Pufulet Posted May 16, 2010 Share Posted May 16, 2010 Make the medic able to get the healthvials so that it actually counts cause it dosnt.. im stuck at 13.. change the barricade for engineer to somthing about mine dmg? to be able to lvl up.just had to bump that for Ywa Quote Link to comment
Mr. Darkness Posted May 16, 2010 Share Posted May 16, 2010 I dont like that Wraiths power is too low. When a human runs infront of me and i try to hit him even if he is on my trigger, he doesnt get damaged because of teh damage radius + the damage.Wraiths were very good before... could you just atleast add more health to them, after taking their ability to scream?Damage of wraiths is very neat now a days. Quote Link to comment
PEPPER Posted May 16, 2010 Author Share Posted May 16, 2010 Well nobody has discussed it b4, but wraiths were OPYes, of course they couldnt kill any1 alone, but they made outstanding job as a support class, cause wraith followed you all the time and screamed rapidly so you couldnt shoot. Quote Link to comment
Mr. Darkness Posted May 16, 2010 Share Posted May 16, 2010 (edited) You didnt get the case. Wraiths lost their ability to scream, yes, after screaming they could hit humans while humans were "off".But here you dont have an ability. I mean, that all damaging that was before is now in zs. They take only 15 hp, which is extremely small for a unabilitied wraith. And they werent THAT overpowered as you say. They werent even overpowered.Let the wraith have more hp maybe? to make it ballanced? because you can kill a wraith with 1 fagnum shot. Edited May 16, 2010 by Mr.Darkness Quote Link to comment
PEPPER Posted May 16, 2010 Author Share Posted May 16, 2010 (edited) you cannot kill it with 1 magnum shot even with DMG perk nowI mentioned that wraiths were supposed to use as a support class (those one who did not care about gaining brains) just to help other zombies to handle out with 1 more humanAnd wraiths is a hard stealth class, so its not demanding over noob populations, and it wont be )) Edited May 16, 2010 by PEPPER Quote Link to comment
Damien Posted May 16, 2010 Share Posted May 16, 2010 If you cant handle the wraith it sucks, but if you can than the class is very powerful. Noobs panic when attacked and are more likely to die when a wraith attacks them.I havent played zs in a few days until today, my view on the changes:1. Scoreboard kill and assist switched: good, makes more sense2. Redeem has its own color and message: makes it clearer when someone redeems.3. Lower walking speed when attacked: sucks, because it will encourage camping. I got killed by one noob zombie that could easily hit me due to the walking speed. Either remove it or give humans a higher normal speed like 105%. Quote Link to comment
Pufulet Posted May 16, 2010 Share Posted May 16, 2010 If you cant handle the wraith it sucks, but if you can than the class is very powerful. Noobs panic when attacked and are more likely to die when a wraith attacks them.I havent played zs in a few days until today, my view on the changes:1. Scoreboard kill and assist switched: good, makes more sense2. Redeem has its own color and message: makes it clearer when someone redeems.3. Lower walking speed when attacked: sucks, because it will encourage camping. I got killed by one noob zombie that could easily hit me due to the walking speed. Either remove it or give humans a higher normal speed like 105%.Tbh I like the speedslowing thing but make humans faster so they have a chance to run away from zombies Quote Link to comment
Damien Posted May 16, 2010 Share Posted May 16, 2010 You are a medic with a higher walking speed and i am a commando with regular walking speed. I dont stand a chance even with my lvl 4 perks. :S Quote Link to comment
Pufulet Posted May 16, 2010 Share Posted May 16, 2010 You are a medic with a higher walking speed and i am a commando with regular walking speed. I dont stand a chance even with my lvl 4 perks. :S 5% boost that's all. I'm lvl 0. U have to know the key of dodging, well my way Quote Link to comment
Damien Posted May 17, 2010 Share Posted May 17, 2010 5% is just enough to be ahead of a normal zombie. I agree that its more realistic this way, but a higher regular walking speed will balance it even more. Quote Link to comment
Holy Posted May 17, 2010 Share Posted May 17, 2010 How 'bout some new shop items like this:Heavy Vest(10% Protection increase, 5% Speed Decrease) [Can´t be used together with Light Vest]Light Armor(10% Speed Increase, 5% Protection Decrease) [Can´t be used together with Heavy Vest]Deaf Soldier(Decrease Damage you gain by Howlers)Just some I´ve thought about. Quote Link to comment
PEPPER Posted May 17, 2010 Author Share Posted May 17, 2010 Holy, this thread is used as a moaning-bitching-complaining for now... cause theres already official ZS thread made by Deluvas. Quote Link to comment
Navo Posted May 17, 2010 Share Posted May 17, 2010 This topic makes me think of the official EA BFBC2 forums. Quote Link to comment
Pufulet Posted May 17, 2010 Share Posted May 17, 2010 How 'bout some new shop items like this:Heavy Vest(10% Protection increase, 5% Speed Decrease) [Can´t be used together with Light Vest]Light Armor(10% Speed Increase, 5% Protection Decrease) [Can´t be used together with Heavy Vest]Deaf Soldier(Decrease Damage you gain by Howlers)Just some I´ve thought about.Tough Skin 15% Less dmg 5000GCKevlar 10% Less Dmg 4000GCEar Plugs 40% Less Howler DMG 5000GCBullet Proof Vest 20% Less Propkill Dmg 5000GCCat Boots 60% Less Fall Dmg 5000GCHeavy Vest 50% Less Dmg Taken From Charging Fast Zombie 10% Less Dmg 5%Slower Speed (Does not stack up with other less dmg armours. 5500GC Quote Link to comment
Damien Posted May 17, 2010 Share Posted May 17, 2010 Dmg decreasing upgrades give to much advantages. :S Quote Link to comment
Sneed Posted May 17, 2010 Share Posted May 17, 2010 Dmg decreasing upgrades give to much advantages. :Sagree Quote Link to comment
Holy Posted May 17, 2010 Share Posted May 17, 2010 Cat boots sounds cool i would like to have 2 cats under me Quote Link to comment
PEPPER Posted May 17, 2010 Author Share Posted May 17, 2010 The main concept of all upgrades is that they are useless (if not used properly) They can slightly increase your chances of not getting raped in 1st mins (no winnigz xD) Quote Link to comment
Damien Posted May 18, 2010 Share Posted May 18, 2010 I think spartan is already enough for the dmg decreases. A walk speed upgrade would be nice. Quote Link to comment
kuszkusz Posted June 11, 2010 Share Posted June 11, 2010 (edited) Some bugs:-Ammo sometimes doesn't regenerate when you get your weapons with comeback. Dropping and picking up solves it.-With the 'Last man stand' upgrade, you lose all your ammo when you become last human. For example you have full ammo with hl2 shotty, and you get the auto-shotgun with only 48 ammo. Not funny.-When you start to reload a gun and decide to cancel it by switching your weapon slot back and forth, you still have to wait the reload time before you can shoot.-Magnum>glock. If you have magnum, it shouldn't swap to glock imho.-Also the 'suicide weakness' is unnecessary. It's only good to annoy people when they accidentally crushed by a lift or hit by a zombie car. If someone wants to suicide he will just let a zombie kill him. Edited June 11, 2010 by kuszkusz Quote Link to comment
Damien Posted June 11, 2010 Share Posted June 11, 2010 Good to see you here kusz. 1. Agreed2. Agreed3. Disagree, more realistic this way.4. This should also count for all upgraded pistols5. Suicide penalty sucks, because it doesn't solve the problem where it was made for. Quote Link to comment
3DG Posted June 13, 2010 Share Posted June 13, 2010 Well, I haven't been here for too long, but getting commando level 1 is seriously a pain in the ass... I think you should make less headshots, because of the killstealing and such, you can hardly get headshots, when I got 150k damage, I had only 120 headshots, if this could be a bit less, other then 500 headshots you have to get now, it would be great. Quote Link to comment
Damien Posted June 13, 2010 Share Posted June 13, 2010 You do know lvl 2 needs 1600 headshots ? In my opinion it has to be a challenge, otherwise its to easy to lvl up. I got the 1600 headshots and 300k dmg by playing a long time. Lvl 2 to 3 and 3 to 4 are to high, the headcrabs take way to long. Quote Link to comment
3DG Posted June 13, 2010 Share Posted June 13, 2010 You do know lvl 2 needs 1600 headshots ? In my opinion it has to be a challenge, otherwise its to easy to lvl up. I got the 1600 headshots and 300k dmg by playing a long time. Lvl 2 to 3 and 3 to 4 are to high, the headcrabs take way to long.You know how incredibly hard it is to start EVERY round with a five-seven.You run out of bullets within minutes, you have to work really hard, whilst it used to be really easy to level up as engineer, commando is just TOO hard to level up compared to other classes. Quote Link to comment
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