10, 2015 Author Share Posted March 10, 2015 Thanks for testing, something weird is happening with the editor but I worked around it for shooterV1.0.1: mrgreen.zip Quote Link to comment
/////AMG Posted March 12, 2015 Share Posted March 12, 2015 is the longer burnup perk activated in CTF, SH and all types of maps? Quote Link to comment
SDK Posted March 12, 2015 Author Share Posted March 12, 2015 all perks, all modes for now Quote Link to comment
SDK Posted March 13, 2015 Author Share Posted March 13, 2015 Since the admin application change wasn't noticed (except a few!) I added them myself using the forum account created for the admin application.Applicants should see themself in /admins now if they are using the account they posted withNow I'll know who's who and start declining applications Quote Link to comment
wooozie Posted March 13, 2015 Share Posted March 13, 2015 cmon, please no more shitty admins. just make hijack and co admin, people that are actually dedicated to the game... Quote Link to comment
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