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Nick_026

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  1. Upvote
    Nick_026 got a reaction from helloCREEP in Banned on Mr. Green Discord   
    Forums are fine. Keep an eye out on this topic for all events. https://forums.mrgreengaming.com/forum/99-mta-events/
    You could use your own program using an RSS feed with this link instead to avoid the forums: https://forums.mrgreengaming.com/forum/99-mta-events.xml
  2. Like
    Nick_026 got a reaction from F1MADKILLER in Banned on Mr. Green Discord   
    Forums are fine. Keep an eye out on this topic for all events. https://forums.mrgreengaming.com/forum/99-mta-events/
    You could use your own program using an RSS feed with this link instead to avoid the forums: https://forums.mrgreengaming.com/forum/99-mta-events.xml
  3. Upvote
    Nick_026 got a reaction from Quad_Tube in MTA SA on Android   
    https://forum.multitheftauto.com/topic/125616-mta-on-android-phone/?do=findComment&comment=982373
  4. Like
    Nick_026 got a reaction from Witchy in Grander Unban   
    Your application is thinking me of a famous Quote by Vaas from Far Cry 3:
    I can't even remember how many times you've been banned now for the same exact reasons. You keep doing the same shit. Give me a proper reason to unban you instead of "sorry unban plz".

    DENIED
  5. Sad
    Nick_026 got a reaction from Witchy in PeGuX Moderator application   
    Please note that as a moderator you cannot manage/test new maps.
    As a moderator your responsibilities are:
    Muting players Marking players as blockers Killing players if they camp Are you still interested?
  6. Like
    Nick_026 got a reaction from PeGuX_OK in PeGuX Moderator application   
    Accepted
    Please contact me on Discord so we can setup your ingame account
  7. Confused
    Nick_026 got a reaction from Gonzalezos in Grander Unban   
    Your application is thinking me of a famous Quote by Vaas from Far Cry 3:
    I can't even remember how many times you've been banned now for the same exact reasons. You keep doing the same shit. Give me a proper reason to unban you instead of "sorry unban plz".

    DENIED
  8. Upvote
    Nick_026 got a reaction from AleksCore in Grander Unban Appeal   
    Hi, I want a lot of things too, but I need to write more than 1 sentence to get those things.
    DENIED
  9. Like
    Nick_026 reacted to Z3ITM4NN in How do i make Maps? by Z3ITM4NN   
    Maybe someone is curious how i make Maps or wants to have some little hints for his own Mapping. This Topic will be about Race. If someone has questions about DD or DM mapping feel free.

    First off. I am mapping on a Server with the Mapeditor, not on the local MTA Mapeditor.

    1. What Tools do i use?

    NeXTreme's Editor Tools or short "netools" (I call it like that coz its the ressource name):

    This toolbox offers alot of helps and features that improved my mapping and the possibilities of what i can create.

    NoRadomFoliage Script. Server uses one too so i use one too have the same testing Enviroment. Beside the typo in the Ressource name it does what it says it removes all the random Foliage from the map when u start a race map.

    2. Settings:
    Gearbox on Top:

    The most important setting here for me is the Rotation and Position Snap Level. The position one is by default on 0.1. In most cases u only need a Snap of 1 too make something look good and to easily place objects, spawnpoints and checkpoints.

    3. Starting to make a Map:

    From hearing what alot Mapmakers do is: They look where they wanna start the race and place the Spawnpoints and after that create the path from looking up on the Map and placing Checkpoints . I Don't do that.

    First off:

    Setting the Gamemode to race so i can drive with the Testingmode(F5)

    For "normal" Race Maps that are based on the GTA:SA Map:

    I get the Vehicle i want to make a Map for and place it around the Area i wanna start. Then i actualy freeroam for a while till i have paths that i like and that i think are fitting for the map i do. After that i pull out my "netools" the first time to record the line i wanna create. I mostly drive till a time i decided myself inbefore making the Map. Mostly 3 Minutes.

    This is the interface.

    After the recording is done and i play it it will look like this:


    The White Line here displays my driving.
    After this line i will place my Checkpoints.

    4. Placing Checkpoints:

    My placing style might be uncommon to some Mappers. But i won't change it as i have Reasons to place it like this!

    4.1 The Checkpoint itself and its settings:

    The Smaller Checkpoint displays the default Size of the Checkpoint. Some Mappers don't change the size, which results in the Red Marked Area not being useable to drive on cause u will miss the Checkpoint. I usally use a Bigger Checkpoint that covers alot of the road so the drivers are more free to pick there line there.


    If u double click the Checkpoint u get this settings Menu. The NTS and models part gets added by a MrGreen edited ressource that u can find here in the Forum. Here u change the Size mostly to something between 8 and 12. I always like to change the Color of a checkpoint coz i am kinda sick of seeing the default Blue on almost every map. What u can do here aswell is creating a Vehiclechange on Checkpoint hit, with "vehicle" and the Browse Button u can select a vehicle u want the racers to change too. This method is better and more consistent then the good old vehiclechange pickup, as a pickup might be skipable.

    4.2 Checkpoint Placing.

    I usualy pickup the 1st checkpoint and place all following checkpoints by pressing C.


    3 Ways of making the same Curve.
    Blue is the before the Curve Method, i sometimes use.
    Red is mid Curve Method, i personaly dislike as it has no Advantage and in some cases due the Checkpoint size blocks lines between lamps and such.
    Yellow is after the Curve Method, i mainly use. The Reason for that is first that it enables any angle into the curve. and it displays where exactly u have to go without even having to focus on where the arrow points too. There is no missunderstanding in my Opinion where u gotta drive to. 

    Enabling Minor Cuts:

    Sometimes its good to enable some alternative/faster ways to take a curve. Like here over the parking lot.
    The Blue Checkpoint blocks that completly and is in this case kind of bad placed.
    The Red Checkpoint is the after the Curve method but isn't directly visible from the curve Entry. Which in some cases can lead to confusions.
    The Yellow one in this case is the best Choice to make sure people drive the right way and are able to drive the shorter line. U alternativly can combine yellow and Red as follow up Checkpoints.

    Example of Bad Checkpoint placing:


    What the Mapper thought is that u will drive to the Yellow Checkpoint do a U turn and drive through the red checkpoint(White Line).
    What can happen due this placement is that the driver comes around the corner sees the red Checkpoint first and drives toward it instead of yellow. In some cases that can create rly frustrating maps if always the following checkpoint is visible first. To prevent this as mapper u can place 2 Checkpoints at the U turn that indicate the U- Turn properly and then place the Red checkpoint like here. the moment it comes visible is when ur leaving the U Turn. (This applys to the default amount of Visible Checkpoints, u can increase it on some Servers like MrGreen)

    5. Placing additional objects:


    When i place objects like a wall u should try to make them not fly like in the Picture. i would adjust that by changing the Z Position Value to something like 34.5 or a little higher. If u rotate objects mostly Steps of 5 to 10 are enough. u rarely need a rotation with decimals.
    When u look at the settings u see a "Interior" "dimension" and a "alpha", these are settings i would not touch 99% of the times for a Race Map.
    Scale changes the size of the object but not the hitbox of it.
    U can use alpha to make objects invisible ,but still hitable, but thats rarely needed.
    Doublesided can be quite usefull for a number of objects like the often used roadbarrier

    if its not doublesided the object appears invisible like u see in the Red box. If u make it doublesided its like the upper one.

    Thats the base information for mapping that should help in alot of cases. If u want i can additional write something about Custom, NTS and Coremarker maps. I can help aswell in alot of cases like how to make ramps and how to use netools for example.

    Here is a list of objects that might be helpfull as they are quite usefull:


     
    Thanks for Reading!
     
  10. Upvote
    Nick_026 got a reaction from Quad_Tube in Mr. Green Gaming August 2023 - My review   
    Very interesting read! Thanks a lot for the shoutouts! 
    As for a FiveM server, I did some research in the past and I'm still very interested in creating a FiveM server. However, unlike MTA the FiveM community is much more closed source if it comes to resources. So everything has to be made from scratch, literally everything. Any resources that are available are paid and are just badly programmed. I'm afraid I don't have the time or resources do develop that large of a project, especially since I'm starting work again in a few weeks. It is a real shame I agree, I wish it could've been different.
  11. Upvote
    Nick_026 got a reaction from AleksCore in Mr. Green Gaming August 2023 - My review   
    Very interesting read! Thanks a lot for the shoutouts! 
    As for a FiveM server, I did some research in the past and I'm still very interested in creating a FiveM server. However, unlike MTA the FiveM community is much more closed source if it comes to resources. So everything has to be made from scratch, literally everything. Any resources that are available are paid and are just badly programmed. I'm afraid I don't have the time or resources do develop that large of a project, especially since I'm starting work again in a few weeks. It is a real shame I agree, I wish it could've been different.
  12. Like
    Nick_026 got a reaction from Mateoryt in Mr. Green Gaming August 2023 - My review   
    Very interesting read! Thanks a lot for the shoutouts! 
    As for a FiveM server, I did some research in the past and I'm still very interested in creating a FiveM server. However, unlike MTA the FiveM community is much more closed source if it comes to resources. So everything has to be made from scratch, literally everything. Any resources that are available are paid and are just badly programmed. I'm afraid I don't have the time or resources do develop that large of a project, especially since I'm starting work again in a few weeks. It is a real shame I agree, I wish it could've been different.
  13. Thanks
    Nick_026 reacted to V4POR in Mr. Green Gaming August 2023 - My review   
    Introduction
    Hi there!
    It's been a long time since I've posted a topic on forums, especially about the state of MrGreen Gaming, but I think it's about time to write my opinions/suggestions again about several sections of this community (and share a bit of spotlight to the good ol' forums).
    Sadly, Cena stopped making his ownership posts, as he's not the owner anymore, so I've decided to post this in a topic dedicated to my thoughts. 
    Also, it's been 5 years since I've registrated on MrGreen (It's incredible how time flies), so that's my other (and smaller) reason to make this post. 
    If you're not a fan of long texts and essays, then I have bad news for you again, because I've been writing this post for a few days, and it will be a long read.
    Without any further ado, let's share my thoughts about the many aspects of the community.
     
    Playerbase
    Let's get through the unpleasant part, first. Green has been already suffering from losing playerbase since 2019. However, COVID-19 happened, and because the quarantines, players wandered back to the MTA servers, and the player count was increased drastically, and the servers felt like back in the old days. But as it was about to be over and COVID went more silent, players has been abandoned MTA again sadly, and Green's playerbase decreased back to 2019 state. Unfortunately, some Turkish players DDOS'd the servers in September 2021, and after that event, that's where I spotted a major dropdown at the already-not-so-big player count. There were only 3-5 players on each of MTA servers average on daily level.
    This is not really the fault of MrGreen, as of since 2022, the whole playerbase of MTA has been decreasing as well, and even the MTA Racing Community (which includes players who play on other race servers) is barely active now.
    However, since December 2022, the situation has became a bit better, as the online players count has increased. Not back to the 30-players-daily level, but it's still some nice achievement, especially after everyone thought Green is about to end. Even some old faces returned to the server, like sneezy, martin11, Brolius etc. So I can say that Mrgreen still holds up today, even if MTA is dying, but I will discuss the further details later.
    As the players themselves. For exchange of player loss, I think the playerbase got actually better, since me and others don't have any issues with majority of the current active players. Yeah, there are some faces who cause troubles sometimes, but toxic players've been around since the birth of online gaming, and I think the percentage of them is low nowadays. The chat also seems friendlier now, I mean just compare it to some chat from 2018-2020. I'm also surprised that there're still active teams, even if the player count isn't the same as in old times. So at least I end this section with positive notes.
     
    My old suggestions retrospective
    https://forums.mrgreengaming.com/topic/21917-ownership-jan-2019-jun-2020/#comment-174080
    Under Cena's post from back in 2020, I posted various suggestions about improving the servers.
    Most of my suggestions weren't applied actually, I think they were too subjective (like custom emotes for example, also noone really misses music player except for me.)
    But I still would happy if some of my points would be applied, such as extended top leaderboard of the map where you could have the ability to see ALL the toptimes from a map, not just the top30. Also, I would like to see all players on the Leaderboards (Race,NTS etc) who have 1 point at least.
    I still agree that reroll item should be free, but as Nick_026 said, the economy system of Green is kinda broken already, so I can understand why it isn't.
    But actually, my "stability/bug fixes" suggestion which was really important, has been applied at least, so this section also ends with a positive note.
     
    Is Forums dead?
    Well, the activity of forums weren't that high already back in 2018-2020, but at least there was something to read on a daily level. But as of 2023, the forums became inactive, and there are little to no new posts except Event posts, and a few reports (it's interesting that report section didn't migrate successfully to Discord).
    The reason is not a mystery actually. The users are still active, just on another platform. MrGreen has a Discord server since 2016, and it's much more easy to use that for discussions. So people just use the Discord server if they want to communicate with other members from the community. Ofc, there are users who still visit the forums on a daily level, like Quad_Tube, but I find a bit sad that there isn't really anything new to read for them.
    As  you noticed, the Chatbox has been removed for reasons I don't agree with. I can't deny that Discord has been much more relevant, but as I told, there're some users who still visit Forums, and don't use Discord. And chatbox was a nice feature for them to communicate, and overall it was part of the forums since 2006, the beginning of MrGreen.
    Some new contents have been added to forums, like ranks and achievements. They make the forums more colourful and modern, but I haven't seen anyone talking about these features.
    So what's the future of forums? 
    I think it will be around still, but the activity won't increase as Discord has just replaced forums. It's still nice to have as an alternate and the homeplace of reports and long posts like I do (Discord has a character limit.)
     
    HUD/Features
    Some really good improvements here.
    I think the new race rankboard HUD was already there when I commented under Cena's topic, but I still think that it looks awesome, and it's a HUGE improvement over the old one.
    There was a period when timeout was a big issue, but thankfully it's also been fixed since then, and the connection is fine nowadays.
    Also, you have 4 vote options for a while, another update I really appreciate.
    Map costs has been lowered too, and I can't argue with that for obvious reasons.
    However, maintaining a team is still expensive, so if you want to make a team, make sure it will have decent amount of members, and it will stay active. As there is a huge number of inactive teams. Talking about teams, I still think there should be more owners, because cases like the owner will become inactive or banned.
    Stats board also shows if you play on keyboard, or on controller. And now, the whole server is controller supported as well! (You can vote with using controller for example.)
    And a new leaderboard has also been implemented for events.
    So thanks to Nick_026, the server still gets updates even in 2023, shoutout to him for making the server still playable in 2023 and for still adding updates/fixes.
     
    Maps
    The core element of the MTA servers.
    As I always found the maps as important elements, I've decided to make a Map Manager application at the end of 2020, but Cena denied it sadly, because the map managers were already there, and staff thought there is no need for any.
    From August 2021 to February 2023, the map management was simply non-existent. As the uploader itself stopped working, so admins couldn't upload new maps and couldn't remove any maps.
    Thankfully, Nick_026 solved that issue as well, so a big amount of new maps have been added in 2023, thanks to the ability to upload the maps on Discord.
    Hell, even me started to upload maps, but their reputation is varied, since kart isn't the most popular vehicle at all.
    Back in 2020, majority of highly-disliked maps have been removed, and honestly, I still don't miss them, so it was definitely a good decision.
    As for the final note, maps section is back and shining.
     
    Discord
    As I've mentioned, MrGreen has a Discord server for a while, and it features some nice contents.
    One of the most useful features is that you can watch the live chat of both MTA, and even Minecraft servers. (And even send messages!)
    Other than that, you can still chat with the community's active members, especially on the #offtopic chat. This channel is very active on a daily level, so if you haven't done it yet, I recommend you taking a visit at there.
    There are also other MTA, Minecraft and Garry's Mod-related channels, and also channels about various games like Forza-franchise, Microsoft Flight Simulator,  Euro Truck Simulator etc, so you can just find what you like.
     
    I think there should be more channels in the "Hydepark" section, about popular topics like Music, Cars, Computers, Movies etc, but as I can see, other Discord users don't have this issue.
    Smaller notes, but there is also a channel dedicated to free games on Steam/GoG/Epic Games, and there are giveaways also, so the Discord server is definitely worth a visit.
     
    Staff/Moderation system
    Was a controversial section back then, will be a conversation section now.
    After I've posted that suggestion about moderation/admin system under Cena's post, things didn't turn out great, as I've been in a constant disagreement with staff in various things, sometimes it even want as far as I felt I had to write a demote request.
    I even got banned and muted a few times, because these conflicts. So it looked like my reputation towards the MrGreen Staff (and the whole server basically) is doomed. Probably that's the reason I haven't made a post about the state of MrGreen Gaming for a while.
    After Cena's ownership post and the end of 2020, various staff members have became inactive, including Jack123, whose status is still being unknown today. But other admins&mods have stopped playing on the server as well while the player loss was happening. Between September 2021 and December 2022, there were barely any moderators and admins on the servers because of that. However, there was little need of them, as the chat looked empty most of the times, sadly.
    But as of now, players like Mateoryt, Nick_026, Z3ITM4NN and koolaid are active on Race server usually, if there is any need. (however, it's pretty rare to mute and ban someone nowadays)
    Mix server's population has been finally increased at the past few weeks, so Nick_026 decided to give moderator role for a few active members there.
    Another change to mention is that because of the many sections of Green, certain members became Managers of different platforms/games. For example, ciken has been the Head of Minecraft for a while. So the whole Staff System seems more organized now.
    The MTA reports on the forums are handled correctly, and the judgements overall are far more valid now than before.
    There are no more exception-take with a few players, which was one of my main problems back then.
    On Discord (especially on #offtopic), there's a small chaos (at least for me) about what's right and what's not in Staff's opinion, but this issue is much less significant than previous problems on MTA, and it doesn't really affect the mood of the chat most of the times. (Not to mention that offtopic has the same people for a while.)
     
    Back to MTA. Another thing to mention is that even long-term controversial players get a new chance, and these players...have more-and-less success with that.
    The 2020 me would be arguing now, but I think the moderation/administration got better overall.
     
    Other servers
    MrGreen isn't just known because MTA, this community is presenting themselves in other games, too.
     
    After many years, the Minecraft server has been opened again back in November 2020.
    In the beginning, lot of people have joined, and built stuff, sometimes activity even surpassed MTA, but sadly they have lost interest after a while.
    Resetting the map helped to get some players back on track. This was going well, there were even some events, but unfortunately, they have lost interest again afterwhile. 
    Even a modded Towny server has been opened, but it earned very little success, because it was only active on its first few days, despite being a server with lots of modifications
    I don't know why these things have happened, but I think I have a guess. After you get every OP item on Minecraft and discovered every location around, you simply get bored of the game. As I can see today, Minecrafters are talking about tips to get the servers back on track, so the story is not over yet.
     
    Garry's Mod Zombie Survival server is the part of MrGreen I'm the least familiar about. But it's sad to hear that the server is inactive, and it might be closed now, not sure about that. As I can see, Zombie Survival is an important piece of history of MrGreen as well.
     
    I need to mention that a member called Sukkerpups opened a Valheim server back in 2021, but unfortunately, he closed the server after a few months for unknown reasons.
     
    Z3ITM4NN and events
    And I saved the best for last.
    There were some events on MrGreen back then already (for example Double GC event), but they weren't really frequent.
     
    Around 2022, Mateoryt decided to host an event called Polish Paradise Meeting. This tournament-like event is usually about playing 20 fun maps (NTS & CoreMarkers), and ofc the best 5 will get rewards. This event is only hosted once per 2-3 months, but for exchange, the player count is always high on these events (in one occasion, there were almost 60 players showing up!).
     
    Moving forward to 2023. MrGreen doesn't have a Person of The Year award, but if there would be, Z3ITM4NN would definitely take that title.
    His name is not unfamiliar for some, he already hosted events on other race servers before. Then he decided to return back to MTA, and host events on Green on a weekly(!) level.
    The player count on these events varies, sadly there were only 14 players at the end of his recent one, but I really appreciate the effort he puts to the maps and his events. He literally makes like 5-20 maps for every event, which has been hosted every week(!) as I mentioned before, so huge shoutout to him. Hell, on the past weekend he hosted 2 events.
    Hopefully more people will join his events in the future, because he definitely deserves it.
    And he is a huge help to make MrGreen an active community in 2023.
     
    Future of MrGreen?
    Some people were already talking about this before, but as GTA 5 is still popular, I think a fiveM server would be very handy as a new server, because fiveM race servers...are kinda dull, so I think there is a demand for an unique race server like MrGreen.
    However, it would take a lot of effort to develop and maintain a server like this, so this will only stay as an idea for a while.
     
    Social media
    I think there's been a search for a Social Media Manager in the past, but it seems like noone was interested. I actually think there needs to be one, because the YouTube channel and the Instagram page are inactive. I kinda like those compilations on YouTube, I would like someone to continue that series. Or maybe someone should upload Event Highlights etc., too.
     
    Final Notes
    I don't really know the fate of MTA, but after hearing rumours about SA:MP listing shutting down, I'm worrying a bit, but let's hope that MTA will stay for a long time, as it's still a good experience in 2023.
    I actually think MTA is the game I've been playing for the longest time, and this server is a part of my entertainment since 2018, and it's great to have MrGreen even in 2023 as an active community. 
    Let's see what the future holds.
     
  14. Thanks
    Nick_026 got a reaction from Quad_Tube in 27-08-2023: Z3ITM4NN presents Updated Vehicle Mastery Buffalo   
    Thanks for playing everybody!
    1st eszter #N/A: 1930
    2nd january #27458: 1644
    3rd sneezy #21025: 1428
    4th WitchyER #24343: 1058
    5th NGR|HardVadr #2166: 992
    6th NGR|Iveko #29461: 803
    7th Nick_026 #22614: 727
    8th shortcat #2373: 721
    9th NGR|CBY #20210: 703
    10th V4POR #28901: 623
    11th Maldonado #31248: 509
    12th heisenberg #34709: 486
    13th Honz #34926: 478
    14th Verstarbene #28689: 412
    15th Suzuki #N/A: 339
    16th Level-1 #22452: 316
    17th Patro #31694: 203
    18th NGR|Oupla #30815: 188
    19th AleksCore #31403: 146
    20th DzinyMaster #25335: 33
    21st NGR|Minowux #26393: 30
  15. Thanks
    Nick_026 got a reaction from Quad_Tube in 27-08-2023: Z3ITM4NN presents Updated Vehicle Mastery Buffalo   
    Updated Vehicle Mastery goes into the 2nd Round. This time we will try to Master the Buffalo.
    Format: 20 Maps will be played 1 time each. Map times are around 3 Minutes. Points for Top32 Finishers. Most Points at the End Wins!
    -Date: 27.8
    -Startingtime: 19 CEST
    -Server: MrGreen Event Server
    -Duration: 1h pure playtime, 1h 30Min to be expected with mapchanges and slow finishes.
    [UVM|Buffalo|01]Los Santos
    [UVM|Buffalo|02]San Fierro
    [UVM|Buffalo|03]Las Venturas
    [UVM|Buffalo|04]LS Laps
    [UVM|Buffalo|05]Dirty Roads
    [UVM|Buffalo|06]Town Circuit
    [UVM|Buffalo|07]Paths of LS
    [UVM|Buffalo|08]Race Meets DM
    [UVM|Buffalo|09]Streets of San Andreas
    [UVM|Buffalo|10]SF Laps
    [UVM|Buffalo|11]Cross Country
    [UVM|Buffalo|12]City Circuit
    [UVM|Buffalo|13]Paths of SF
    [UVM|Buffalo|14]Platforms
    [UVM|Buffalo|15]Laps of San Andreas
    [UVM|Buffalo|16]LV Laps
    [UVM|Buffalo|17]Debuff the Circuit
    [UVM|Buffalo|18]Race Meets DD
    [UVM|Buffalo|19]Paths of LV
    [UVM|Buffalo|20]The Chiliad
  16. Thanks
    Nick_026 got a reaction from Quad_Tube in 26-08-2023: Z3ITM4NN presents Random Mastery One   
    Thanks everybody for playing!
    1st Mateoryt.8} #11303: 181
    2nd WorkableSkunk44 #25572: 168
    3rd Maldonado #31248: 146
    4th Lukas#8 #34758: 109
    5th CnT|WitchyER #24343: 105
    6th THEMoroccanJOB. #5858: 73
    7th V4POR #28901: 66
    8th shortcat #2373: 58
    9th AoS|H!TY #17260: 56
    10th Verstarbene #28689: 54
    11th gustav. #28770: 53
    12th Patro #31694: 49
    13th martin11 #3164: 47
    14th Nick_026 #22614: 41
    15th AleksCore #31403: 41
    16th [SKC]JrMan #1095: 29
    17th Ganyu#8 #34940: 28
    18th heisenberg #34709: 23
    19th CnT|Cena #14817: 20
    20th NGR|HardVadr #2166: 9
    21st NGR|Oupla #30815: 8
    22nd helloCREEP #31334: 7
    23rd Slajdzik #34777: 4
    24th Kerm1sh #34704: 1
  17. Upvote
    Nick_026 got a reaction from AleksCore in 26-08-2023: Z3ITM4NN presents Random Mastery One   
    Z3ITM4NN's first Attempt for the Mix Players on MrGreen and for everyone that is interested into [NTS] (Random Vehicle Change on Checkpoint) or just wants to have alot a Fun.
    This Event is Similar to UVM, just that it is random and includes a few Maps with additional Core Markers (Pickups).
    -Date: 26.8
    -Startingtime: 19 CEST
    -Server: MrGreen Event Server
    -Duration: 1h pure playtime, 1h 30Min to be expected with mapchanges and slow finishes.
    [NTS][RM|One|01]Los Santos
    [NTS][RM|One|02]San Fierro
    [NTS][RM|One|03]Las Venturas
    [NTS][RM|One|04]Core Markers
    [NTS][RM|One|05]LS Laps
    [NTS][RM|One|06]Dirty Roads
    [NTS][RM|One|07]Shuffle Circuit
    [NTS][RM|One|08]Core Markers Laps
    [NTS][RM|One|09]Streets of San Andreas
    [NTS][RM|One|10]SF Laps
    [NTS][RM|One|11]Cross Country
    [NTS][RM|One|12]Water and Air
    [NTS][RM|One|13]Core Markers Circuit
    [NTS][RM|One|14]Random meets DD
    [NTS][RM|One|15]The Random Circle
    [NTS][RM|One|16]LV Laps
    [NTS][RM|One|17]Circuit de Randomness
    [NTS][RM|One|18]Laps of San Andreas
    [NTS][RM|One|19]Water and Air Laps
    [NTS][RM|One|20]Random meets DD ft. Core Markers
  18. Like
    Nick_026 got a reaction from F1MADKILLER in 19-08-2023: Learn To Play Uranus!   
    Thanks for playing everyone! Hope to see u next week again!
    1st Suzuki #34925:       8961 2nd Mateoryt.8} #11303:  8144 3rd El^Grapadura #2072:  7048 4th Nick_026 #22614:     6251 5th heisenberg #34709:   5769 6th martin11 #3164:      5570 7th shortcat #2373:      4679 8th {8kalee</3 #34706:   4158 9th NGR|CBY #20210:      3689 10th WitchyER #24343:    3532 11th [SiK]KacPower #N/A: 1938 12th [SKC]Ryu #11386:    1151 13th Haxardous #21943:   892 14th NGR|HardVadr #2166: 506 15th Lacivert #13745:    477 16th [SKC]MoXing* #5121: 381 17th ~>#Faber #8793:     365 18th NGR|Iveko #29461:   75  
  19. Upvote
    Nick_026 got a reaction from Quad_Tube in Speedhack   
    Thanks for the report, I've watched the video (please upload to YouTube next time), checked the map and came to a conclusion:
    This is not a speedhack.
    This map has a custom speed limit (handling) and a boost functionality which allows to player to drive faster than the game normally allows for the vehicles.
    I'll leave this topic open for a little while so you can response to this topic if you'd like.
  20. Upvote
    Nick_026 got a reaction from Quad_Tube in 12-08-23: Z3ITM4NN's Short Tech Cup [STC]   
    Thanks for playing everyone! Hope to see u next week again. Huge Respect to Pepsi with 5 out of 5 TT1s and Honz with 5 out of 5 TT2s.
    1st [5V]Pepsiak 7202 p 2nd Honz 6509 p 3rd Mateoryt.8} 5024 p 4th Nick_026 4603 p 5th [uDka]Lilied 3923 p 6th Suzuki 3421 p 7th AlyxCore 3341 p 8th [SiK]Juanka 2871 p 9th V4POR 2659 p 10th SkyL!ne~ 2531 p 11th 0range 2310 p 12th shortcat 2045 p 13th WitchyER 1917 p 14th NGR|CBY 1294 p 15th #M.Lucia 873 p 16th />RyRoy 809 p 17th NGR|Iveko 501 p 18th Patro : 137 p 20th H@rD$tYleRzZ! 36 p 20th Kerm1sh 36 p
  21. Thanks
    Nick_026 got a reaction from Quad_Tube in 19-08-2023: Learn To Play Uranus!   
    [L2P]Learn 2 Play UrAnus
    Learn 2 Play is back as requested! This time we will play with UrAnus 😏. It will be played like it always have been.
    One 3 Minute map got split up into 6 Single parts of each around 30 Seconds. First we will try to Master each of these parts in 10 Trys each and then we go for a 3 final Runs on the complete Map.
    Format: 6 Parts played 10 times each + Complete played 3 times each.
    Scoring: Z3ITM4NN Classific Scoring (Points per Finishposition + Toptime Classific): In Detail Means the top 32 Finishers gain Points and the best 10 times gain extra Points for the total Leaderboard. Additional the Toptimes on the Complete map will get a double Bonus.
    -Date: 19 August
    -Startingtime: 19 CEST
    -Server: MrGreen Event Server
    -Duration: Estimated 1 Hour
    -For Extrapoints u need a MrGreen Login to get counting Toptimes.
    Following Maps will be played:
    10x [L2P|Uranus]1/6
    10x [L2P|Uranus]2/6
    10x [L2P|Uranus]3/6
    10x [L2P|Uranus]4/6
    10x [L2P|Uranus]5/6
    10x [L2P|Uranus]6/6
    3x [L2P|Uranus]Complete
  22. Upvote
    Nick_026 got a reaction from AleksCore in 12-08-23: Z3ITM4NN's Short Tech Cup [STC]   
    Thanks for playing everyone! Hope to see u next week again. Huge Respect to Pepsi with 5 out of 5 TT1s and Honz with 5 out of 5 TT2s.
    1st [5V]Pepsiak 7202 p 2nd Honz 6509 p 3rd Mateoryt.8} 5024 p 4th Nick_026 4603 p 5th [uDka]Lilied 3923 p 6th Suzuki 3421 p 7th AlyxCore 3341 p 8th [SiK]Juanka 2871 p 9th V4POR 2659 p 10th SkyL!ne~ 2531 p 11th 0range 2310 p 12th shortcat 2045 p 13th WitchyER 1917 p 14th NGR|CBY 1294 p 15th #M.Lucia 873 p 16th />RyRoy 809 p 17th NGR|Iveko 501 p 18th Patro : 137 p 20th H@rD$tYleRzZ! 36 p 20th Kerm1sh 36 p
  23. Like
    Nick_026 got a reaction from F1MADKILLER in 12-08-23: Z3ITM4NN's Short Tech Cup [STC]   
    Every map is Short and Contains some Technical Parts/Alot curves. (Similar to some Cody Maps and the Z3ITM4NN Quickseries(FFS))
    Format: 5 Maps played 10 times each. Map times around 30-45 seconds.
    Scoring: Z3ITM4NN Classific Scoring (Points per Finishposition + Toptime Classific): In Detail means the top 32 Finishers gain Points and the best 10 times gain extra Points for the total Leaderboard after the Event.
    -Date: 12 August
    -Startingtime: 19 CEST
    -Server: MrGreen Event Server
    -Duration: Estimated 1 Hour
    -A MrGreen account is required to participate and to earn prizes
    Prizes:
    1st: 7,500 GC + 14 days VIP
    2nd: 5,000 GC + 10 days VIP
    3rd: 2,500 GC + 7 days VIP
    Following Maps will be played:
    [STC|Admiral|1]Jefferson
    [STC|Admiral|2]The Farm 
    [STC|Admiral|3]Calton Heights  
    [STC|Admiral|4]El Quebrados    
    [STC|Admiral|5]LVA Freight Depot  
  24. Thanks
    Nick_026 got a reaction from Quad_Tube in 12-08-23: Z3ITM4NN's Short Tech Cup [STC]   
    Every map is Short and Contains some Technical Parts/Alot curves. (Similar to some Cody Maps and the Z3ITM4NN Quickseries(FFS))
    Format: 5 Maps played 10 times each. Map times around 30-45 seconds.
    Scoring: Z3ITM4NN Classific Scoring (Points per Finishposition + Toptime Classific): In Detail means the top 32 Finishers gain Points and the best 10 times gain extra Points for the total Leaderboard after the Event.
    -Date: 12 August
    -Startingtime: 19 CEST
    -Server: MrGreen Event Server
    -Duration: Estimated 1 Hour
    -A MrGreen account is required to participate and to earn prizes
    Prizes:
    1st: 7,500 GC + 14 days VIP
    2nd: 5,000 GC + 10 days VIP
    3rd: 2,500 GC + 7 days VIP
    Following Maps will be played:
    [STC|Admiral|1]Jefferson
    [STC|Admiral|2]The Farm 
    [STC|Admiral|3]Calton Heights  
    [STC|Admiral|4]El Quebrados    
    [STC|Admiral|5]LVA Freight Depot  
  25. Upvote
    Nick_026 got a reaction from DzinyMaster in Z3ITM4NNs Trickster Cup [ZTC] 05-08-23   
    Thanks for joining the Trickster Cup. Hope u had Fun. This are the Final Scorings with added Bonus Points:
    1. =W~Karlo 5110 P 2. Lance_Latifi 5083 P 3. -T3SL4- 4263 P 4. kerm1sh 4075 P 5. />RyRoy 3952 P 6. ~>#Faber 3903 P 7. WitchyER 3508 P 8. Mateoryt.8) 3012 P 9. a542 3007 P (*) 10. [AoS]H!TY 2986 P 11. [SiK]Honz 2674 P (*) 12. onlyharvester 2188 P 13. V4POR 1981 P 14. shortcat 1763 P 15. [SKC]Neve_exe 1125 P 16. [Mercedes] 671 P 17. Nick_027 97 P *= Due no Logins they couldn't claim Toptimes and didn't get Bonus Points. I am Sorry for that coz. i forgot to tell that dependencie. They Both could have probably been 3rd.
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